[Bug 552315]

2018-07-07 Thread Codestruct
https://phabricator.kde.org/D12908 extends the Unlimited message box to
warn users that the generation of Unlimited puzzles might take long
time.

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Title:
  KSudoku freezes when starting 25x25 game

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[Bug 552315]

2018-07-07 Thread Codestruct
I lower the Importance from Crash to Grave.

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Title:
  KSudoku freezes when starting 25x25 game

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[Bug 552315]

2018-07-07 Thread Codestruct
Git commit b6e059b12644fa70693d47801dcdfc515923aba7 by Gregor Mi.
Committed on 07/07/2018 at 16:54.
Pushed by gregormi into branch 'master'.

Improve two messages

Summary:
Related: bug 357999

1. Improve Low Difficulty warning message to solve Bug 357999 ("Missing word in 
Low Difficulty warning message")
2. Improve Bug 242300 ('"Generate A Puzzle" hangs when big games like 16x16 or 
25x25 games are chosen"): Warns users that generation of Unlimited mode puzzles 
takes long time
3. Explain better what "Enable all messages" means

Reviewers: #kde_games, aacid

Reviewed By: aacid

Subscribers: mreeves, aacid, ngraham, kde-games-devel

Differential Revision: https://phabricator.kde.org/D12908

M  +7-6src/generator/sudokuboard.cpp
M  +7-2src/gui/ksudoku.cpp

https://commits.kde.org/ksudoku/b6e059b12644fa70693d47801dcdfc515923aba7

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Title:
  KSudoku freezes when starting 25x25 game

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[Bug 552315]

2018-07-07 Thread Codestruct
Suggestion for a sustainable solution:

Currently we have a Welcome Screen and a Game Screen. This could be
extended by a Generate Puzzle Screen.

This new Generate Puzzle could contain:

- A progress bar to indicate puzzle generating work (would solve this
ticket)

- The message "It will be possible to solve the generated puzzle by
logic alone. No guessing will be required. The internal difficulty
rating is 3.6. There are 31 clues at the start and 50 moves to go."
instead of in a message box

- "Generate New" button (formerly the "Retry" button from the message
box)

- Difficulty and Symmetry settings - This way those comboboxes could be
removed from the status bar and replaced by simple labels as the
comboboxes have no function in the Game Screen.

- The message "After 20 tries, the best difficulty level achieved is 2,
with internal difficulty rating 2.8, but you requested difficulty level
4. Do you wish to try again or accept the puzzle as is?" instead of a
complicated message box (see also
https://bugs.kde.org/show_bug.cgi?id=357999)

- "Back to Game selection" button

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Title:
  KSudoku freezes when starting 25x25 game

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