Android Studio 3.0 is now a stable release, and *finally* fully supports
Kotlin.
https://android-developers.googleblog.com/2017/10/android-studio-30.html
--
Mark Wieder
ahsoftw...@gmail.com
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Well, just for completeness, I'll report that I have decided to use my
own simple-minded version rather than mergMarkdownToXHTML.
I had added one tiny convenience feature (a trailing "*" in a URL would
be converted to make the link open in a new browser tab/window - by
changing it to
From Wikipedia:
The word "canvas" is derived from the 13th century Anglo-French
canevaz and the Old French canevas. Both may be derivatives of
the Vulgar Latin cannapaceus for "made of hemp," originating
from the Greek κάνναβις (cannabis).
So give it the synonyms hemp and cannabis -- if not joint
FRAME would be good except it is already defined in the Livecode Dictionary as:
'One of the images in the sequence of images that makes up an animation or
video.’
And there’s also framecount and framerate relating to animated GIFs.
Presumably some video widgets would also refer to movie frames,
https://www.w3schools.com/html/html5_canvas.asp
"Canvas" could be confused with the html5 element of the same name. What
with livecode deploying to html5 now...
On 5 Nov 2017 8:49 pm, "Monte Goulding via use-livecode" <
use-livecode@lists.runrev.com> wrote:
>
> > On 6 Nov 2017, at 6:24 am, J.
I'm not sure how the word "canvas" conjures up ideas of interactivity.
Interactive words:
Playground
Kitchen
Chalkboard
Tray
Not, frankly, that any of the above would do.
I'm still pushing svgImage
although vImage (as in Vector + Image) might not be bad.
Richmond.
On 11/5/17 10:49 pm,
> On 6 Nov 2017, at 6:24 am, J. Landman Gay via use-livecode
> wrote:
>
>> will stop Jacque killing Mark when there is no
>> abbreviation
>
> If we go with "canvas" I expect "cv" or similar. :) It did occur to me that
> if I kill Mark my career will be cut
On Sun, Nov 5, 2017 at 1:39 AM, Alex Tweedly via use-livecode
wrote:
>
> (*) I read about Markdown; it was interesting; I learned something - no
> hours were truly "wasted"
>
Nor was I aware that mergMardownToXHMTL existed, so thank you for
raising this thread so
Please consider it very carefully! Do not proceed until you have found a proper
replacement.
Tore
> 5. nov. 2017 kl. 20:24 skrev J. Landman Gay via use-livecode
> :
>
> It did occur to me that if I kill Mark my career will be cut short. I have to
> think
On 11/5/17 3:17 AM, Lagi Pittas via use-livecode wrote:
will stop Jacque killing Mark when there is no
abbreviation
If we go with "canvas" I expect "cv" or similar. :) It did occur to me
that if I kill Mark my career will be cut short. I have to think about that.
--
Jacqueline Landman Gay
On 11/5/17 6:19 AM, Mark Waddingham via use-livecode wrote:
Hmmm - actually, why not 'canvas'?
I like this.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
___
If not picture (or canvas) then another couple of names that might work and
don’t have baggage associated with them are figure and drawing.
I perhaps like the look/sound of drawing better but it doesn’t really capture
the ability of the object to contain an image particularly well. If you think
svgImage shortened to svgImg
Richmond.
On 11/5/17 5:46 pm, Dave Kilroy via use-livecode wrote:
Hmm tricky this naming business isn’t it!
My take on this is that it would be better to have a modifier for an existing
control name rather than baptise a new control name to join what we already
Hmm tricky this naming business isn’t it!
My take on this is that it would be better to have a modifier for an existing
control name rather than baptise a new control name to join what we already
have (especially as it sounds like what Mark has done to to create a
‘superImage’ / ‘superGraphic’
@mark when possible, I think it's better to keep the vocabulary simpler or
more obvious in LC. It's one of the benefits of the environment and the
tool - less mental effort around the tool and the language. When possible,
I think it's better to make it obvious to non-nerds, which will also mean
Until now I saw it like that:
, and are HTML5 tags.
And and are different concepts. Roughly
is more an XML-based vector graphics format,
is more an API for drawing on a bitmap surface.
And is a container for an image at different sizes.
[And, as James says, is also a (different) HTML
Between Bernd’s post and Richard’s I too thought of frame but then discounted
(reluctantly) as it has a specific meaning in html which could also be
confusing.
James
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On 2017-11-05 00:59, Niggemann, Bernd via use-livecode wrote:
I like "Canvas" from LCB but unfortunately that is already taken. It
would have been my favorite.
Hmmm - actually, why not 'canvas'?
Certainly there is a Canvas type in LiveCode Builder, but the 'canvas'
idea hasn't been used in
Frame
Richmond.
On 11/5/17 1:59 am, Niggemann, Bernd via use-livecode wrote:
for me "Picture" is a bit confusing.
We have "Image" for bitmaps, "Graphic" for vector graphics of a certain type and now we
might have "Picture" for all kinds of elements.
However "Picture" is easily confused with
I was going for PICTURE but now I think Richmond’s FRAME is better. It
takes into account the newbies, encompasses the same thought process as
Bernd’s BLACKBOARD and will stop Jacque killing Mark when there is no
abbreviation, because BLACK is taken.
Lagi
On Sun, 5 Nov 2017 at 08:53, Richmond
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