Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread Mark Waddingham via use-livecode

Hi Tom,

What code sets gTSsettings["teamcount], and more critically, are you 
using 'numberFormat' anywhere?


It sounds like the value of gTSsettings["teamcount"] is *actually* 
3.502564, and wherever you saw it is '4' was somewhere where 
numberFormat was truncating/rounding.


Warmest Regards,

Mark.

On 2018-07-31 00:10, tbodine via use-livecode wrote:

Hi,


global gTSsettings["teamcount"]; put gTSsettings["teamcount"] - 4


The global is just gTSsettings, so I modified your command as...

global gTSsettings; put gTSsettings["teamcount"] - 4

RESULT:

-0.497436

???

Thanks,
Tom



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Re: Camera on iPad error?

2018-07-30 Thread Monte Goulding via use-livecode
Very odd that it would be IPv6 related. Are you doing anything with sockets?

> On 31 Jul 2018, at 10:22 am, Alan via use-livecode 
>  wrote:
> 
> I've submitted an app update to the Apple store and have been rejected with 
> the following error:
> 
> "We discovered one or more bugs in your app when reviewed on iPad running iOS 
> 11.4.1 on Wi-Fi connected to an IPv6 network.
> 
> Specifically, when tapping on the camera button, no further action took 
> place."
> 
> I'm using mobilePickPhoto to call up the camera with LC 9.0 - has anyone else 
> seen this problem?
> 
> cheers
> 
> Alan
> 
> 
> 
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Camera on iPad error?

2018-07-30 Thread Alan via use-livecode
I've submitted an app update to the Apple store and have been rejected with the 
following error:

"We discovered one or more bugs in your app when reviewed on iPad running iOS 
11.4.1 on Wi-Fi connected to an IPv6 network.

Specifically, when tapping on the camera button, no further action took place."

I'm using mobilePickPhoto to call up the camera with LC 9.0 - has anyone else 
seen this problem?

cheers

Alan



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Re: Data Persistence

2018-07-30 Thread Mike Bonner via use-livecode
No, the memory db is in memory, the file db is still a file.  Also forgot,
you should probably quote the filename 'pathtofile.db' otherwise it gets
confused (unless you use a file with no extension.

The nice thing about this is you can have your nice persistent file db,
open a memory db, then do a create table main.tablename as select * from
attachedtable.tablename at which point you have the speed benefits of using
an in memory database.  Just gotta keep both updated if you make changes
that need to be persistent, but thats no different than loading an array,
and having to keep the disk based encoded array up to date with changes.
Faster if anything since you don't have to write the whole thing every time.

On Mon, Jul 30, 2018 at 3:46 PM Bob Sneidar via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Interesting... does it load the file database into memory?
>
> Bob S
>
>
> > On Jul 30, 2018, at 08:19 , Mike Bonner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Doh. Been a bit since I did it. Its-- ATTACH DATABASE pathtodb.db as
> dbname
>
>
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Re: Quicktime on PC stuttering during Video displays

2018-07-30 Thread Peter Bogdanoff via use-livecode
Hi Francis,

Is it Windows 10 that you’re having trouble playing video on?

Apple stopped supporting QT with that version and the latest version of QT 
won’t work on Windows 10. However, a previous version should install and work. 
I happen to have it:

http://artsinteractive-products.s3.amazonaws.com/MITA/QuickTimeInstaller.exe 


“dontuseQT” otherwise won’t help you.

Peter

> On Jul 30, 2018, at 1:06 PM, Francis Nugent Dixon via use-livecode 
>  wrote:
> 
> Hi from Beautiful Brittany,
> 
> Running LiveCode 5.5 on my Macs for many years with several
> very successful conversions to a PC platform (Windows 7)
> Apart  from some field parameters and choice of "more PC"
> oriented character sets, I could convert in no time. Happy Bunny ! 
> However, some of my Apple Livecode stacks use Quicktime to play
> my audio and video tracks. For MP3, Happy Bunny once more ! 
> With .MP4 (et alia), I get glitches during replay.
> I've seen warnings about Quicktime on PC but I ignored them as my
> video use was very limited. I put the problem on the back-burner.
> 
> Recently I use much more video, and have to solve the problem.
> Google searches invited me to use VLC or KMPlayer.
> 
> What modifications must I apply to choose a good solution ?
> LiveCode Help on the internet is obtuse !
> Does using the "dontuseQT" command solve this problem (sounds far
> too easy, even for LiveCode ….. !)
> 
> I hope that  my LiveCode status of 5.5 (can't afford LiveCode updates)
> is not going to restrict me in any way.
> 
> I have a feeling that Klaus could help me out here ! (thanks for the music)
> 
> Thanks for any help
> 
> -Francis
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread tbodine via use-livecode
Hi,

>>global gTSsettings["teamcount"]; put gTSsettings["teamcount"] - 4

The global is just gTSsettings, so I modified your command as...

global gTSsettings; put gTSsettings["teamcount"] - 4

RESULT:

-0.497436

???

Thanks,
Tom



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Re: iOS multi-line input field

2018-07-30 Thread J. Landman Gay via use-livecode
Moving the "close" command elsewhere did the trick. This is a stack 
created almost 5 years ago and it used to work, so something changed.


Thanks Mike.

On 7/30/18 10:06 AM, Mike Kerner via use-livecode wrote:

Second one:  I've had a similar problem.  I think there's a QR for it
First one:  Try moving your handler to inputEndEditing, just for giggles

On Sun, Jul 29, 2018 at 6:30 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


I'm looking at a stack with a multi-line input field in the iOS
simulator. A handler shows a group and creates a multi-line input in the
correct location, but as soon as I tap into the field to type the group
is hidden.

There is only one command anywhere in the stack that hides the group and
it is in a keyboardDeactivated handler. But the keyboard never activates
in the first place, so that handler never triggers.

Is this a simulator issue? Here are the settings for the multi-line input:

show grp "noteEntry"
put calcInputControlPadding(8) into tInputRect -- calcs a display rect
mobileControlCreate "multiline","usernote"
mobileControlSet "usernote","rect",tInputRect
mobileControlSet "usernote","opaque",false
mobileControlSet "usernote","visible","true"
mobileControlSet "usernote","editable","true"
if the platform = "iPhone" then
  mobileControlSet "usernote","backgroundcolor","255,255,255,0" --
transparent
  mobileControlSet "usernote","delayTouches","true"
end if


LC 9.0.1 (rc 1), Mac 10.13.4, XCode 9.4.1, simulator iPhone 7 (11.4).

Another issue:
If I make script changes, set breakpoints, save the stack, and test, the
remote debugger triggers but the script that is shown is older and
doesn't include the new changes. I have to quit and re-launch LC to
debug the changes. Is there a way to force the remote debugger to
recognize the altered script?

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Re: Data Persistence

2018-07-30 Thread Bob Sneidar via use-livecode
Interesting... does it load the file database into memory?

Bob S


> On Jul 30, 2018, at 08:19 , Mike Bonner via use-livecode 
>  wrote:
> 
> Doh. Been a bit since I did it. Its-- ATTACH DATABASE pathtodb.db as dbname


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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread panagiotis merakos via use-livecode
Hello Tom,

What is the output of:

global gTSsettings["teamcount"]; put gTSsettings["teamcount"] - 4

Best,
Panos
--

On Mon, Jul 30, 2018 at 10:32 PM, Tore Nilsen via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I have not encountered any differences in how variables are declared from
> LC 7 to LC 8 or LC 9. It works fine here both in LC 8.1.8 and  in LC 9.0.1
> (RC) with MacOS 10.14 Beta
>
> Best regards
> Tore Nilsen
>
> ---
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> risk. Unsolicited distribution of this mail is prohibited.
>
>
>
>
>
>
>
> > 30. jul. 2018 kl. 23:17 skrev tbodine via use-livecode <
> use-livecode@lists.runrev.com>:
> >
> > No, strict compilation is off.
> > Variable preservation is on.
> >
> > So are LC 7 and 8 the same in terms of how variables are declared and
> > accessed? That's been my assumption.
> >
> > Tom
> >
> >
> >
> > --
> > Sent from: http://runtime-revolution.278305.n4.nabble.com/
> Revolution-User-f278306.html
> >
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread Tore Nilsen via use-livecode
I have not encountered any differences in how variables are declared from LC 7 
to LC 8 or LC 9. It works fine here both in LC 8.1.8 and  in LC 9.0.1 (RC) with 
MacOS 10.14 Beta

Best regards
Tore Nilsen

---
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untouched by human hands. Once printed it may or may not contain various 
microorganisms that can cause diseases. Print and hand out at own risk. 
Unsolicited distribution of this mail is prohibited.







> 30. jul. 2018 kl. 23:17 skrev tbodine via use-livecode 
> :
> 
> No, strict compilation is off. 
> Variable preservation is on.
> 
> So are LC 7 and 8 the same in terms of how variables are declared and
> accessed? That's been my assumption.
> 
> Tom
> 
> 
> 
> --
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread tbodine via use-livecode
No, strict compilation is off. 
Variable preservation is on.

So are LC 7 and 8 the same in terms of how variables are declared and
accessed? That's been my assumption.

Tom



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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread dunbarxx via use-livecode
Going down the declaration path further, do you have "strict compilation"
set?

Craig Newman



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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread tbodine via use-livecode
Nope, not it. 

The global is declared at the top of a group script containing numerous
handlers that use that and other global vars.

(Unless there was a change from LC 7 to LC 8 that requires declaration of
variables in each handler? I am porting a LC 7 project into LC 8.)

Tom



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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread Mark Wieder via use-livecode

On 07/30/2018 01:27 PM, Mark Wieder via use-livecode wrote:
put 4 into gTSsettings["teamcount"]; put gTSsettings["teamcount"] & 
(gTSsettings["teamcount"]=4)


works here in the message box.



ah... global...

global gTSsettings; put 4 into gTSsettings["teamcount"]; put 
gTSsettings["teamcount"] & (gTSsettings["teamcount"]=4)


--
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread Mark Wieder via use-livecode
put 4 into gTSsettings["teamcount"]; put gTSsettings["teamcount"] & 
(gTSsettings["teamcount"]=4)


works here in the message box.

--
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread Mike Bonner via use-livecode
You have to declare it as a global in every script where you use it.   It
sounds like thats whats going on here.

On Mon, Jul 30, 2018 at 2:10 PM tbodine via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi all.
> I have a global array containing the value 4. It's stored in
> gTSsettings["teamcount"]
> The bizarre thing is when I do value comparisons, gTSsettings["teamcount"]
> does not equal 4.
> This first occurred in a repeat loop, but I can reproduce it in the message
> box, too.
> put gTSsettings["teamcount"]4put gTSsettings["teamcount"] = 4false
> This seems way to fundamental to be an undiscovered bug. So, what am I
> missing?
> I'm using LC 8.1.10 Build 14072 Indy on a MacBook Pro.
> Thanks!
> Tom B.
>
>
>
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Re: Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread tbodine via use-livecode
Oops, my formatting got lost...

Message box experiment:

put gTSsettings["teamcount"]
4

put gTSsettings["teamcount"] = 4
false

Thx,
Tom



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Too fundamental to be a bug, so what's wrong?

2018-07-30 Thread tbodine via use-livecode
Hi all.
I have a global array containing the value 4. It's stored in
gTSsettings["teamcount"]
The bizarre thing is when I do value comparisons, gTSsettings["teamcount"]
does not equal 4.
This first occurred in a repeat loop, but I can reproduce it in the message
box, too.
put gTSsettings["teamcount"]4put gTSsettings["teamcount"] = 4false
This seems way to fundamental to be an undiscovered bug. So, what am I
missing?
I'm using LC 8.1.10 Build 14072 Indy on a MacBook Pro.
Thanks!
Tom B.



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Quicktime on PC stuttering during Video displays

2018-07-30 Thread Francis Nugent Dixon via use-livecode
Hi from Beautiful Brittany,

Running LiveCode 5.5 on my Macs for many years with several
very successful conversions to a PC platform (Windows 7)
Apart  from some field parameters and choice of "more PC"
oriented character sets, I could convert in no time. Happy Bunny ! 
However, some of my Apple Livecode stacks use Quicktime to play
my audio and video tracks. For MP3, Happy Bunny once more ! 
With .MP4 (et alia), I get glitches during replay.
I've seen warnings about Quicktime on PC but I ignored them as my
video use was very limited. I put the problem on the back-burner.

Recently I use much more video, and have to solve the problem.
Google searches invited me to use VLC or KMPlayer.

What modifications must I apply to choose a good solution ?
LiveCode Help on the internet is obtuse !
Does using the "dontuseQT" command solve this problem (sounds far
too easy, even for LiveCode ….. !)

I hope that  my LiveCode status of 5.5 (can't afford LiveCode updates)
is not going to restrict me in any way.

I have a feeling that Klaus could help me out here ! (thanks for the music)

Thanks for any help

-Francis
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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread panagiotis merakos via use-livecode
Hi all,

Could you attach a couple of icons that don't work for you, in this bug
report?

https://quality.livecode.com/show_bug.cgi?id=21451

If the icons are confidential feel free to send them to panos (dot) merakos
at livecode (dot) com

Best,
Panos
--

On Mon, Jul 30, 2018 at 7:43 PM, Sannyasin Brahmanathaswami via
use-livecode  wrote:

> All the icons have RGB change, Red, Green, Blue
>
> I found one (1024x1024) that was set to "index"
> I re-exported from Illustrator,
>
> Still did  help
>
> Brahmanathaswami
>
>
> On 7/30/18, 5:53 AM, "use-livecode on behalf of panagiotis merakos via
> use-livecode"  use-livecode@lists.runrev.com> wrote:
>
> Do the icons have an alpha channel? I *think* they are not allowed to
> have
> one.
>
>
>
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Everyone Can Create Apps 
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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread Sannyasin Brahmanathaswami via use-livecode
All the icons have RGB change, Red, Green, Blue

I found one (1024x1024) that was set to "index" 
I re-exported from Illustrator, 

Still did  help

Brahmanathaswami
 

On 7/30/18, 5:53 AM, "use-livecode on behalf of panagiotis merakos via 
use-livecode"  wrote:

Do the icons have an alpha channel? I *think* they are not allowed to have
one.



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Re: LiveCode Server on CentOS 6?

2018-07-30 Thread Martin Koob via use-livecode
Hi Keith

I have been running LC server on CentOS 6 on a VPS for a few years now.  It
runs the api for a cloud based application I have.  I am not sure of the LC
version but  I am pretty sure it is 6.x...

I don't know the details of the set up at the moment but If you want I can
check into it further.

I am looking to upgrade to CentOS 7 and a more recent version of LC OS,
Hopefully LC9.  Haven't tried this out yet though.  On the todo list.

Martin



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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread Mike Kerner via use-livecode
The problem I've had is that older icons work (from a couple of years ago),
but newer icons that were working before this situation started happening
do not work.

On Mon, Jul 30, 2018 at 1:24 PM Colin Holgate via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Do you all know about the Assets.car requirement in iOS 11? Instead of
> including individual icons (which you have to do to support older iOS), you
> now include an Assets.car file, that has all of the icon sizes. It would be
> an included file.
>
> It is possible to make the file using Xcode, but I found that some icon
> sizes were being left out, and Apple rejects apps like that. Fortunately
> someone made an online tool, you give it your 1024x1024 icon, it gives you
> back the Assets.car file:
>
> http://www.applicationloader.net/appuploader/icontool.php
>
> It also makes the needed Android icons.
>
>
> > On Jul 30, 2018, at 8:52 AM, panagiotis merakos via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Do the icons have an alpha channel? I *think* they are not allowed to
> have
> > one.
> >
> > Best,
> > Panos
> > --
> >
> >
> > On Mon, Jul 30, 2018 at 4:01 PM, Mike Kerner via use-livecode <
> > use-livecode@lists.runrev.com> wrote:
> >
> >> Yes, I've had a similar problem, but I haven't figured it out.  I went
> back
> >> and found a couple of icons we had used several years ago.  They do
> work,
> >> so I'm also baffled.
> >>
> >> On Mon, Jul 30, 2018 at 10:11 AM Sannyasin Brahmanathaswami via
> >> use-livecode  wrote:
> >>
> >>> Apple continues to give us grief…Anyone else have this context.
> >>>
> >>> Mac OS High Sierra 10.13.6
> >>> LC: 9.0.1 RC1
> >>> Xcode 9.4.1
> >>> iOS (on phone) 11.4.1
> >>>
> >>> No matter what I do, I can't get the Home screen icon to render on the
> >>> phone. It always "generic"
> >>>
> >>> All icons are entered into SA at correct dimensions. Whether  we use
> >>> "prerendered" on not, still doesn't work.
> >>> No entitlements issues, build goes through with no error. Just no
> proper
> >>> icon.
> >>>
> >>> Previously, in Xcode 9.3 this same problem was solved by saying  "Yes"
> to
> >>> Apple's Dialog on Xcode start up
> >>>
> >>> "Do You Want to Install Additional Components?"
> >>>
> >>> After that, restarting Xcode, restart LC and the icon rendered.
> >>>
> >>> But Xcode 9.3 will not build for iOS 11.4.1. AND XCode 9.4.1. invokes
> no
> >>> dialog for "Additional Components"  -- it opens "silently" and on
> Apple's
> >>> developer site there are no additional component for 9.4.1? (in
> >> downloads)
> >>> I tried manually adding the 9.3 Components (little applications that I
> >> put
> >>> the Xcode applications folder). but still no go…
> >>>
> >>> I am stumped.
> >>>
> >>> I can still build and get my beta testers to check the app - minus a
> >>> proper home screen icons. But sure would be nice to solve this one.
> >>>
> >>> BR
> >>> ___
> >>> use-livecode mailing list
> >>> use-livecode@lists.runrev.com
> >>> Please visit this url to subscribe, unsubscribe and manage your
> >>> subscription preferences:
> >>> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >>
> >>
> >> --
> >> On the first day, God created the heavens and the Earth
> >> On the second day, God created the oceans.
> >> On the third day, God put the animals on hold for a few hours,
> >>   and did a little diving.
> >> And God said, "This is good."
> >> ___
> >> use-livecode mailing list
> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> > ___
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> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
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> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread Colin Holgate via use-livecode
Do you all know about the Assets.car requirement in iOS 11? Instead of 
including individual icons (which you have to do to support older iOS), you now 
include an Assets.car file, that has all of the icon sizes. It would be an 
included file.

It is possible to make the file using Xcode, but I found that some icon sizes 
were being left out, and Apple rejects apps like that. Fortunately someone made 
an online tool, you give it your 1024x1024 icon, it gives you back the 
Assets.car file:

http://www.applicationloader.net/appuploader/icontool.php

It also makes the needed Android icons.


> On Jul 30, 2018, at 8:52 AM, panagiotis merakos via use-livecode 
>  wrote:
> 
> Do the icons have an alpha channel? I *think* they are not allowed to have
> one.
> 
> Best,
> Panos
> --
> 
> 
> On Mon, Jul 30, 2018 at 4:01 PM, Mike Kerner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> Yes, I've had a similar problem, but I haven't figured it out.  I went back
>> and found a couple of icons we had used several years ago.  They do work,
>> so I'm also baffled.
>> 
>> On Mon, Jul 30, 2018 at 10:11 AM Sannyasin Brahmanathaswami via
>> use-livecode  wrote:
>> 
>>> Apple continues to give us grief…Anyone else have this context.
>>> 
>>> Mac OS High Sierra 10.13.6
>>> LC: 9.0.1 RC1
>>> Xcode 9.4.1
>>> iOS (on phone) 11.4.1
>>> 
>>> No matter what I do, I can't get the Home screen icon to render on the
>>> phone. It always "generic"
>>> 
>>> All icons are entered into SA at correct dimensions. Whether  we use
>>> "prerendered" on not, still doesn't work.
>>> No entitlements issues, build goes through with no error. Just no proper
>>> icon.
>>> 
>>> Previously, in Xcode 9.3 this same problem was solved by saying  "Yes" to
>>> Apple's Dialog on Xcode start up
>>> 
>>> "Do You Want to Install Additional Components?"
>>> 
>>> After that, restarting Xcode, restart LC and the icon rendered.
>>> 
>>> But Xcode 9.3 will not build for iOS 11.4.1. AND XCode 9.4.1. invokes no
>>> dialog for "Additional Components"  -- it opens "silently" and on Apple's
>>> developer site there are no additional component for 9.4.1? (in
>> downloads)
>>> I tried manually adding the 9.3 Components (little applications that I
>> put
>>> the Xcode applications folder). but still no go…
>>> 
>>> I am stumped.
>>> 
>>> I can still build and get my beta testers to check the app - minus a
>>> proper home screen icons. But sure would be nice to solve this one.
>>> 
>>> BR
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> 
>> 
>> --
>> On the first day, God created the heavens and the Earth
>> On the second day, God created the oceans.
>> On the third day, God put the animals on hold for a few hours,
>>   and did a little diving.
>> And God said, "This is good."
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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[ANN] This Week in LiveCode 139

2018-07-30 Thread panagiotis merakos via use-livecode
Hi all,

Read about new developments in LiveCode open source and the open source
community in today's edition of the "This Week in LiveCode" newsletter!

Read issue #139 here: https://goo.gl/TwJhD7

This is a weekly newsletter about LiveCode, focussing on what's been
going on in and around the open source project. New issues will be
released weekly on Mondays. We have a dedicated mailing list that will
deliver each issue directly to you e-mail, so you don't miss any!

If you have anything you'd like mentioned (a project, a discussion
somewhere, an upcoming event) then please get in touch.


-- 
Panagiotis Merakos 
LiveCode Software Developer

Everyone Can Create Apps 
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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread panagiotis merakos via use-livecode
Do the icons have an alpha channel? I *think* they are not allowed to have
one.

Best,
Panos
--


On Mon, Jul 30, 2018 at 4:01 PM, Mike Kerner via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Yes, I've had a similar problem, but I haven't figured it out.  I went back
> and found a couple of icons we had used several years ago.  They do work,
> so I'm also baffled.
>
> On Mon, Jul 30, 2018 at 10:11 AM Sannyasin Brahmanathaswami via
> use-livecode  wrote:
>
> > Apple continues to give us grief…Anyone else have this context.
> >
> > Mac OS High Sierra 10.13.6
> > LC: 9.0.1 RC1
> > Xcode 9.4.1
> > iOS (on phone) 11.4.1
> >
> > No matter what I do, I can't get the Home screen icon to render on the
> > phone. It always "generic"
> >
> > All icons are entered into SA at correct dimensions. Whether  we use
> > "prerendered" on not, still doesn't work.
> > No entitlements issues, build goes through with no error. Just no proper
> > icon.
> >
> > Previously, in Xcode 9.3 this same problem was solved by saying  "Yes" to
> > Apple's Dialog on Xcode start up
> >
> > "Do You Want to Install Additional Components?"
> >
> > After that, restarting Xcode, restart LC and the icon rendered.
> >
> > But Xcode 9.3 will not build for iOS 11.4.1. AND XCode 9.4.1. invokes no
> > dialog for "Additional Components"  -- it opens "silently" and on Apple's
> > developer site there are no additional component for 9.4.1? (in
> downloads)
> > I tried manually adding the 9.3 Components (little applications that I
> put
> > the Xcode applications folder). but still no go…
> >
> > I am stumped.
> >
> > I can still build and get my beta testers to check the app - minus a
> > proper home screen icons. But sure would be nice to solve this one.
> >
> > BR
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>and did a little diving.
> And God said, "This is good."
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
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Re: Checking if internet is connected using tsNet?

2018-07-30 Thread Bob Sneidar via use-livecode
That should read:

> telnet  

Bob S

> On Jul 30, 2018, at 08:29 , Bob Sneidar  wrote:
> 
> It's simple: Shell this command:
> 
> telnet  <25>


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Re: Checking if internet is connected using tsNet?

2018-07-30 Thread Bob Sneidar via use-livecode
It's simple: Shell this command:

telnet  <25>

eg:

telnet smtp.gmail.com 25

You should get a response. SMTP servers will respond with information about the 
SMTP server. Other connections will simply reply that you are connected. If you 
get nothing, there is nothing listening at that IP on that port. 

Another thing you can do is open a socket, then check the openSockets. Pretty 
much the same thing, but no data is returned. (that I know of)

I open a socket then check the openSockets every second for 5 seconds, exiting 
upon success. Afterwards I alert the user and give them a chance to remedy the 
situation and try again, or else bail out. 

If I understand this, the first method, telnet, is blocking so you have to wait 
for a timeout. The second is non blocking, hence the 5 second loop. Usually if 
my server is available I get an open socket right away. I call this function 
every time I attempt a connection the the SQL database. Otherwise, if I don't 
properly close the last connection, I can get these 1 minute delays while the 
SQL database times out. 

Bob S


> On Jul 28, 2018, at 09:42 , Douglas Ruisaard via use-livecode 
>  wrote:
> 
> Bob...
> 
> Wondering if you would post the windows-version of this technique again... or 
> copy it to this forum, ideally?
> 
> The dropbox entry I can find is expired.


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Re: Data Persistence

2018-07-30 Thread Mike Bonner via use-livecode
Doh. Been a bit since I did it. Its-- ATTACH DATABASE pathtodb.db as dbname

On Mon, Jul 30, 2018 at 8:55 AM Mike Bonner  wrote:

> Sorry.. To elaborate, yes you can attach a disk based db to a memory db.
> Then you use dot notation to specify which database you're working on.
>
> So it would be a regular attach-- attach pathtodatabase.db as dbname
> Then any place you would specify a table name it would be dbname.tablename
>
>
>
> On Mon, Jul 30, 2018 at 8:51 AM Mike Bonner  wrote:
>
>> Yes
>> >
>> On Mon, Jul 30, 2018 at 8:45 AM Bob Sneidar via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>
>>> Wait, you can attach a disk based database to a memory database??
>>>
>>> Bob S
>>>
>>>
>>> > On Jul 27, 2018, at 15:19 , Mike Bonner via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>> >
>>> > On the subject of sqLite/memory databases and preferences/data
>>> persistence,
>>> > rather than using an array, and doing the encode/decode stuff, would it
>>> > make sense to do the following..
>>> > 1. open an empty in memory database
>>> > 2. attach a disk based database
>>> > 3. copy the required table(s) from disk base to memory base
>>>
>>>
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>>>
>>
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Re: iOS multi-line input field

2018-07-30 Thread Mike Kerner via use-livecode
Second one:  I've had a similar problem.  I think there's a QR for it
First one:  Try moving your handler to inputEndEditing, just for giggles

On Sun, Jul 29, 2018 at 6:30 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I'm looking at a stack with a multi-line input field in the iOS
> simulator. A handler shows a group and creates a multi-line input in the
> correct location, but as soon as I tap into the field to type the group
> is hidden.
>
> There is only one command anywhere in the stack that hides the group and
> it is in a keyboardDeactivated handler. But the keyboard never activates
> in the first place, so that handler never triggers.
>
> Is this a simulator issue? Here are the settings for the multi-line input:
>
>show grp "noteEntry"
>put calcInputControlPadding(8) into tInputRect -- calcs a display rect
>mobileControlCreate "multiline","usernote"
>mobileControlSet "usernote","rect",tInputRect
>mobileControlSet "usernote","opaque",false
>mobileControlSet "usernote","visible","true"
>mobileControlSet "usernote","editable","true"
>if the platform = "iPhone" then
>  mobileControlSet "usernote","backgroundcolor","255,255,255,0" --
> transparent
>  mobileControlSet "usernote","delayTouches","true"
>end if
>
>
> LC 9.0.1 (rc 1), Mac 10.13.4, XCode 9.4.1, simulator iPhone 7 (11.4).
>
> Another issue:
> If I make script changes, set breakpoints, save the stack, and test, the
> remote debugger triggers but the script that is shown is older and
> doesn't include the new changes. I have to quit and re-launch LC to
> debug the changes. Is there a way to force the remote debugger to
> recognize the altered script?
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
>
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: Home Screen Icon Not Rendered on iOS

2018-07-30 Thread Mike Kerner via use-livecode
Yes, I've had a similar problem, but I haven't figured it out.  I went back
and found a couple of icons we had used several years ago.  They do work,
so I'm also baffled.

On Mon, Jul 30, 2018 at 10:11 AM Sannyasin Brahmanathaswami via
use-livecode  wrote:

> Apple continues to give us grief…Anyone else have this context.
>
> Mac OS High Sierra 10.13.6
> LC: 9.0.1 RC1
> Xcode 9.4.1
> iOS (on phone) 11.4.1
>
> No matter what I do, I can't get the Home screen icon to render on the
> phone. It always "generic"
>
> All icons are entered into SA at correct dimensions. Whether  we use
> "prerendered" on not, still doesn't work.
> No entitlements issues, build goes through with no error. Just no proper
> icon.
>
> Previously, in Xcode 9.3 this same problem was solved by saying  "Yes" to
> Apple's Dialog on Xcode start up
>
> "Do You Want to Install Additional Components?"
>
> After that, restarting Xcode, restart LC and the icon rendered.
>
> But Xcode 9.3 will not build for iOS 11.4.1. AND XCode 9.4.1. invokes no
> dialog for "Additional Components"  -- it opens "silently" and on Apple's
> developer site there are no additional component for 9.4.1? (in downloads)
> I tried manually adding the 9.3 Components (little applications that I put
> the Xcode applications folder). but still no go…
>
> I am stumped.
>
> I can still build and get my beta testers to check the app - minus a
> proper home screen icons. But sure would be nice to solve this one.
>
> BR
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: Data Persistence

2018-07-30 Thread Mike Bonner via use-livecode
Sorry.. To elaborate, yes you can attach a disk based db to a memory db.
Then you use dot notation to specify which database you're working on.

So it would be a regular attach-- attach pathtodatabase.db as dbname
Then any place you would specify a table name it would be dbname.tablename



On Mon, Jul 30, 2018 at 8:51 AM Mike Bonner  wrote:

> Yes
> 
> On Mon, Jul 30, 2018 at 8:45 AM Bob Sneidar via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
>> Wait, you can attach a disk based database to a memory database??
>>
>> Bob S
>>
>>
>> > On Jul 27, 2018, at 15:19 , Mike Bonner via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> >
>> > On the subject of sqLite/memory databases and preferences/data
>> persistence,
>> > rather than using an array, and doing the encode/decode stuff, would it
>> > make sense to do the following..
>> > 1. open an empty in memory database
>> > 2. attach a disk based database
>> > 3. copy the required table(s) from disk base to memory base
>>
>>
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>>
>
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Re: Data Persistence

2018-07-30 Thread Mike Bonner via use-livecode
Yes
 wrote:

> Wait, you can attach a disk based database to a memory database??
>
> Bob S
>
>
> > On Jul 27, 2018, at 15:19 , Mike Bonner via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > On the subject of sqLite/memory databases and preferences/data
> persistence,
> > rather than using an array, and doing the encode/decode stuff, would it
> > make sense to do the following..
> > 1. open an empty in memory database
> > 2. attach a disk based database
> > 3. copy the required table(s) from disk base to memory base
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Re: Data Persistence

2018-07-30 Thread Bob Sneidar via use-livecode
I know. I actually saved an arrayEncoded livecode array to file, then see if I 
could parse it for the purposes of creating a searchable array handler. I had 
to give up because as I sair, the format is not straightforward. 

Bob S


> On Jul 27, 2018, at 15:47 , Richard Gaskin via use-livecode 
>  wrote:
> 
> Bob Sneidar wrote:
> 
> > I tried reading an "LSON" format, but it's not straight forward. It's
> > easier to simply arrayDecode the LSON and work with the array.
> 
> I think there's a misunderstanding here:  LSON *is* the standard LC encoded 
> array.
> 
> -- 
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web


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Re: Data Persistence

2018-07-30 Thread Bob Sneidar via use-livecode
Wait, you can attach a disk based database to a memory database??

Bob S


> On Jul 27, 2018, at 15:19 , Mike Bonner via use-livecode 
>  wrote:
> 
> On the subject of sqLite/memory databases and preferences/data persistence,
> rather than using an array, and doing the encode/decode stuff, would it
> make sense to do the following..
> 1. open an empty in memory database
> 2. attach a disk based database
> 3. copy the required table(s) from disk base to memory base


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Home Screen Icon Not Rendered on iOS

2018-07-30 Thread Sannyasin Brahmanathaswami via use-livecode
Apple continues to give us grief…Anyone else have this context.

Mac OS High Sierra 10.13.6
LC: 9.0.1 RC1
Xcode 9.4.1
iOS (on phone) 11.4.1

No matter what I do, I can't get the Home screen icon to render on the phone. 
It always "generic"

All icons are entered into SA at correct dimensions. Whether  we use 
"prerendered" on not, still doesn't work.
No entitlements issues, build goes through with no error. Just no proper icon.

Previously, in Xcode 9.3 this same problem was solved by saying  "Yes" to 
Apple's Dialog on Xcode start up

"Do You Want to Install Additional Components?"

After that, restarting Xcode, restart LC and the icon rendered.

But Xcode 9.3 will not build for iOS 11.4.1. AND XCode 9.4.1. invokes no dialog 
for "Additional Components"  -- it opens "silently" and on Apple's developer 
site there are no additional component for 9.4.1? (in downloads) I tried 
manually adding the 9.3 Components (little applications that I put the Xcode 
applications folder). but still no go…

I am stumped.

I can still build and get my beta testers to check the app - minus a proper 
home screen icons. But sure would be nice to solve this one.

BR
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Re: LiveCode Server on CentOS 6?

2018-07-30 Thread Brian Milby via use-livecode
Last migration that I had was pretty seamless. They migrated everything to a 
new VPS for me to check out before flipping the switch to migrate to the 
upgrade. May be worth checking out if they do the same sort of thing.

Thanks,
Brian
On Jul 30, 2018, 1:41 AM -0500, Keith Clarke via use-livecode 
, wrote:
>
> > First question (an admittedly ignorant one, but I haven't spent much time 
> > in the CentOS community): Why does their package manager not automatically 
> > keep system components current?
>
> CentOS 6 is not the latest version (and will be unsupported from 2020), so I 
> guess there are dependencies that require moving to CentOS 7 for more recent 
> components.
>
> > Second question: If the first question cannot be resolved easily, what is 
> > the advantage of CentOS for this project over Ubuntu or Debian?
>
> Convenience - it just happens to be the OS of the VPS hosting a Wordpress 
> website, with capacity & a wildcard SSL certificate on the domain, where I 
> was thinking about using LC to add some web services in a subdomain.
>
> Apparently the VPS can be destroyed and recreated on CentOS 7 but I have no 
> confidence I can ensure any backup of the existing config & services will 
> magically come back to life on CentOS 7 core seamlessly.
>
> Best,
> Keith
>
>
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