Thanks a lot Hermann,
Your PDF file is a trove of information to develop in HTML5.
Alain Vezina
> Le 12 juil. 2019 à 13:01, hh via use-livecode
> a écrit :
>
> Nothing directly/manually.
> The "need" for Gzip is meant to speed up serving the HTML5 standalone.
> This is done (after
I was looking at my code that works. I move the file into the documents folder
and do "file:" documents folder&"mydoc.html"
Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode
On 7/12/19 1:52 PM, Klaus major-k via use-livecode wrote:
Hi Jaques,
Am 12.07.2019 um 20:43 schrieb J. Landman Gay via use-livecode
:
On 7/12/19 9:10 AM, Devin Asay via use-livecode wrote:
On Jul 11, 2019, at 9:34 PM, J. Landman Gay via use-livecode
wrote:
I think I asked this before
https://www.xpdfreader.com/pdftopng-man.html
Is probably the tool you are looking for
On Fri, 12 Jul 2019 at 14:49, Dalton Calford
wrote:
> You can use gimp to automate the conversion of pdf's to specified output
> file formats/sizes. This is good for batch work.
> xpdfreader also has some
Hi Jaques,
> Am 12.07.2019 um 20:43 schrieb J. Landman Gay via use-livecode
> :
>
> On 7/12/19 9:10 AM, Devin Asay via use-livecode wrote:
>> On Jul 11, 2019, at 9:34 PM, J. Landman Gay via use-livecode
>> wrote:
>>>
>>> I think I asked this before but it isn't working now. I thought
>>>
You can use gimp to automate the conversion of pdf's to specified output
file formats/sizes. This is good for batch work.
xpdfreader also has some good utilities/functionality depending upon what
you are trying to do.
On Fri, 12 Jul 2019 at 14:46, Dr. Hawkins via use-livecode <
As I’m trying to get a temporary workaround for the engine pixel-rendering a
pdf widget rather than including the pdf, I have a two part question:
1) is there a straightforward way to batch convert pdf to png of specified
density?
2) for a multipage png, is there a “decent” way to use import
On 7/12/19 9:10 AM, Devin Asay via use-livecode wrote:
On Jul 11, 2019, at 9:34 PM, J. Landman Gay via use-livecode
wrote:
I think I asked this before but it isn't working now. I thought
specialFolderPath("resources") was okay for read-only files. It fails on
Android.
put
Thanks Mark. I was playing with this to try and determine how to get a stack
window to move to a position where it is fully visible on the screen it belongs
to. Turns out not to be trivial, at least not for me. I worked out the math,
and was feeling pretty proud of myself, until I realized the
Nothing directly/manually.
The "need" for Gzip is meant to speed up serving the HTML5 standalone.
This is done (after configuring the .htaccess file) by the server.
The standalone builder gives you the files exactly as you need them.
What you can change to your taste is the html file connected to
As you may have read in my other post I am trying to move from mergAWSS3 to the
LC9 AWSS3 commands so I can build my application for windows. I have had some
success but I am running into some inconsistencies that I think are bugs. I
have made a demo stack and created a bug report.
Is there anybody who can tell me which files and folders I have to Gzip in
HTML5 app. ?
The doc says you have to Gzip the engine. What do they mean by engine,
considering that the biggest folder is the JavaScript one.
I Gziped that folder, but I saw no difference in time to download my test
I have posted this on the forums and have not got any response.
‘
So I am trying on the use-list.
I am changing from using mergAWSS3 commands to using the new AWSS3 commands in
LC 9.0.4.
I have two questions about how tsNet and the new AWSS3 commands work together
1. It seems I need to use
On Jul 11, 2019, at 9:34 PM, J. Landman Gay via use-livecode
wrote:
>
> I think I asked this before but it isn't working now. I thought
> specialFolderPath("resources") was okay for read-only files. It fails on
> Android.
>
> put specialFolderPath("resources") & "/tFolder/tFile.html" into
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