Public bug reported:
Unless the user expands some other notification manually, always the
top-most should be auto-expanded.
Right now there are cases where it expands the wrong one.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Lukáš Tinkl (lukas-kde)
Status: New
**
** Branch linked: lp:~mzanetti/unity8/rotate-dash
** Changed in: today-scope
Status: New => Invalid
** Changed in: unity8 (Ubuntu)
Status: New => In Progress
** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Michael Zanetti (mzanetti)
** Summary changed:
** Package changed: unity8 (Ubuntu) => canonical-devices-system-image
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Title:
Location indicator appears and reappears continually on BQ Aquaris
** Changed in: authenticator
Status: New => Incomplete
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Title:
Install failed
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IMO systemsettings would be a perfect candidate for the
AdaptivePageLayout, switching to a two column view when there's enough
space.
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Title:
Do you mean the image in the side stage when it's empty? Can you please
attach a screenshot so that we understand what exactly you mean. Thanks
** Changed in: unity8 (Ubuntu)
Status: Confirmed => Incomplete
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** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Lukáš Tinkl (lukas-kde)
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Title:
Needs method for setting keyboard keymap and
*** This bug is a duplicate of bug 1563103 ***
https://bugs.launchpad.net/bugs/1563103
** This bug has been marked a duplicate of bug 1563103
Trapped in "Hover your mouse on the right edge" tutorial
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** Changed in: unity8 (Ubuntu)
Importance: Undecided => Critical
** Changed in: unity8 (Ubuntu)
Status: New => Confirmed
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Title:
osk
@edent: The fix is already in OTA-10.1. If you see this problem still,
please open a new bug report and provide detailed steps on how to
reproduce.
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** Description changed:
When using .svg icons in PageHeader actions provided by iconSource, the
icons are not rendered properly. Please see the attached example app.
- Run it with QT_DEVICE_PIXEL_RATIO=2 The local icon is a copy of the one
+ Run it with QT_DEVICE_PIXEL_RATIO=2. The local
** Summary changed:
- svg icons in header are blurred when provided by iconSource
+ svg icons in header are blurred when provided by iconSource and
QT_DEVICE_PIXEL_RATIO!=1
** Description changed:
When using .svg icons in PageHeader actions provided by iconSource, the
icons are not
Public bug reported:
This code doesn't work, the icon is missing. It only works with
iconName.
trailingActions: ListItemActions {
actions: [
Action {
iconSource: "qrc:///src/gui/ubuntu/icons/swap-with-via.svg"
}
]
}
** Affects: ubuntu-ui-toolkit (Ubuntu)
FWIW, here's Android's code to detect it:
http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/4.0.1_r1/android/net/wifi/WifiWatchdogStateMachine.java#WifiWatchdogStateMachine.isWalledGardenConnection%28%29
Seems they connect to something returning status 204 and
Confirming that I observe this as well developing some map stuff
** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
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** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Andrea Cimitan (cimi)
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Title:
Incorrectly sized requests for album art
To manage
** Description changed:
Right now it is very annoying that when you connect to a captive wifi
portal, the device does not detect that. All other devices open the log
- in page automatically, except ubuntu phones/tablets. One needs to
- manually open the browser, type a url and get redirected
** Summary changed:
- Text in TextField not aligned vertically
+ Text in TextField ignores verticalAligment setting
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Title:
Text in TextField
Public bug reported:
Running any application written with the Ubuntu UI toolkit on xenial,
all the texts in TextFields are not properly centered vertically.
Example screenshots:
http://i.imgur.com/OKiz8Sx.png
http://i.imgur.com/FMhyVvM.png
** Affects: ubuntu-ui-toolkit (Ubuntu)
** Also affects: ubuntu-ux
Importance: Undecided
Status: New
** Changed in: unity8 (Ubuntu)
Status: New => Incomplete
** Changed in: unity8 (Ubuntu)
Status: Incomplete => Triaged
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** Changed in: unity8 (Ubuntu RTM)
Status: New => Incomplete
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Title:
Unity8 is crashing in the emulator
To manage notifications about
Public bug reported:
Right now it is very annoying that when you connect to a captive wifi
portal, the device does not detect that. All other devices open the log
in page automatically, except ubuntu phones/tablets. One needs to
manually open the browser, type a url and get redirected before
Sorry, I don't understand. What exactly is the issue I should see in the
screenshot?
** Changed in: unity8 (Ubuntu)
Status: New => Incomplete
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** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
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Title:
scrolling resets after first use
To manage
Public bug reported:
Running the follwoing snippet it will show Page 1 but have Page 2 in the
title.
import QtQuick 2.4
import Ubuntu.Components 1.3
MainView {
Tabs {
Tab {
title: "Page 1"
page: Page {
title: i18n.tr("Page 1")
Oh, some more info:
For the device discovery, it uses the "BluetoothDeviceDiscoveryModel"
[1], for sending the file it uses QBluetoothTransferManager [2], both
from the Qt API
[1] http://doc.qt.io/qt-5/qml-qtbluetooth-bluetoothdiscoverymodel.html
[2]
ok. I totally stand corrected... turns out, the apps I start on my
laptop actually all have QT_DEVICE_PIXEL_RATIO set to 2 implicitly
through QtCreator which is why I see this issue all the time. I'm so
sorry for the noise. I'll revert all my changes to this bug.
In any case, we'll soon be
** Description changed:
Ubuntu UI Toolkit r1905
Description:
- When QT_DEVICE_PIXEL_RATIO>1 is set, using Icon without specifying an
explicit size causes binding loops on implicitWidth (and also implicitHeight
+ Using Icon without specifying an explicit size causes binding loops on
Added a test case that prints the warning without QT_DEVICE_PIXEL_RATIO
into the description
** Description changed:
Ubuntu UI Toolkit r1905
Description:
When QT_DEVICE_PIXEL_RATIO>1 is set, using Icon without specifying an
explicit size causes binding loops on implicitWidth (and also
yeah, I see that in like all of my apps where I haven't explicitly
worked around it.
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Title:
Icon creates binding loop on implicitWidth and
This does not only happen when using DEVICE_PIXEL_RATIO. Adjusted title.
** Summary changed:
- Icon creates binding loop on implicitWidth and implicitHeight when used with
QT_DEVICE_PIXEL_RATIO
+ Icon creates binding loop on implicitWidth and implicitHeight
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Public bug reported:
Steps to reproduce:
* Make sure the gallery app is closed
* Open the camera app, take a picture (or press vol+/- to take a screenshot)
* Open the telegram app, open a conversation
* click on "attach image"
* in the ContentPeerPicker, select the gallery app
=> Gallery app
It does. It uses the SIM card information to detect the language, and
based on the language it pre-selects the most likely time zone and shows
time zones where this language is spoken first.
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Oh, some more info:
For the device discovery, it uses the "BluetoothDeviceDiscoveryModel"
[1], for sending the file it uses QBluetoothTransferManager [2], both
from the Qt API
[1] http://doc.qt.io/qt-5/qml-qtbluetooth-bluetoothdiscoverymodel.html
[2]
Public bug reported:
Steps to reproduce:
* Start with a fresh device (or delete trust.db)
* Open camera app, it will show the trust prompt for accessing the camera
* do a right edge swipe and close the app without responding to the trust prompt
* Restart the camera app again
=> actual: app
Public bug reported:
This warning appears every time an Icon is created without explicitly
setting implicitWidth/height on it.
When used inside QtQuick.Layouts, this can even freeze the app as the
loop is not detected and broken up.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance:
Well, while we're at it, the OSM backend in Qt 5.5 is much more complete
in general than in 5.4. It supports the Places api and detailed routing.
I have an app in the works for that. If there are no blocking issues and
we're still "far" away from upgrading Qt in our phone baseline, it'd be
great
This seems to be fixed now. At least it works now on my xenial desktop.
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Title:
Can't run any application using PositionSource on desktop
To
Public bug reported:
Apparently OSM changed a status code in their server, so all routing
operations fail.
This has been fixed in Qt 5.5. Please consider backporting this patch to
our Qt 5.4 version:
http://code.qt.io/cgit/qt/qtlocation.git/patch/?id=9969179a06c30b56d3d057aba127686b64ccd659
I
Public bug reported:
When using .svg icons in PageHeader actions provided by iconSource, the
icons are not rendered properly. Please see the attached example app.
The local icon is a copy of the one from the theme. They should be
rendered identically, regardless if set by iconName or iconSource.
** Attachment added: "blurred-icons.tar.bz2"
https://bugs.launchpad.net/ubuntu/+source/ubuntu-ui-toolkit/+bug/1568415/+attachment/4630853/+files/blurred-icons.tar.bz2
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Public bug reported:
Ever since moving to uitk 1.3, I see occational freezes, mostly related
to page push/pop operations. This happens very randomly but causes the
app to freeze and requires a restart.
I've triggered such freezes in many situations in all sorts of different
apps but never could
Public bug reported:
Recently the app installation seems to have degraded quite a lot in
reliability. In most cases I need to trigger an installation twice or
even three times in order to succeed.
For instance just now I wanted to install the untappd scope. On the
first attempt I clicked on the
** Package changed: ubuntu => unity8 (Ubuntu)
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Title:
Preview horizontal swiping removed in OTA-10
To manage notifications about this bug go
** Project changed: 500px-scope => ubuntu
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Title:
Preview horizontal swiping removed in OTA-10
To manage notifications about this bug go to:
Public bug reported:
Open 2 apps in addition to the dash. Move the topmost app to the side
stage. Now drag from the left edge.
=> The background behind the app is black, should be the dash
** Affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
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That should've been: installing an app should really *not* care about
the app's content
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Title:
Install failed
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Adding unity-scope-click as installing an app should really care about
the app's content.
** Also affects: unity-scope-click
Importance: Undecided
Status: New
** Project changed: unity-scope-click => unity-scope-click (Ubuntu)
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No idea where the issue is, but it keeps on happening. Yesterday for
instance, I had to reboot again. When the system came up, I had a cursor
in lightdm, I logged in and the moment unity started, the cursor
disappeared and I had logout/login again to get it back.
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Olaf, with the linked branch there will be a gsettings option for the
width. I don't think we will be adding a ui for that in the settings
app, but if a user really wants to, he can change it via command line.
Also this might be a candidate for tweak tools as seen in the OpenStore.
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Public bug reported:
In this example, the header will have a back action. Pressing it, leaves
us with an empty page stack. This is unexpected.
PageStack {
Component.onCompleted: push(p1)
Page {
id: p1
header: PageHeader {
title: i18n.tr("untitled21")
}
I'm seing this again. Happens most of the times actually.
** Changed in: unity8 (Ubuntu)
Status: Invalid => New
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Title:
app install
** Changed in: tagger
Status: New => Fix Released
** Changed in: tagger
Assignee: (unassigned) => Michael Zanetti (mzanetti)
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Public bug reported:
in the desktop switcher, clicking the workspace selector should go to
the workspace (and close the spread)
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Michael Zanetti (mzanetti)
Status: New
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Public bug reported:
For consistency reasons, dragging the indicators up again with the mouse
should be enabled too.
** Affects: unity8 (Ubuntu)
Importance: Undecided
Assignee: Michael Zanetti (mzanetti)
Status: New
** Changed in: unity8 (Ubuntu)
Assignee: (unassigned
Public bug reported:
When the launcher has more items than it can fit, drag'n'drop operations
might cause some glitches when releasing.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Michael Zanetti (mzanetti)
Status: New
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Public bug reported:
Currently the side stage overlays the main stage. This should be changed
to shrink the main stage so that both stages are side-by-side.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Michael Zanetti (mzanetti)
Status: Confirmed
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Public bug reported:
The dash has a close button which closes the window, but it is respawned
immediately.
As a temporary solution, we should hide the close button in the panel
should be hidden.
The easy approach would be special casing the dash in the shell,
however, please evaluate if we
Public bug reported:
Currently, incoming notifications (at least snap decisions - but check
all of them) dim the screen. In light of convergence, this does not make
sense for bigger screens and should be removed.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Lukáš Tinkl
Public bug reported:
Currently, when the indicators are opened, the rest of the screen is
dimmed. In light of convergence, this doesn't make sense for larger
screens and should be removed.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Lukáš Tinkl (lukas-kde)
Status:
This has landed by now. Thanks for highlighting this. I had forgotten
about this bug report.
** Changed in: unity8 (Ubuntu)
Status: In Progress => Fix Released
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** Also affects: ubuntu-ux
Importance: Undecided
Status: New
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Title:
Indicator panel should not fill full height in desktop mode
To
Public bug reported:
Plugging a Turbo phone to the SDK won't make it appear in the devices
tab. The log says:
Detecting device..
860BCMJ22DCU device usb:1-2 product:occam model:Nexus_4 device:mako
arch:aarch64
Error: Can not register device 860BCMJ22DCU. Architecture aarch64 is not
supported.
This is fixed in silos 27 and 13...
** Changed in: unity8 (Ubuntu)
Status: New => In Progress
** Changed in: canonical-devices-system-image
Status: Confirmed => In Progress
** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Nick Dedekind (nick-dedekind)
** Branch
** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Nick Dedekind (nick-dedekind)
** Changed in: unity8 (Ubuntu)
Importance: Undecided => Critical
** Changed in: unity8 (Ubuntu)
Status: New => In Progress
** Branch linked: lp:~unity-team/unity8/more-palette-fixes
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ok. the launcher quicklist is fixed in the linked branch too
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Title:
Shell and dash visual issues with new UITK and palette
To manage
** Description changed:
On some devices, like arale or turbo, triggering edge gestures is quite
tricky. Increasing the width for edge gestures helps with that. However,
we can't generally increase the width because that would cause false-
positives on other devices like krillin or vegeta.
.
=> The edge width should be configurable to that a device-specific width
can be set in the device custom tarball.
** Affects: unity8 (Ubuntu)
Importance: High
Assignee: Michael Zanetti (mzanetti)
Status: In Progress
** Changed in: unity8 (Ubuntu)
Importance: Undecided =>
Wouldnt it make sense to just keep it looking the same as when there is
no alarm set? IMO its just about hiding the clock icon instaed of the
time and always behaving the same, regardless if there is an alarm set
or not. I totally agree with this bug that it should show the clock and
not the alarm
FWIW, unity8 doesn't care about the EDID at all and determines the use
of staged vs windowed mode depending on some other factors, like
attached input devices and size of the actual painted surface.
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I've just tested this. It is *NOT* fixed.
** Changed in: canonical-devices-system-image
Status: Fix Released => Confirmed
** Changed in: qtbase-opensource-src (Ubuntu)
Status: Fix Released => Confirmed
** Changed in: qtbase-opensource-src (Ubuntu RTM)
Status: Fix Released
ok, I've walked through all the issues and what's left for unity8 is
* the notifications text being dark on dark (there's a linked branch for this)
* the launcher quicklist going transparent on pressed
The messaging menu is not a bug. Some changes are expected to happen on
theme changes. The
** Branch linked: lp:~unity-team/unity8/more-palette-fixes
** Branch linked: lp:~mzanetti/ubuntu-settings-components/progress-
label-color
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I tried to take a stab on adding support for voice messages to Telegram.
But I got blocked by this one.
Please consider adding support for this codec to enable voice messages
in chats.
** Summary changed:
- Add support for the OPUS audio format because that's the codec telegram need
+ Add
** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
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Title:
Add support for the OPUS audio format
To
Screenshot with evidence :)
When I took the screenshot, nothing was pressed any more. All those
highlighted entries are stuck ones.
** Attachment added: "listitem-highlight.png"
Public bug reported:
With the attached snippet, when you press on an item to activate the
pressed highlight and then start dragging, sometimes the pressed state
gets stuck. The ListItem will continue to be highlighted and won't react
to presses any more.
** Affects: ubuntu-ui-toolkit (Ubuntu)
ok. arale (and turbo) inject KEY_META on the hardware key. For
convergence, KEY_META now supports the launcher shortcuts etc.
In order to solve this, two steps are needed:
a) add support for KEY_HOME to unity8 which opens the dash (aka goes to home)
but does not process further actions like
** Also affects: unity8
Importance: Undecided
Status: New
** Project changed: unity8 => unity8 (Ubuntu)
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Title:
Indicator area
NOtifucation bubble text unreadable
** Attachment added: "713212129_82469.jpeg"
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1554616/+attachment/4597826/+files/713212129_82469.jpeg
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** Also affects: indicator-session
Importance: Undecided
Status: New
** Changed in: indicator-session
Assignee: (unassigned) => Lukáš Tinkl (lukas-kde)
** Changed in: unity8 (Ubuntu)
Assignee: Lukáš Tinkl (lukas-kde) => Michael Zanetti (mzanetti)
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** Branch linked: lp:~mzanetti/unity8/better-windowed-logic
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Title:
Add a control to toggle between windowed and staged modes
To manage
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: New => Confirmed
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Title:
Label doesn't take into account the color values which are
** Also affects: unity8
Importance: Undecided
Status: New
** Changed in: unity8
Assignee: (unassigned) => Nick Dedekind (nick-dedekind)
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Snap decisions:
http://i.imgur.com/XQq3vXb.png
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Title:
Shell and dash visual issues with new UITK and palette
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** Branch unlinked: lp:~mzanetti/unity8/darker-spread-bg
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Title:
Shell and dash visual issues with new UITK and palette
To manage notifications
** Branch linked: lp:~mzanetti/unity8/darker-spread-bg
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Title:
Shell and dash visual issues with new UITK and palette
To manage notifications
hmm... can't see it any more either...
** Changed in: unity8 (Ubuntu)
Status: Incomplete => Invalid
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Title:
app install progress bar
** Changed in: thumbnailer (Ubuntu)
Status: New => Opinion
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Title:
Thumbnails not working with qrc
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I got it working by now after deleting my complete calendar-related
configs.
I believe the issue happened because I've set up contacts sync to
owncloud with syncevolution before setting up google calendar sync.
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For my understanding, what exactly do you think is the bug here?
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Title:
[Phone] darkening rectangle when going to spread always fullscreen-
** Changed in: unity8 (Ubuntu)
Status: Triaged => In Progress
** Branch linked: lp:~mzanetti/unity8/staged-spread-with-kbd
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Title:
Public bug reported:
Sometimes it'd be useful in an AbstractButton to access the MouseEvent
paramter just like QML's MouseArea has.
Please consider adding it.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Undecided
Status: New
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I haven't looked at the BottomEdge from a developer point of view yet
(will do soon). This report is really from a user point of view. While
such a flick from the bottom edge has always been revealing the bottom
edge for me with the old implementations, the new implementation always
requires me to
* Sure it is possible to not ship artwork in a qrc. However, that
requires the developer to fiddle with the apparmor confined paths and
afaict, there's no QML-only way to do so. Besides, as I said before, the
default in our sdk templates is to put things in a qrc to ease up
development.
* I agree
The use case is for scaling the images. Especially in games you often
want to ship larger artwork so that the game looks good on a tablet.
However, running that game on a phone then will be slow because of the
big amount of artwork that needs to be scaled down all the time. That's
when I thought
If you guys think this is out of scope for the thumbnailer, please let
me know. I need some more flexible image cache in many places. If the
thumbnailer is not the right place to do this, I will try to come up
with something else for those cases.
The reason why I thought this would fit for the
Public bug reported:
I usually hold the phone in one hand and open the bottom edge by
flicking up from the bottom with the thumb. This worked fine with the
previous bottom edge, however, with the new one, there seems to be
larger amount of dragging required. I keep on failing to open the bottom
The actual ringing is done by the alarms service (indicator-datetime).
Marking as invalid for the notes app.
** Also affects: indicator-datetime
Importance: Undecided
Status: New
** Project changed: indicator-datetime => indicator-datetime (Ubuntu)
** Changed in: reminders-app
this happened in the store scope to me
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https://bugs.launchpad.net/bugs/1552207
Title:
searching for keywords is broken for some packages
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