Hi!
Thanks to Martin Owens, there's now an Ubuntu-Artists group at
Deviantart:
http://ubuntu-artists.deviantart.com/
--
Thorsten Wilms
thorwil's design for free software:
http://thorwil.wordpress.com/
--
ubuntu-art mailing list
ubuntu-art@lists.ubuntu.com
I tried to join it but it's saying submissions are closed. Also, what
art do you accept? Is it art related to Ubuntu/with the ubuntu logo or
anything created with open source?
Ant
2010/1/7 Thorsten Wilms t...@freenet.de:
Hi!
Thanks to Martin Owens, there's now an Ubuntu-Artists group at
On Thu, 2010-01-07 at 10:42 +, Antonio Roberts wrote:
I tried to join it but it's saying submissions are closed. Also, what
art do you accept? Is it art related to Ubuntu/with the ubuntu logo or
anything created with open source?
From
On Thursday 07 January 2010 11:55:02 am Thorsten Wilms wrote:
On Thu, 2010-01-07 at 10:42 +, Antonio Roberts wrote:
I tried to join it but it's saying submissions are closed. Also, what
art do you accept? Is it art related to Ubuntu/with the ubuntu logo or
anything created with open
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with Quadrapassel.
However, I have no idea how to make it into a theme so I can test it in the
game. I asked in the GNOME Games mailing list but have not gotten a
response. Does anyone
On Saturday 02 January 2010 08:15:50 pm John Baer wrote:
Hello everyone,
I uploaded the Lucid Impression Night Impression GTK Themes to the
Wiki.
https://wiki.ubuntu.com/Artwork/Incoming/Lucid/ImpressionGtkTheme
The only issue I am aware of the is the theme icons do not always
display
On Saturday 26 December 2009 09:42:57 pm Thorsten Wilms wrote:
Hi!
Someone came into #ubuntu-artwork and asked for help with editing an
Ubuntu business card template. Said template has everything grouped, so
one must know about ungrouping or double-clicking to make it editable.
But the text
Kenneth Wimer-5 wrote:
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with Quadrapassel.
However, I have no idea how to make it into a theme so I can test it in
the
game. I asked in the GNOME Games mailing list but have not
On Thursday 07 January 2010 01:54:47 pm Kenneth Wimer wrote:
On Thursday 07 January 2010 11:55:02 am Thorsten Wilms wrote:
On Thu, 2010-01-07 at 10:42 +, Antonio Roberts wrote:
I tried to join it but it's saying submissions are closed. Also, what
art do you accept? Is it art related
Hi all,
If you haven't seen this bug yet, check it out:
https://bugs.edge.launchpad.net/empathy/+bug/502999
Currently, the icons do not match because a) the microphone is only included
at 48x48 in humanity and b) the webcam is from the gnome theme.
Ideally, these icons would be simple,
Kenneth Wimer-5 wrote:
On Thursday 07 January 2010 03:45:28 pm Merk wrote:
Kenneth Wimer-5 wrote:
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with
Quadrapassel.
However, I have no idea how to make it into a theme so I can
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the background was an easily
replaceable file, that the blocks would be too.
It
I could give it a try. I'm new to Ubuntu and would like to contribute.
On 1/7/10, Kenneth Wimer kw...@ubuntu.com wrote:
Hi all,
If you haven't seen this bug yet, check it out:
https://bugs.edge.launchpad.net/empathy/+bug/502999
Currently, the icons do not match because a) the microphone is
On Thu, Jan 7, 2010 at 10:43 AM, Anton Kerezov ank...@gmail.com wrote:
About that tabs you have shown - they are good but try to make the
images of the selected one a bit transparent so that it merges better
with it's surroundings. It would also be good to not use so strong
borders at the
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the
Date: Thu, 7 Jan 2010 11:13:11 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing
On Thu, Jan 7, 2010 at 11:18 AM, Mark Curtis merkin...@hotmail.com wrote:
Date: Thu, 7 Jan 2010 11:13:11 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's
so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the
Date: Thu, 7 Jan 2010 19:24:31 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing
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