Hehe, had another little look at it this afternoon and now I'm sending little
messages to my wife :-)
Also added a few things to the video recording external: edit video, save video
to photo album and save image to photo album.
Hi Monte,
an external to manage the bluetooth stuff in GameKit
Wow, this is great, Monte, I really need the Push Notification in all of my
apps. Even just local would be great. Video recording and Game Kit are a bonus
as well.
What is your experience so far working with the SDK and with xCode? Gotcha's,
advice, etc?
-- Tom McGrath III
Hi Thomas
I'm quite enjoying the iOS sdk. It's certainly a breeze compared to the sdk for
the other platforms. I hope they all get updated to match. The main gotcha I've
found the test app won't copy in any resources so in most cases it's e to
test via livecode.
As for push
Monte,
Actually that might still be useful because I can poll for the reason for the
scheduled notif and react accordingly. I just don't know how useful…..
-- Tom McGrath III
http://lazyriver.on-rev.com
3mcgr...@comcast.net
On Jan 31, 2012, at 2:44 PM, Monte Goulding wrote:
Hi Thomas
I'm
Hold the phone... it looks like there's a workaround using
NSNotificationCenter. I'll look into it.
On 01/02/2012, at 8:03 AM, Thomas McGrath III wrote:
Monte,
Actually that might still be useful because I can poll for the reason for the
scheduled notif and react accordingly. I just don't
Hmm... I can't seem to convince NSNotificationCenter to send the
UIApplicationDidFinishLaunchingNotification notification. I suspect somehow
externals are loaded after that's sent. I'm not sure. So we are back to apps
launching without knowing they are launching in response to a notification.
Hi all,
how to use an iPhone App as a remote control for an iPad app ?
I am wondering if I can set any communication between two iOS apps
(besides internet connection) ?
Bluetooth ? Set a wifi intranet ? Socket communications?
Is there any external to do this?
All the best
Paolo Mazza
paolomazza wrote
Hi all,
how to use an iPhone App as a remote control for an iPad app ?
I am wondering if I can set any communication between two iOS apps
(besides internet connection) ?
Bluetooth ? Set a wifi intranet ? Socket communications?
Is there any external to do this?
All the
Where can I find the rrsocket external?
Regards,
Mike
On 01/30/2012, at 6:04 AM, gpb01 wrote:
rrsocket
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Hi,
you have to download and install the iOS SDK ... that you can find on
this page : http://www.runrev.com/developers/documentation/externals-sdk/
Regards,
Guglielmo
On 30.01.2012 13:02, Michael Doub wrote:
Where can I find the rrsocket external?
Regards,
Mike
On 01/30/2012, at
Guglielmo,
thank you for your message. Have you already tried this external?
Does it work properly?
Can LC people use it or we are supposed to know a lower level language
to use it in our applications?
Thanks a lot
Ciao, Paolo
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Hi Paolo,
First off, I'd like to say that with the external support, anything is
possible...the question is how hard you're willing to work to get there.
I can say that the socket code rreSocket works just fine for me here,
both on the simulator and on the device.
Now, as to does it work
I Paolo,
I think that Ken has explained very well the situation, so ...
... you must really know how to implement your own '/protocol/' for the
dialogue between the different devices.
In these conditions I do not see usefulness of writing a new external to
use bluetooth ... ;-)
Saluti,
Thank you Ken.
My idea is as simple as this:
- from a LC app in the iPhone I want to send back/forward
commands to change the images in a LC app in the iPad.
The idea is simple. The implementation probably is not so simple.
I am uncomfortable with low level communications and I am looking
Ken,
Quick question. Were you able to create an HTML server that work on iOS?
Todd
On Mon, Jan 30, 2012 at 5:58 AM, Ken Corey k...@kencorey.com wrote:
Hi Paolo,
First off, I'd like to say that with the external support, anything is
possible...the question is how hard you're willing to
Well sending a command and getting a response is a simple enough
protocol once you're connected...but how do your devices find each other?
I'd be shocked if you could do network broadcasting using rreSocket on
an iOS device (you might actually get away with it on a desktop, but
I've not tried
On 30/01/2012 14:35, Todd Geist wrote:
Quick question. Were you able to create an HTML server that work on iOS?
My purpose was only to read and write to a web server, and for that it
works fine.
Taking a look under the covers, down at the Objective-C level I don't
see a way to grab a port
Hi Paolo
What you need is the bluetooth peer to peer stuff in GameKit. I've started
messing with an external for that as I thought it might be handy. What's your
timeframe?
Cheers
Monte
On 31/01/2012, at 1:35 AM, paolo mazza wrote:
Thank you Ken.
My idea is as simple as this:
- from a
Hi Monte,
an external to manage the bluetooth stuff in GameKit would be great.
I can wait for a couple of months to start this project.,, and anyway
I am sure you will develop a solution faster than I can do ... so I
am gonna wait for your external !!!
Thanks a lot
Paolo
On Mon, Jan 30, 2012 at
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