Ok... so here's an update...
The card that contains all this is a calendar. On this card is a header, a
datagrid that lists the events of the selected day, and another group with 84
controls in it (one button and field for each possible day) that makes up the
calendar's grid, and more. When
On 2019-08-30 02:56, Mark Waddingham via use-livecode wrote:
If (1) does not turn out to be the case then acceleratedRendering will
have a slightly negative effect (as the engine will be doing what it
would do without acceleratedRendering on, but also paying the overhead
of caching the result!).
On 2019-08-29 16:24, Dan Friedman via use-livecode wrote:
Hello again! I am have a tough time getting things to run snappy on
an Android device. It's blazing fast on my computer, and more than
acceptable on my iPhone, but on any android device, it's slow...
noticeably sluggish. The issue is
That’s perfect and very near the results we’d expect to see. So it narrows it
down to display.
What’s inside the groups and what settings do they have? If there are images
what quality setting do they have, normal better or best? Any scaling factors
anywhere? Rotations? Anti-aliasing? Shapes,
Mark,
put the milliseconds into m
put "" into jones
repeat 1
put "a" after jones
end repeat
put jones into pFart
put the milliseconds - m into m
answer m
iMac = 1
Moto G5 = 16
Moto G6 = 10
iPhone X = 7
-Dan
On 8/29/19, 5:09 PM, "use-livecode on behalf of Mark Wieder via
On 8/29/19 4:40 PM, Dan Friedman via use-livecode wrote:
Sean,
Another test would be to see how fast it creates a variable with 10,000
characters using a repeat loop ...
put "" into jones
repeat 1
put "a" after jones
end repeat
put the milliseconds into m
put jones into pFart
put
Looks like we should be comparing GPUs instead of CPUs.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On August 29, 2019 6:42:09 PM Dan Friedman via use-livecode
wrote:
Sean,
Another test would be to see how fast it creates a
Sean,
>>Another test would be to see how fast it creates a variable with 10,000
>>characters using a repeat loop ...
put "" into jones
repeat 1
put "a" after jones
end repeat
put the milliseconds into m
put jones into pFart
put the milliseconds - m into m
answer m
iMac = 1
Moto G5 = 0
Sean,
I wouldn't say AR is non-functional. When I enable it I do see a difference.
Although, in almost all cases it makes it worse. I see jerky scrolling and
screen artifacts.
I am using 9.5.0 Business. I compiled the app in 9.0.4 Indy, and m=562.
Interesting that I just tried it on a
Dan is talking 500 times difference in response tho. That’s a bit more
substantial. Plus speed degradation to a device designed to run Android 7.0
shouldn’t be to that degree either, for display or under the hood. The G5 has
an octo 1.4ghz, the iPhoneX is 6core 2.39, only 4 times as fast (8-10
Just for your future reference, MarkWs excellent description about AccRend:
http://lists.runrev.com/pipermail/use-livecode/2017-May/236782.html
Sean
> > On 29 Aug 2019, at 21:24, Dan Friedman via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > I have tried it with and without
I'd say it's the phone. The Moto G5 has a budget processor and an old
version of Android OS. An iPhoneX is newer and much faster so it isn't
really a fair comparison. My Pixel has a much faster processor running
the latest OS and is quite snappy; my Samsung S5 is old and slow and
responds as
Hi Dan
I don’t think this is fully related to your issue based on the script you show
but...
I’ve been doing extensive testing this week and have come close to the
conclusion now that AcceleratedRendering is completely non functional for all
platforms. However, I’ve got a feeling that none of
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