Hey, that's what I suggested!
Bob S
> On Mar 16, 2018, at 13:21 , Randy Hengst via use-livecode
> <use-livecode@lists.runrev.com> wrote:
>
> Hi William,
>
> I haven’t messed with this for quite a while, but the sound delay isn’t new.
> On iOS I found that the
Hi William,
I haven’t messed with this for quite a while, but the sound delay isn’t new. On
iOS I found that the second sound played without delay… even when it was not a
repeat of the first sound. Is that what you’ve seen?
My workaround was to record a few seconds of silence and play
Hi Bob,
It's on iOS.
Sound files are ok and sound ok on my Mac.
In the app the second time it plays faster/immediately.
Like it needs to buffer first?
groeten,
William
2018-03-15 15:58 GMT+01:00 Bob Sneidar via use-livecode <
use-livecode@lists.runrev.com>:
> Hard to say, since I don't
Hard to say, since I don't have that file. Have you attempted in the OS to
double click the file or if on Mac, play the file in preview mode?
Bob S
> On Mar 15, 2018, at 07:55 , William de Smet via use-livecode
> wrote:
>
> play specialFolderPath("engine") &
Hi there,
Why is there a short delay when playing a sound for the first time?
And how do I solve this?
play specialFolderPath("engine") & slash & "sounds/pop.mp3"
greetings,
William
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