Thanks a lot
Philippe C
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The function X11_KeyToUnicode is missing in libsdl in Edgy ( dapper ok)
https://launchpad.net/bugs/66217
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** Changed in: libsdl1.2 (Debian)
Status: Unknown = Fix Released
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The function X11_KeyToUnicode is missing in libsdl in Edgy ( dapper ok)
https://launchpad.net/bugs/66217
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** Bug watch added: Debian Bug tracker #376560
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=376560
** Also affects: libsdl1.2 (Debian) via
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=376560
Importance: Unknown
Status: Unknown
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The function X11_KeyToUnicode is missing
Fixed in Feisty by merging this change from Debian:
libsdl1.2 (1.2.11-3) unstable; urgency=low
* debian/rules:
+ Factored the udeb rules.
* debian/patches/017_x11_keytounicode.diff:
+ New patch. Export X11_KeyToUnicode() to legacy applications, but warn
about such usage to
I have the same problem on Edgy i386. I consider it quite critical,
since I can't code without it.
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The function X11_KeyToUnicode is missing in libsdl in Edgy ( dapper ok)
https://launchpad.net/bugs/66217
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** Description changed:
This function is used by game build on SDL library in order to transform
input of the keyboard into Unicode characters.
There is a risk that a lot of game build on SDL does not work with Edgy.
For instance all the games based on Torque will not work with edgy :