Re: Sound delay

2018-03-19 Thread Bob Sneidar via use-livecode
Hey, that's what I suggested! Bob S > On Mar 16, 2018, at 13:21 , Randy Hengst via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Hi William, > > I haven’t messed with this for quite a while, but the sound delay isn’t new. > On iOS I found that the

Re: Sound delay

2018-03-16 Thread Randy Hengst via use-livecode
Hi William, I haven’t messed with this for quite a while, but the sound delay isn’t new. On iOS I found that the second sound played without delay… even when it was not a repeat of the first sound. Is that what you’ve seen? My workaround was to record a few seconds of silence and play

Re: Sound delay

2018-03-15 Thread William de Smet via use-livecode
Hi Bob, It's on iOS. Sound files are ok and sound ok on my Mac. In the app the second time it plays faster/immediately. Like it needs to buffer first? groeten, William 2018-03-15 15:58 GMT+01:00 Bob Sneidar via use-livecode < use-livecode@lists.runrev.com>: > Hard to say, since I don't

Re: Sound delay

2018-03-15 Thread Bob Sneidar via use-livecode
Hard to say, since I don't have that file. Have you attempted in the OS to double click the file or if on Mac, play the file in preview mode? Bob S > On Mar 15, 2018, at 07:55 , William de Smet via use-livecode > wrote: > > play specialFolderPath("engine") &

Sound delay

2018-03-15 Thread William de Smet via use-livecode
Hi there, Why is there a short delay when playing a sound for the first time? And how do I solve this? play specialFolderPath("engine") & slash & "sounds/pop.mp3" greetings, William ___ use-livecode mailing list use-livecode@lists.runrev.com Please