On-Rev Desktop App not working (Mac)

2013-07-08 Thread Medard
Hi!

After a (long) while, I tried to go with the On-Rev Desktop App..

The App seems to be locked at the login in...

Is this related to the server change?

I had a look into the App, but there is nowhere to change the website...

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Re: Getting URL of a shoutcast server....

2013-07-08 Thread Andrew Kluthe
So basically you just need to trick it into recognizing your user agent it
seems.

As far as getting into the authorized parts of your site,

 libURLSetCustomHTTPHeaders GET / HTTP/1.1  cr  Authorization: Basic 
 base64Encode(username:password)  cr User-Agent: Mozilla/5.0 (Windows
NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/27.0.1453.116
Safari/537.36

should do the trick. This sets the basic auth that shoutcast servers use to
a base64encoded string of your username and password for the authorized
parts of your shoutcast server.

You might have the jiggle the handle a little bit with the headers in case
they are checking the Referer or something. Here is a full header info of
the unauthorized request I made to your admin page.

Request URL:http://stream-11.streamsolutions.co.uk:9428/admin.cgi
Request Method:GET
Status Code:401 Unauthorized

Request Headers

GET /admin.cgi HTTP/1.1
Host: stream-11.streamsolutions.co.uk:9428
Connection: keep-alive
Cache-Control: max-age=0
Authorization: Basic dGVzdDp0ZXN0 - this here is just the string
test:test base64encod'd
Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8
User-Agent: Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like
Gecko) Chrome/27.0.1453.116 Safari/537.36
Referer: http://stream-11.streamsolutions.co.uk:9428/
Accept-Encoding: gzip,deflate,sdch
Accept-Language: en-US,en;q=0.8

Response Headers
HTTP/1.0 401 Unauthorized
Server: Shoutcast DNAS
WWW-authenticate: basic realm=Shoutcast Server
Content-type: text/html



On Mon, Jul 8, 2013 at 11:19 AM, Mark Schonewille 
m.schonewi...@economy-x-talk.com wrote:

 Hi Andrew,

 That must be it. The httpHeaders (or libUrlCustomHttpHeaders) are empty by
 default. However, if I check the user agent by connecting to a PHP script
 on my server, the server says the agent is Revolution (MacOS) or
 LiveCode (MacOS), even though the httpHeaders are empty.


 --
 Best regards,

 Mark Schonewille

 Economy-x-Talk Consulting and Software Engineering
 Homepage: http://economy-x-talk.com
 Twitter: 
 http://twitter.com/**xtalkprogrammerhttp://twitter.com/xtalkprogrammer
 KvK: 50277553

 Use Color Converter to convert CMYK, RGB, RAL, XYZ, H.Lab and other colour
 spaces. http://www.color-converter.com

 Buy my new book Programming LiveCode for the Real Beginner
 http://qery.us/3fi

 Fill out this survey please
 http://livecodebeginner.**economy-x-talk.com/survey/http://livecodebeginner.economy-x-talk.com/survey/

 On 7/8/2013 17:43, Andrew Kluthe wrote:

 What does livecode's user-agent read as by default? Is it possible that
 the
 shoutcast server is not recognizing the user agent livecode presents and
 therefore not sending data?

 on mouseUp
 libURLSetCustomHTTPHeaders GET / HTTP/1.1  cr User-Agent:
 Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko)
 Chrome/27.0.1453.116 Safari/537.36
 put 
 URLhttp://stream-11.**streamsolutions.co.uk:9428/http://stream-11.streamsolutions.co.uk:9428/
 into sUrl
 answer sUrl
 end mouseUp

 produces the expected results for me.


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-- 
Regards,

Andrew Kluthe
and...@ctech.me
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Re: LiveCode and WebSockets

2013-07-08 Thread Mark Wilcox
We know, I'm interested in websockets for realtime comms between apps. Right 
now I think it'd be possible to implement one or more of the supported 
transports for socket.io in pure LiveCode but maybe not very efficiently. An 
alternative would be to wrap existing native implementations as externals. I've 
not looked into it in any great depth as I'm basically waiting for the engine 
refactoring to be completed before trying to hook new stuff in.

Pierre Sahores s...@sahores-conseil.com wrote:

The HTTP(S) REST architecture is full supported on any LC desktop or mobile 
platform, iOS and Android included. They can be set to act as clients of any 
kind of nTier server side application (LC-Server, PHP, RoR, etc...).

Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :

 I'm interested in using something like socket.io as part of a backend for 
 mobile (and maybe also desktop) apps.  However, we don't have proper sockets 
 support on mobile (without externals at least) and websockets are very 
 definitely not the same thing as standard sockets.
 
 What do you have in mind?  I'm certainly interested in discussing it.
 
 Mark
 
 
 
 From: Andrew Kluthe and...@ctech.me
 To: How to use LiveCode use-livecode@lists.runrev.com 
 Sent: Monday, 8 July 2013, 16:05
 Subject: LiveCode and WebSockets
 
 
 I have been learning a little bit about websockets lately for a project and
 I have never really played around with livecode's socket communication
 methods. This makes me curious.
 
 Is there anyone else on the list that might be more familiar with both that
 would be interested in discussing using something like socket.io as part of
 a backend for livecode desktop applications?
 
 
 -- 
 Regards,
 
 Andrew Kluthe
 and...@ctech.me
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Re: On-Rev Desktop App not working (Mac)

2013-07-08 Thread Matthias Rebbe
Hi Medard,

if your account was moved to or is on one of the new servers like tio or 
pancake then the on-rev client will not work at the moment.

There is still some hope Runrev will fix this. At least David Williams from 
Runrev told me that he has access to the source code
of the client and that he will have a look at it if time allows.

I for myself am doing coding/ftp now with Coda2 and Transmit under Mac OSX. 
This works very smooth. But
i would prefer to use on-rev client again, especially because of its debugging 
features.

Regards,

Matthias



Am 08.07.2013 um 19:01 schrieb Medard liste.r...@medard.on-rev.com:

 Hi!
 
 After a (long) while, I tried to go with the On-Rev Desktop App..
 
 The App seems to be locked at the login in...
 
 Is this related to the server change?
 
 I had a look into the App, but there is nowhere to change the website...
 
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Re: LiveCode and WebSockets

2013-07-08 Thread Andrew Kluthe
However, we don't have proper sockets support on mobile (without
externals at least)

I am mainly interested in desktop apps at the moment simply because we are
doing most of our mobile apps as mobile web apps.

However, this will change likely in the next few years if we were to see
sockets and UI (resolution independence, etc) improvements on mobile.


and websockets are very definitely not the same thing as standard sockets.

I am having a hard time just finding straight forward info on the lower
level websocket information. As of right now all the information I am
finding is how to use websockets within this framework or that framework
and nothing really about the differences between websockets and standard
sockets.

Also, socket programming in general (and in livecode) is new to me because
up until now I have wrote most of my applications using http interfaces.
Not having a non-blocking http client is really getting in the way of some
of the things I want to do with livecode and I really would like realtime
notifications, broadcasting, etc.

Would you care to discuss the difference between websockets and the sockets
we work with in livecode or point me to some basic information on the
websocket implementation you think we could implement in pure livecode?
What things would keep it from working very efficiently?

Thanks for taking the time to respond,

Andrew


On Mon, Jul 8, 2013 at 1:35 PM, Mark Wilcox m_p_wil...@yahoo.co.uk wrote:

 We know, I'm interested in websockets for realtime comms between apps.
 Right now I think it'd be possible to implement one or more of the
 supported transports for socket.io in pure LiveCode but maybe not very
 efficiently. An alternative would be to wrap existing native
 implementations as externals. I've not looked into it in any great depth as
 I'm basically waiting for the engine refactoring to be completed before
 trying to hook new stuff in.

 Pierre Sahores s...@sahores-conseil.com wrote:

 The HTTP(S) REST architecture is full supported on any LC desktop or
 mobile platform, iOS and Android included. They can be set to act as
 clients of any kind of nTier server side application (LC-Server, PHP, RoR,
 etc...).
 
 Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
 
  I'm interested in using something like socket.io as part of a backend
 for mobile (and maybe also desktop) apps.  However, we don't have proper
 sockets support on mobile (without externals at least) and websockets are
 very definitely not the same thing as standard sockets.
 
  What do you have in mind?  I'm certainly interested in discussing it.
 
  Mark
 
 
  
  From: Andrew Kluthe and...@ctech.me
  To: How to use LiveCode use-livecode@lists.runrev.com
  Sent: Monday, 8 July 2013, 16:05
  Subject: LiveCode and WebSockets
 
 
  I have been learning a little bit about websockets lately for a project
 and
  I have never really played around with livecode's socket communication
  methods. This makes me curious.
 
  Is there anyone else on the list that might be more familiar with both
 that
  would be interested in discussing using something like socket.io as
 part of
  a backend for livecode desktop applications?
 
 
  --
  Regards,
 
  Andrew Kluthe
  and...@ctech.me
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 --
 Pierre Sahores
 mobile : 06 03 95 77 70
 www.sahores-conseil.com
 
 
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Regards,

Andrew Kluthe
and...@ctech.me
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Re: FranklinAudio in Standalone?

2013-07-08 Thread Klaus major-k
Hi Scott,

Am 08.07.2013 um 18:49 schrieb Scott Rossi sc...@tactilemedia.com:

 Thanks Klaus.  The external is getting copied over as expected, and I've 
 tried manually setting the externals property of the stack with the bundle 
 name of the external.  But I think I'm still missing something.  What does 
 your external loading routine look like?

I put ALL externals (also revdb.xxx and all other db drivers, no subfolder!) 
into a folder Externals.
Then I do this on startup:

on startup
   put the effective filename of stack The MAIN stack into tFile
   set itemdel to /
   put Externals into item -1 of tFolder
   put the folder into oldfolder
   set the folder to tFolder
   if the platform = MacOS then
  put the folders into tEx
  filter tEX with *.bundle
   else
  put the files into tEx
  filter tEx with *,dll
  end if

  repeat for each line i in tEx
 put tFolder  /  i  CR after tEXList
  end repeat

   delete char -1 of tEXList
   set the externals of stack The MAIN stack to tEXList
   start using stack The MAIN stack
   set the folder to oldfolder
end startup

 Thanks  Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design

Best

Klaus

--
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http://www.major-k.de
kl...@major-k.de


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Re: FranklinAudio in Standalone?

2013-07-08 Thread Matthias Rebbe
Hi Klaus,

shouldn´t it be tFolder instead of tFile in line 2 of your script?

Regards,

Matthias
Am 08.07.2013 um 21:55 schrieb Klaus major-k kl...@major-k.de:

 Hi Scott,
 
 Am 08.07.2013 um 18:49 schrieb Scott Rossi sc...@tactilemedia.com:
 
 Thanks Klaus.  The external is getting copied over as expected, and I've 
 tried manually setting the externals property of the stack with the bundle 
 name of the external.  But I think I'm still missing something.  What does 
 your external loading routine look like?
 
 I put ALL externals (also revdb.xxx and all other db drivers, no subfolder!) 
 into a folder Externals.
 Then I do this on startup:
 
 on startup
   put the effective filename of stack The MAIN stack into tFile
   set itemdel to /
   put Externals into item -1 of tFolder
   put the folder into oldfolder
   set the folder to tFolder
   if the platform = MacOS then
  put the folders into tEx
  filter tEX with *.bundle
   else
  put the files into tEx
  filter tEx with *,dll
  end if
 
  repeat for each line i in tEx
 put tFolder  /  i  CR after tEXList
  end repeat
 
   delete char -1 of tEXList
   set the externals of stack The MAIN stack to tEXList
   start using stack The MAIN stack
   set the folder to oldfolder
 end startup
 
 Thanks  Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 Best
 
 Klaus
 
 --
 Klaus Major
 http://www.major-k.de
 kl...@major-k.de
 
 
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Re: LiveCode and WebSockets

2013-07-08 Thread Mike Kerner
FYI, there is a mobile sockets plugin being developed by Monte at the
moment.  The first beta has been in our hands for a couple of weeks.

Sockets are fun, and very involved.  You are the one implementing the
protocols.  Sometimes that's exactly what you need, and other times, it's
extra work you weren't planning on.

I think one of the things you will run into is that we do not have a good
way to launch and manage secondary processes, yet.  You might be better off
to have your socket goodies running in livecode server, or in a separate
instance of LC so that you have an easier time keeping all the
communication, etc. straight.


On Mon, Jul 8, 2013 at 2:51 PM, Andrew Kluthe and...@ctech.me wrote:

 However, we don't have proper sockets support on mobile (without
 externals at least)

 I am mainly interested in desktop apps at the moment simply because we are
 doing most of our mobile apps as mobile web apps.

 However, this will change likely in the next few years if we were to see
 sockets and UI (resolution independence, etc) improvements on mobile.


 and websockets are very definitely not the same thing as standard
 sockets.

 I am having a hard time just finding straight forward info on the lower
 level websocket information. As of right now all the information I am
 finding is how to use websockets within this framework or that framework
 and nothing really about the differences between websockets and standard
 sockets.

 Also, socket programming in general (and in livecode) is new to me because
 up until now I have wrote most of my applications using http interfaces.
 Not having a non-blocking http client is really getting in the way of some
 of the things I want to do with livecode and I really would like realtime
 notifications, broadcasting, etc.

 Would you care to discuss the difference between websockets and the sockets
 we work with in livecode or point me to some basic information on the
 websocket implementation you think we could implement in pure livecode?
 What things would keep it from working very efficiently?

 Thanks for taking the time to respond,

 Andrew


 On Mon, Jul 8, 2013 at 1:35 PM, Mark Wilcox m_p_wil...@yahoo.co.uk
 wrote:

  We know, I'm interested in websockets for realtime comms between apps.
  Right now I think it'd be possible to implement one or more of the
  supported transports for socket.io in pure LiveCode but maybe not very
  efficiently. An alternative would be to wrap existing native
  implementations as externals. I've not looked into it in any great depth
 as
  I'm basically waiting for the engine refactoring to be completed before
  trying to hook new stuff in.
 
  Pierre Sahores s...@sahores-conseil.com wrote:
 
  The HTTP(S) REST architecture is full supported on any LC desktop or
  mobile platform, iOS and Android included. They can be set to act as
  clients of any kind of nTier server side application (LC-Server, PHP,
 RoR,
  etc...).
  
  Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
  
   I'm interested in using something like socket.io as part of a backend
  for mobile (and maybe also desktop) apps.  However, we don't have proper
  sockets support on mobile (without externals at least) and websockets are
  very definitely not the same thing as standard sockets.
  
   What do you have in mind?  I'm certainly interested in discussing it.
  
   Mark
  
  
   
   From: Andrew Kluthe and...@ctech.me
   To: How to use LiveCode use-livecode@lists.runrev.com
   Sent: Monday, 8 July 2013, 16:05
   Subject: LiveCode and WebSockets
  
  
   I have been learning a little bit about websockets lately for a
 project
  and
   I have never really played around with livecode's socket communication
   methods. This makes me curious.
  
   Is there anyone else on the list that might be more familiar with both
  that
   would be interested in discussing using something like socket.io as
  part of
   a backend for livecode desktop applications?
  
  
   --
   Regards,
  
   Andrew Kluthe
   and...@ctech.me
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  www.sahores-conseil.com
  
  
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Re: FranklinAudio in Standalone?

2013-07-08 Thread Klaus major-k
Hi Matthias,

Am 08.07.2013 um 22:09 schrieb Matthias Rebbe 
matthias_livecode_150...@m-r-d.de:

 Hi Klaus,
 
 shouldn´t it be tFolder instead of tFile in line 2 of your script?

Yes, sure, sorry :-)

 Regards,
 
 Matthias
 Am 08.07.2013 um 21:55 schrieb Klaus major-k kl...@major-k.de:
 
 Hi Scott,
 
 Am 08.07.2013 um 18:49 schrieb Scott Rossi sc...@tactilemedia.com:
 
 Thanks Klaus.  The external is getting copied over as expected, and I've 
 tried manually setting the externals property of the stack with the bundle 
 name of the external.  But I think I'm still missing something.  What does 
 your external loading routine look like?
 
 I put ALL externals (also revdb.xxx and all other db drivers, no subfolder!) 
 into a folder Externals.
 Then I do this on startup:
 
 on startup
 put the effective filename of stack The MAIN stack into tFolder
  set itemdel to /
  put Externals into item -1 of tFolder
  put the folder into oldfolder
  set the folder to tFolder
  if the platform = MacOS then
 put the folders into tEx
 filter tEX with *.bundle
  else
 put the files into tEx
 filter tEx with *,dll
 end if
 
 repeat for each line i in tEx
put tFolder  /  i  CR after tEXList
 end repeat
 
  delete char -1 of tEXList
  set the externals of stack The MAIN stack to tEXList
  start using stack The MAIN stack
  set the folder to oldfolder
 end startup


Best

Klaus
--
Klaus Major
http://www.major-k.de
kl...@major-k.de


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BrainDead on Groups

2013-07-08 Thread Thomas McGrath III
I always seem to get messed up when working with groups.

I have a group with groups in it and subgroups in those groups like this:

MainGroup
Index1
SubGroup1
SubGroup2
Index2
SubGroup1
SubGroup2
Index3
SubGroup1
SubGroup2
Index4
SubGroup1
SubGroup2
Index5
SubGroup1
SubGroup2

I am trying to get the number of groups in group MainGroup but I am getting 
all sub groups as well.

 put the number of groups of group MainGroup into tGroups

gives me 15 groups instead of 5 like I would like.


What I would like to do is delete group Index3 and then rename the the rest 
so that they are in order again. 
I was planning on using a repeat loop on the number of groups:

repeat with x = 1 to the number of groups of group MainGroup
set the name of group x of group MainGroup to (Index  x)
end repeat

Then when I want to add a group I can just clone the first group and rename it. 
I would like to name it 1 + the number of groups like:

clone group Index1 of group MainGroup
set the name of it to (Index  (the number of groups of group MainGroup + 
1))


The problem is that because some of the groups have groups in them I am not 
getting the right number back from using the number of.

Help?!

Tom

-- Tom McGrath III
http://lazyriver.on-rev.com
mcgra...@mac.com

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Re: BrainDead on Groups

2013-07-08 Thread Monte Goulding
On 09/07/2013, at 8:12 AM, Thomas McGrath III mcgra...@mac.com wrote:

 put the number of groups of group MainGroup into tGroups

If you are using LC 6.1 you can iterate the childControlIDs of group MainGroup

--
Monte Goulding

M E R Goulding - software development services
mergExt - There's an external for that!





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Re: BrainDead on Groups

2013-07-08 Thread dunbarx
Good to know about the new childControlId.


But you might also loop through all groups, and if the owner is maingroup, 
then you can get the info you need.



Craig Newman


-Original Message-
From: Monte Goulding mo...@sweattechnologies.com
To: How to use LiveCode use-livecode@lists.runrev.com
Sent: Mon, Jul 8, 2013 6:34 pm
Subject: Re: BrainDead on Groups


On 09/07/2013, at 8:12 AM, Thomas McGrath III mcgra...@mac.com wrote:

 put the number of groups of group MainGroup into tGroups

If you are using LC 6.1 you can iterate the childControlIDs of group MainGroup

--
Monte Goulding

M E R Goulding - software development services
mergExt - There's an external for that!





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Re: On-Rev Desktop App not working (Mac)

2013-07-08 Thread Scott Morrow
I just had the same conversation with David Williams about the On-Rev desktop 
client not working for me (I was moved from loki to pancake).  Even as flawed 
as it was,  the On-Rev desktop client still had some wonderful abilities and 
I'm hoping someone is able to resurrect it.

--
Scott Morrow
On Jul 8, 2013, at 11:42 AM, Matthias Rebbe matthias_livecode_150...@m-r-d.de 
wrote:

 Hi Medard,
 
 if your account was moved to or is on one of the new servers like tio or 
 pancake then the on-rev client will not work at the moment.
 
 There is still some hope Runrev will fix this. At least David Williams from 
 Runrev told me that he has access to the source code
 of the client and that he will have a look at it if time allows.
 
 I for myself am doing coding/ftp now with Coda2 and Transmit under Mac OSX. 
 This works very smooth. But
 i would prefer to use on-rev client again, especially because of its 
 debugging features.
 
 Regards,
 
 Matthias
 
 
 
 Am 08.07.2013 um 19:01 schrieb Medard liste.r...@medard.on-rev.com:
 
 Hi!
 
 After a (long) while, I tried to go with the On-Rev Desktop App..
 
 The App seems to be locked at the login in...
 
 Is this related to the server change?
 
 I had a look into the App, but there is nowhere to change the website...
 
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Re: LiveCode and WebSockets

2013-07-08 Thread Phil Davis

On 7/8/13 11:51 AM, Andrew Kluthe wrote:

However, we don't have proper sockets support on mobile (without

externals at least)

I am mainly interested in desktop apps at the moment simply because we are
doing most of our mobile apps as mobile web apps.

However, this will change likely in the next few years if we were to see
sockets and UI (resolution independence, etc) improvements on mobile.



and websockets are very definitely not the same thing as standard sockets.

I am having a hard time just finding straight forward info on the lower
level websocket information. As of right now all the information I am
finding is how to use websockets within this framework or that framework
and nothing really about the differences between websockets and standard
sockets.


Hi Andrew,

Maybe this will help some:
http://en.wikipedia.org/wiki/WebSocket

Phil Davis



Also, socket programming in general (and in livecode) is new to me because
up until now I have wrote most of my applications using http interfaces.
Not having a non-blocking http client is really getting in the way of some
of the things I want to do with livecode and I really would like realtime
notifications, broadcasting, etc.

Would you care to discuss the difference between websockets and the sockets
we work with in livecode or point me to some basic information on the
websocket implementation you think we could implement in pure livecode?
What things would keep it from working very efficiently?

Thanks for taking the time to respond,

Andrew


On Mon, Jul 8, 2013 at 1:35 PM, Mark Wilcox m_p_wil...@yahoo.co.uk wrote:


We know, I'm interested in websockets for realtime comms between apps.
Right now I think it'd be possible to implement one or more of the
supported transports for socket.io in pure LiveCode but maybe not very
efficiently. An alternative would be to wrap existing native
implementations as externals. I've not looked into it in any great depth as
I'm basically waiting for the engine refactoring to be completed before
trying to hook new stuff in.

Pierre Sahores s...@sahores-conseil.com wrote:


The HTTP(S) REST architecture is full supported on any LC desktop or

mobile platform, iOS and Android included. They can be set to act as
clients of any kind of nTier server side application (LC-Server, PHP, RoR,
etc...).

Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :


I'm interested in using something like socket.io as part of a backend

for mobile (and maybe also desktop) apps.  However, we don't have proper
sockets support on mobile (without externals at least) and websockets are
very definitely not the same thing as standard sockets.

What do you have in mind?  I'm certainly interested in discussing it.

Mark



From: Andrew Kluthe and...@ctech.me
To: How to use LiveCode use-livecode@lists.runrev.com
Sent: Monday, 8 July 2013, 16:05
Subject: LiveCode and WebSockets


I have been learning a little bit about websockets lately for a project

and

I have never really played around with livecode's socket communication
methods. This makes me curious.

Is there anyone else on the list that might be more familiar with both

that

would be interested in discussing using something like socket.io as

part of

a backend for livecode desktop applications?


--
Regards,

Andrew Kluthe
and...@ctech.me
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--
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Re: BrainDead on Groups

2013-07-08 Thread Peter Haworth
Hi Tom,
I guess you could check the owner of the group within your repeat loop and
ignore any whose owner is not Main Group.


Pete
lcSQL Software http://www.lcsql.com


On Mon, Jul 8, 2013 at 3:12 PM, Thomas McGrath III mcgra...@mac.com wrote:

 I always seem to get messed up when working with groups.

 I have a group with groups in it and subgroups in those groups like this:

 MainGroup
 Index1
 SubGroup1
 SubGroup2
 Index2
 SubGroup1
 SubGroup2
 Index3
 SubGroup1
 SubGroup2
 Index4
 SubGroup1
 SubGroup2
 Index5
 SubGroup1
 SubGroup2

 I am trying to get the number of groups in group MainGroup but I am
 getting all sub groups as well.

  put the number of groups of group MainGroup into tGroups

 gives me 15 groups instead of 5 like I would like.


 What I would like to do is delete group Index3 and then rename the the
 rest so that they are in order again.
 I was planning on using a repeat loop on the number of groups:

 repeat with x = 1 to the number of groups of group MainGroup
 set the name of group x of group MainGroup to (Index  x)
 end repeat

 Then when I want to add a group I can just clone the first group and
 rename it. I would like to name it 1 + the number of groups like:

 clone group Index1 of group MainGroup
 set the name of it to (Index  (the number of groups of group
 MainGroup + 1))


 The problem is that because some of the groups have groups in them I am
 not getting the right number back from using the number of.

 Help?!

 Tom

 -- Tom McGrath III
 http://lazyriver.on-rev.com
 mcgra...@mac.com

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Re: LiveCode and WebSockets

2013-07-08 Thread Pierre Sahores
Mark ,

Should work (untested) :

Node.js on the server side + revBrowser (desktop) or mobileBrowser 
(iOS/android) + some js +  a href…client-side pseudo urls/a to get catched 
by :

on browserLoadRequested pUrl, pType
-- prefered on the iOS platform (desktop platforms untested)
end browserLoadRequested

and 

on browserStartedLoading pUrl
-- prefered on the Android platform (desktop platforms untested)
end browserStartedLoading

to being able to exchange bidirectional messages between your web layer to the 
native livecode one.

note : your web view pseudo URLs needs to match existing files 
(workingpath/file.html…) in your client app sandboxed cache or document 
directory to be catchable on the Android platform at least. To maintain a 
common codebase with the iOS app, i have the habit to create the on this 
platform too.

Pierre

Le 8 juil. 2013 à 20:35, Mark Wilcox a écrit :

 We know, I'm interested in websockets for realtime comms between apps. Right 
 now I think it'd be possible to implement one or more of the supported 
 transports for socket.io in pure LiveCode but maybe not very efficiently. An 
 alternative would be to wrap existing native implementations as externals. 
 I've not looked into it in any great depth as I'm basically waiting for the 
 engine refactoring to be completed before trying to hook new stuff in.
 
 Pierre Sahores s...@sahores-conseil.com wrote:
 
 The HTTP(S) REST architecture is full supported on any LC desktop or mobile 
 platform, iOS and Android included. They can be set to act as clients of any 
 kind of nTier server side application (LC-Server, PHP, RoR, etc...).
 
 Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
 
 I'm interested in using something like socket.io as part of a backend for 
 mobile (and maybe also desktop) apps.  However, we don't have proper 
 sockets support on mobile (without externals at least) and websockets are 
 very definitely not the same thing as standard sockets.
 
 What do you have in mind?  I'm certainly interested in discussing it.
 
 Mark
 
 
 
 From: Andrew Kluthe and...@ctech.me
 To: How to use LiveCode use-livecode@lists.runrev.com 
 Sent: Monday, 8 July 2013, 16:05
 Subject: LiveCode and WebSockets
 
 
 I have been learning a little bit about websockets lately for a project and
 I have never really played around with livecode's socket communication
 methods. This makes me curious.
 
 Is there anyone else on the list that might be more familiar with both that
 would be interested in discussing using something like socket.io as part of
 a backend for livecode desktop applications?
 
 
 -- 
 Regards,
 
 Andrew Kluthe
 and...@ctech.me
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 mobile : 06 03 95 77 70
 www.sahores-conseil.com
 
 
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Re: FranklinAudio in Standalone?

2013-07-08 Thread J. Landman Gay

On 7/8/13 6:42 PM, Scott Rossi wrote:

Thanks Klaus and Matthias.  I believe I got it working, and I think the
key phrase in my case was start using stack xyzŠ

I'm confused though, because the dictionary says if externals are manually
set for a stack via script, the stack must relaunched before LiveCode can
use the externals.  In my case, I am setting the externals of the
mainstack during preOpenCard, and it seems to be working, so I'm not sure
what's going on there.

But hey, I'm not going to question too much, out of fear of incurring the
wrath of the Gods of Failure.


I'm intimately familiar with those gods. Back in the day, the one 
exception to the must relaunch stack rule was that you could set 
externals in a startup handler, so that's what I've always done. It only 
works in a standalone, of course.


I'm not sure why yours works in preOpenCard, but maybe they changed the 
rules. Or maybe you are just blessed.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com


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Re: LiveCode and WebSockets

2013-07-08 Thread Andrew Kluthe
Thanks Phil,

I had read that, and found some other useful info here as well.
https://github.com/LearnBoost/socket.io-spec

Andrew


On Mon, Jul 8, 2013 at 6:56 PM, Pierre Sahores s...@sahores-conseil.comwrote:

 Mark ,

 Should work (untested) :

 Node.js on the server side + revBrowser (desktop) or mobileBrowser
 (iOS/android) + some js +  a href…client-side pseudo urls/a to get
 catched by :

 on browserLoadRequested pUrl, pType
 -- prefered on the iOS platform (desktop platforms untested)
 end browserLoadRequested

 and

 on browserStartedLoading pUrl
 -- prefered on the Android platform (desktop platforms untested)
 end browserStartedLoading

 to being able to exchange bidirectional messages between your web layer to
 the native livecode one.

 note : your web view pseudo URLs needs to match existing files
 (workingpath/file.html…) in your client app sandboxed cache or document
 directory to be catchable on the Android platform at least. To maintain a
 common codebase with the iOS app, i have the habit to create the on this
 platform too.

 Pierre

 Le 8 juil. 2013 à 20:35, Mark Wilcox a écrit :

  We know, I'm interested in websockets for realtime comms between apps.
 Right now I think it'd be possible to implement one or more of the
 supported transports for socket.io in pure LiveCode but maybe not very
 efficiently. An alternative would be to wrap existing native
 implementations as externals. I've not looked into it in any great depth as
 I'm basically waiting for the engine refactoring to be completed before
 trying to hook new stuff in.
 
  Pierre Sahores s...@sahores-conseil.com wrote:
 
  The HTTP(S) REST architecture is full supported on any LC desktop or
 mobile platform, iOS and Android included. They can be set to act as
 clients of any kind of nTier server side application (LC-Server, PHP, RoR,
 etc...).
 
  Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
 
  I'm interested in using something like socket.io as part of a backend
 for mobile (and maybe also desktop) apps.  However, we don't have proper
 sockets support on mobile (without externals at least) and websockets are
 very definitely not the same thing as standard sockets.
 
  What do you have in mind?  I'm certainly interested in discussing it.
 
  Mark
 
 
  
  From: Andrew Kluthe and...@ctech.me
  To: How to use LiveCode use-livecode@lists.runrev.com
  Sent: Monday, 8 July 2013, 16:05
  Subject: LiveCode and WebSockets
 
 
  I have been learning a little bit about websockets lately for a
 project and
  I have never really played around with livecode's socket communication
  methods. This makes me curious.
 
  Is there anyone else on the list that might be more familiar with both
 that
  would be interested in discussing using something like socket.io as
 part of
  a backend for livecode desktop applications?
 
 
  --
  Regards,
 
  Andrew Kluthe
  and...@ctech.me
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  --
  Pierre Sahores
  mobile : 06 03 95 77 70
  www.sahores-conseil.com
 
 
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 mobile : 06 03 95 77 70
 www.sahores-conseil.com


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-- 
Regards,

Andrew Kluthe
and...@ctech.me
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Re: 6.1 Installer Ubuntu

2013-07-08 Thread Mike Kerner
Got it guys - LiveCode is apparently using the 32-bit libraries, so you
have to install ia32-libs on a 64-bit machine.  ia32-libs-multiarch:i386
doesn't fix it.




On Mon, Jul 8, 2013 at 10:13 AM, Mike Kerner mikeker...@roadrunner.comwrote:

 I am also running 12.04 LTS.  I've tried both the commercial and community
 versions.


 On Mon, Jul 8, 2013 at 5:27 AM, Neil Roger n...@runrev.com wrote:

 On 07/07/2013 04:41, Mike Kerner wrote:

 Is anybody else having trouble with the 6.1 installer in Ubuntu?  I
 checked
 the executable checkbox, but for some reason it won't run as an admin or
 root.  I've tried downloading it a couple of times.  In the past all I
 had
 to do was check the executable box and double-click the installer.  I've
 tried running it from the command line and I'm getting command not found.

 BTW, the file says its an executable.

  Hi Mike,

 I have successfully installed LiveCode 6.1 on one of our test machines
 running Ubuntu 12.04 LTS via the method you described.

 Could you let me know what version of Ubuntu you are running and I will
 attempt to re-create the installation issue?

 Kind Regards,

 Neil Roger
 --
 RunRev Support Team ~ http://www.runrev.com

 -


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 --
 On the first day, God created the heavens and the Earth
 On the second day, God created the oceans.
 On the third day, God put the animals on hold for a few hours,
and did a little diving.
 And God said, This is good.




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
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Article: The Dangers of Beating Your Kickstarter Goal

2013-07-08 Thread Mikey _
*The Dangers of Beating Your Kickstarter Goal*
http://games.slashdot.org/story/13/07/08/229206/the-dangers-of-beating-your-kickstarter-goal

Sent via Flipboard http://flpbd.it/now


Please ignore weird auto-corrected words, this message was sent from my
iPad.
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Re: 6.1 Installer Ubuntu

2013-07-08 Thread Mark Wieder
Mike-

Monday, July 8, 2013, 6:24:29 PM, you wrote:

 Got it guys - LiveCode is apparently using the 32-bit libraries, so you
 have to install ia32-libs on a 64-bit machine.  ia32-libs-multiarch:i386
 doesn't fix it.

? I thought the multiarch libraries were a superset of the ia32libs?
Anyway, glad it's working. And if you want to live on the edge,
there's a 64-bit branch of the engine on github. It's what I've been
using on linux mint 14.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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The road ahead

2013-07-08 Thread Richmond

nothing to do with Mr Gates . . .

useful reference:

http://livecode.com/community/roadmap/

tick them off as/if they are brought to fruition.

Richmond.

PS. Maybe should be titled The road, a head

and see if it gets from inside our heads out into the real world :)

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Object Architecture ?

2013-07-08 Thread Richmond

Does this:

IDE: Object Architecture

mean that Livecode is moving from being an object-based language
to being an object oriented one?

and if that is true, could someone point out what on earth
the difference is between these 2 types of language.

Richmond.

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Re: Object Architecture ?

2013-07-08 Thread Monte Goulding

On 09/07/2013, at 3:19 PM, Richmond wrote:

 IDE: Object Architecture
 
 mean that Livecode is moving from being an object-based language
 to being an object oriented one?
 
 and if that is true, could someone point out what on earth
 the difference is between these 2 types of language.

It means nothing unless you give it some context.. I'd guess it might be 
referring to the custom control stuff that was pulled from LC 6...

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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mApp LC6.1 crash

2013-07-08 Thread Monte Goulding
Hi folks

I just found a crash with LC 6.1 and mApp which I have reported here: 
http://quality.runrev.com/show_bug.cgi?id=11039

It's related to setting the behavior of an object from a script that is itself 
that objects behavior and at a guess the issue was introduced with the behavior 
inheritance stuff.

Cheers

Monte

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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Re: RosettaCode

2013-07-08 Thread Scott Rossi
OK, just so I'm clear, thoughŠ  I thought part of the bragging rights of
these things was to execute the task in as few lines as possible,
regardless of readability.  Looking through the various entries (including
the entry you posted), everything looks fairly well formatted/readable. So
on this site, brevity, while encouraged, isn't really the goal, correct?
In fact, it seems convoluted options can be posted alongside concise
options within the same language.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 7/7/13 10:20 PM, Geoff Canyon gcan...@gmail.com wrote:

Thanks for contributing!

Hopefully I don't come off quite that harsh... In any case, there doesn't
seem to be a better way to add a new entry than:

1. Go to the page for 99 bottles.
2. Click the entry for the language before LiveCode alphabetically --
Liberty BASIC in this case.
3. Edit that entry.
4. Insert the following at the bottom, after a couple CRs:

=={{header|LiveCode}}==
lang livecodefunction beerMe numberOfBottles
  put XX bottles of beer on the wall into verseA
  put Take one down, pass it around into verseB
  repeat with N = numberOfBottles down to 1
put replaceText(verseA,XX,N)  cr  word 1 to 4 of \
replaceText(verseA,XX,N)  cr  verseB  cr 
replaceText(verseA,XX,N-1) \
 cr  cr after theSong
  end repeat
  return theSong
end beerMe/lang

I generally add a comment that I'm adding LiveCode, and then save. It
could
also be done by editing the entry *after* LiveCard alphabetically, and
putting the LiveCode entry before that entry, with a couple CRs between
them. Or by editing the whole page, but that would be harder because you'd
have to search through the markdown to find the right place to put
LiveCode.

Note that in this case I just modified your code to take an argument for
the number of bottles just for laughs. If I were optimizing I'd do
something like:

function beerMe3 numberOfBottles
   repeat with N = numberOfBottles down to 0
  put N  bottles of beer on the wall  cr  cr  \
N  bottles of beer on the wall  cr  \
N  bottles of beer  cr  \
Take one down, pass it around  cr after theSong
   end repeat
   return line 3 to -5 of theSong
end beerMe3
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Re: RosettaCode

2013-07-08 Thread Richmond

On 08/07/13 09:30, Scott Rossi wrote:

OK, just so I'm clear, thoughŠ  I thought part of the bragging rights of
these things was to execute the task in as few lines as possible,
regardless of readability.  Looking through the various entries (including
the entry you posted), everything looks fairly well formatted/readable. So
on this site, brevity, while encouraged, isn't really the goal, correct?
In fact, it seems convoluted options can be posted alongside concise
options within the same language.


This, surely, is one of the glories of Livecode . . . one can do things 
the easy way, or the difficult way;


one can use a reduced instruction set or a complete (and convoluted) 
instruction set if one so wishes.




Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 7/7/13 10:20 PM, Geoff Canyon gcan...@gmail.com wrote:


Thanks for contributing!

Hopefully I don't come off quite that harsh... In any case, there doesn't
seem to be a better way to add a new entry than:

1. Go to the page for 99 bottles.
2. Click the entry for the language before LiveCode alphabetically --
Liberty BASIC in this case.
3. Edit that entry.
4. Insert the following at the bottom, after a couple CRs:

=={{header|LiveCode}}==
lang livecodefunction beerMe numberOfBottles
  put XX bottles of beer on the wall into verseA
  put Take one down, pass it around into verseB
  repeat with N = numberOfBottles down to 1
put replaceText(verseA,XX,N)  cr  word 1 to 4 of \
replaceText(verseA,XX,N)  cr  verseB  cr 
replaceText(verseA,XX,N-1) \
 cr  cr after theSong
  end repeat
  return theSong
end beerMe/lang

I generally add a comment that I'm adding LiveCode, and then save. It
could
also be done by editing the entry *after* LiveCard alphabetically, and
putting the LiveCode entry before that entry, with a couple CRs between
them. Or by editing the whole page, but that would be harder because you'd
have to search through the markdown to find the right place to put
LiveCode.

Note that in this case I just modified your code to take an argument for
the number of bottles just for laughs. If I were optimizing I'd do
something like:

function beerMe3 numberOfBottles
   repeat with N = numberOfBottles down to 0
  put N  bottles of beer on the wall  cr  cr  \
N  bottles of beer on the wall  cr  \
N  bottles of beer  cr  \
Take one down, pass it around  cr after theSong
   end repeat
   return line 3 to -5 of theSong
end beerMe3
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Re: RosettaCode

2013-07-08 Thread Geoff Canyon
I don't have much experience with the site, but what I've seen seems more 
friendly than contentious. The goal seems to be the exchange of information, to 
help people learn about the different languages. 

With the new language features coming in LiveCode, I think it provides a rich 
template for extensions to our syntax. For example, the anagrams problem made 
it abundantly clear that we need a sort characters command, as well as words. 

gc

Sent from my iPad

On Jul 8, 2013, at 1:30 AM, Scott Rossi sc...@tactilemedia.com wrote:

 OK, just so I'm clear, thoughŠ  I thought part of the bragging rights of
 these things was to execute the task in as few lines as possible,
 regardless of readability.  Looking through the various entries (including
 the entry you posted), everything looks fairly well formatted/readable. So
 on this site, brevity, while encouraged, isn't really the goal, correct?
 In fact, it seems convoluted options can be posted alongside concise
 options within the same language.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 
 
 
 On 7/7/13 10:20 PM, Geoff Canyon gcan...@gmail.com wrote:
 
 Thanks for contributing!
 
 Hopefully I don't come off quite that harsh... In any case, there doesn't
 seem to be a better way to add a new entry than:
 
 1. Go to the page for 99 bottles.
 2. Click the entry for the language before LiveCode alphabetically --
 Liberty BASIC in this case.
 3. Edit that entry.
 4. Insert the following at the bottom, after a couple CRs:
 
 =={{header|LiveCode}}==
 lang livecodefunction beerMe numberOfBottles
 put XX bottles of beer on the wall into verseA
 put Take one down, pass it around into verseB
 repeat with N = numberOfBottles down to 1
   put replaceText(verseA,XX,N)  cr  word 1 to 4 of \
   replaceText(verseA,XX,N)  cr  verseB  cr 
 replaceText(verseA,XX,N-1) \
cr  cr after theSong
 end repeat
 return theSong
 end beerMe/lang
 
 I generally add a comment that I'm adding LiveCode, and then save. It
 could
 also be done by editing the entry *after* LiveCard alphabetically, and
 putting the LiveCode entry before that entry, with a couple CRs between
 them. Or by editing the whole page, but that would be harder because you'd
 have to search through the markdown to find the right place to put
 LiveCode.
 
 Note that in this case I just modified your code to take an argument for
 the number of bottles just for laughs. If I were optimizing I'd do
 something like:
 
 function beerMe3 numberOfBottles
  repeat with N = numberOfBottles down to 0
 put N  bottles of beer on the wall  cr  cr  \
   N  bottles of beer on the wall  cr  \
   N  bottles of beer  cr  \
   Take one down, pass it around  cr after theSong
  end repeat
  return line 3 to -5 of theSong
 end beerMe3
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LC 6 icon in Mac dock is completly transparent

2013-07-08 Thread Tiemo Hollmann TB
The new LC 6 icon is on my 10.5.8 Mac completely transparent / or not
existing. The small icon in the program folder is ok.

Are there any known backward compatibility issues with 10.5 or should I file
it as a bug?

Tiemo

 

 

 

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Re: 6.1 Installer Ubuntu

2013-07-08 Thread Neil Roger

On 07/07/2013 04:41, Mike Kerner wrote:

Is anybody else having trouble with the 6.1 installer in Ubuntu?  I checked
the executable checkbox, but for some reason it won't run as an admin or
root.  I've tried downloading it a couple of times.  In the past all I had
to do was check the executable box and double-click the installer.  I've
tried running it from the command line and I'm getting command not found.

BTW, the file says its an executable.


Hi Mike,

I have successfully installed LiveCode 6.1 on one of our test machines 
running Ubuntu 12.04 LTS via the method you described.


Could you let me know what version of Ubuntu you are running and I will 
attempt to re-create the installation issue?


Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
-


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How to deinstall LC?

2013-07-08 Thread Tiemo Hollmann TB
Since 2.8 I still have all version installed. I think it's time to get rid
of some old versions, but I didn't find any not on how to deinstall LC on
Win / Mac. Is there any hidden deinstaller or should I just dump the program
folder and leave the rest of sattelite files on my computers?

Thanks for your experiences

Tiemo

 

 

 

 

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Re: LC 6 icon in Mac dock is completly transparent

2013-07-08 Thread Richmond

On 08/07/13 12:20, Tiemo Hollmann TB wrote:

The new LC 6 icon is on my 10.5.8 Mac completely transparent / or not
existing. The small icon in the program folder is ok.

Are there any known backward compatibility issues with 10.5 or should I file
it as a bug?

Tiemo

  

  

  


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I have seen this with Mac OS 10.4.11 PPC as well.

Richmond.

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FranklinAudio in Standalone?

2013-07-08 Thread Scott Rossi
Anyone been able to get the FranklinAudio audio external working in a Mac
standalone?

I have FranklinAudio working fine in the LC IDE, but when I launch a
standalone that includes the external, I get an error while trying to
initialize the external.  I ran into the same trouble on Windows, and was
able to get things working with the developer's help, but he is on
vacation at the moment, and I'm trying to get an app update out the door.

Thanks for any insight anyone can offer.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




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Re: 6.1 Installer Ubuntu

2013-07-08 Thread Mike Kerner
I am also running 12.04 LTS.  I've tried both the commercial and community
versions.


On Mon, Jul 8, 2013 at 5:27 AM, Neil Roger n...@runrev.com wrote:

 On 07/07/2013 04:41, Mike Kerner wrote:

 Is anybody else having trouble with the 6.1 installer in Ubuntu?  I
 checked
 the executable checkbox, but for some reason it won't run as an admin or
 root.  I've tried downloading it a couple of times.  In the past all I had
 to do was check the executable box and double-click the installer.  I've
 tried running it from the command line and I'm getting command not found.

 BTW, the file says its an executable.

  Hi Mike,

 I have successfully installed LiveCode 6.1 on one of our test machines
 running Ubuntu 12.04 LTS via the method you described.

 Could you let me know what version of Ubuntu you are running and I will
 attempt to re-create the installation issue?

 Kind Regards,

 Neil Roger
 --
 RunRev Support Team ~ http://www.runrev.com

 -


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On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
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Re: FranklinAudio in Standalone?

2013-07-08 Thread Klaus major-k
Hi Scott,

Am 08.07.2013 um 13:30 schrieb Scott Rossi sc...@tactilemedia.com:

 Anyone been able to get the FranklinAudio audio external working in a Mac
 standalone?
 
 I have FranklinAudio working fine in the LC IDE, but when I launch a
 standalone that includes the external, I get an error while trying to
 initialize the external.  I ran into the same trouble on Windows, and was
 able to get things working with the developer's help, but he is on
 vacation at the moment, and I'm trying to get an app update out the door.
 
 Thanks for any insight anyone can offer.

I have the experience that the standalone builder lets you selects your (non 
Rev!)
external in the list of libs, but does NOT include/copy them into the finale 
app bundle!

This still happens with e.g. the Enhanced QuickTime external.bundle.
Maybe this is also the case for the FranklinAudio external?

That's why i still load all externals manually on startup like in the good 
ol' MetaCard days ;-)

 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design

Best

Klaus

--
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http://www.major-k.de
kl...@major-k.de


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Getting URL of a shoutcast server....

2013-07-08 Thread Tim Selander

Hi,

I have a little shoutcast radio station, and wanted to play 
around with the data that shows up on the html page.


LC is not successfully getting the URL. It gets other URL/pages 
for me just fine, but not the shoutcast page. The shoutcast URL 
is followed by a port number. Is that what is throwing it off?


I have a field called data.

  get URLhttp://livecode.com/;
put it into fld data

works as expected, but
   get URLhttp://stream-11.streamsolutions.co.uk:9428;
   put it into fld data

returns no data. it is empty.

Any clues why? I'm just looking to get the text from the page, 
not the audio stream.


TIA

Tim Selander
Tokyo, Japan

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Re: Getting URL of a shoutcast server....

2013-07-08 Thread Andrew Kluthe
Your url doesn't require any authentication does it?


On Mon, Jul 8, 2013 at 9:53 AM, Tim Selander selan...@tkf.att.ne.jp wrote:

 Hi,

 I have a little shoutcast radio station, and wanted to play around with
 the data that shows up on the html page.

 LC is not successfully getting the URL. It gets other URL/pages for me
 just fine, but not the shoutcast page. The shoutcast URL is followed by a
 port number. Is that what is throwing it off?

 I have a field called data.

   get URLhttp://livecode.com/;
 put it into fld data

 works as expected, but
get 
 URLhttp://stream-11.**streamsolutions.co.uk:9428http://stream-11.streamsolutions.co.uk:9428
 
put it into fld data

 returns no data. it is empty.

 Any clues why? I'm just looking to get the text from the page, not the
 audio stream.

 TIA

 Tim Selander
 Tokyo, Japan

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Re: What happened to Applescript in LiveCode Community 6.1?

2013-07-08 Thread Emmett Gray
On Mon, 8 Jul 2013 13:20:30 +1000, Monte Goulding mo...@sweattechnologies.com 
wrote:

On 08/07/2013, at 1:08 PM, Richard Gaskin wrote:

 RunRev has a long history of forgetting to include the AppleScript 
 disctionary resource into new builds.   I'm not sure why this hasn't been 
 automated, but it's happened before, and if you drop them a note they'll be 
 able to fix it for next time.  For now, just copy the resource from an 
 earlier build into the new one and then it'll be able to respond to the 
 eval and dosc events as before.

Yes it's probably been missed from the automated build process. If there isn't 
one open already then you (not you necessarily Richard...) should open a bug 
report on this...

I just opened a bug report. But in the meantime I peeked into the app bundles 
for 6.0 and 6.1. Where will I find this resource to copy? Or do I need to build 
it myself? I don't want to go to any trouble, so I'll use 6.0 until this is 
fixed, if this is not a drag and drop operation.

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Re: Getting URL of a shoutcast server....

2013-07-08 Thread Tim Selander
Not for the basic page. If I want to get at the statistics on the 
admin page, (which eventually I'd like to do), I would need to 
send a user name and password.


But first I tried to simply get the public page and failed.

Thanks,

Tim



On 7/9/13 12:00 AM, Andrew Kluthe wrote:

Your url doesn't require any authentication does it?


On Mon, Jul 8, 2013 at 9:53 AM, Tim Selander selan...@tkf.att.ne.jp wrote:


Hi,

I have a little shoutcast radio station, and wanted to play around with
the data that shows up on the html page.

LC is not successfully getting the URL. It gets other URL/pages for me
just fine, but not the shoutcast page. The shoutcast URL is followed by a
port number. Is that what is throwing it off?

I have a field called data.

   get URLhttp://livecode.com/;
 put it into fld data

works as expected, but
get 
URLhttp://stream-11.**streamsolutions.co.uk:9428http://stream-11.streamsolutions.co.uk:9428

put it into fld data

returns no data. it is empty.

Any clues why? I'm just looking to get the text from the page, not the
audio stream.

TIA

Tim Selander
Tokyo, Japan

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LiveCode and WebSockets

2013-07-08 Thread Andrew Kluthe
I have been learning a little bit about websockets lately for a project and
I have never really played around with livecode's socket communication
methods. This makes me curious.

Is there anyone else on the list that might be more familiar with both that
would be interested in discussing using something like socket.io as part of
a backend for livecode desktop applications?


-- 
Regards,

Andrew Kluthe
and...@ctech.me
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Re: Getting URL of a shoutcast server....

2013-07-08 Thread Mark Schonewille

Hi Tim,

Check the result. The result says: error No header received. I don't 
know if this means that LiveCode decided not to handle the data or that 
no data is received or that the server expected a header and doesn't get 
any from LiveCode and hence doesn't send data.


--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

Use Color Converter to convert CMYK, RGB, RAL, XYZ, H.Lab and other 
colour spaces. http://www.color-converter.com


Buy my new book Programming LiveCode for the Real Beginner 
http://qery.us/3fi


Fill out this survey please
http://livecodebeginner.economy-x-talk.com/survey/

On 7/8/2013 17:03, Tim Selander wrote:

Not for the basic page. If I want to get at the statistics on the admin
page, (which eventually I'd like to do), I would need to send a user
name and password.

But first I tried to simply get the public page and failed.

Thanks,

Tim



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Re: What happened to Applescript in LiveCode Community 6.1?

2013-07-08 Thread Richard Gaskin

Emmett Gray wrote:

 I just opened a bug report. But in the meantime I peeked into the app
 bundles for 6.0 and 6.1. Where will I find this resource to copy? Or
 do I need to build it myself? I don't want to go to any trouble, so
 I'll use 6.0 until this is fixed, if this is not a drag and drop
 operation.

I believe the file you're looking for is:

./LiveCode 6.0.2.app/Contents/Resources/LiveCode.rsrc


--
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 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys


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Re: Getting URL of a shoutcast server....

2013-07-08 Thread Andrew Kluthe
   1. Request URL:
   http://stream-11.streamsolutions.co.uk:9428/
   2. Request Method:
   GET
   3. Status Code:
   200 OK
   4. Request Headersview source
  1. Accept:
  text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8
  2. Accept-Encoding:
  gzip,deflate,sdch
  3. Accept-Language:
  en-US,en;q=0.8
  4. Cache-Control:
  max-age=0
  5. Connection:
  keep-alive
  6. Host:
  stream-11.streamsolutions.co.uk:9428
  7. User-Agent:
  Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko)
  Chrome/27.0.1453.116 Safari/537.36
  5. Response Headersview source
  1. content-type:
  text/html
  2.



Header info from chrome.

On Mon, Jul 8, 2013 at 10:12 AM, Mark Schonewille 
m.schonewi...@economy-x-talk.com wrote:

 Hi Tim,

 Check the result. The result says: error No header received. I don't
 know if this means that LiveCode decided not to handle the data or that no
 data is received or that the server expected a header and doesn't get any
 from LiveCode and hence doesn't send data.

 --
 Best regards,

 Mark Schonewille

 Economy-x-Talk Consulting and Software Engineering
 Homepage: http://economy-x-talk.com
 Twitter: 
 http://twitter.com/**xtalkprogrammerhttp://twitter.com/xtalkprogrammer
 KvK: 50277553

 Use Color Converter to convert CMYK, RGB, RAL, XYZ, H.Lab and other colour
 spaces. http://www.color-converter.com

 Buy my new book Programming LiveCode for the Real Beginner
 http://qery.us/3fi

 Fill out this survey please
 http://livecodebeginner.**economy-x-talk.com/survey/http://livecodebeginner.economy-x-talk.com/survey/


 On 7/8/2013 17:03, Tim Selander wrote:

 Not for the basic page. If I want to get at the statistics on the admin
 page, (which eventually I'd like to do), I would need to send a user
 name and password.

 But first I tried to simply get the public page and failed.

 Thanks,

 Tim


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Regards,

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and...@ctech.me
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Re: FranklinAudio in Standalone?

2013-07-08 Thread Scott Rossi
Thanks Klaus.  The external is getting copied over as expected, and I've tried 
manually setting the externals property of the stack with the bundle name of 
the external.  But I think I'm still missing something.  What does your 
external loading routine look like?

Thanks  Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design

On Jul 8, 2013, at 7:32 AM, Klaus major-k kl...@major-k.de wrote:

 Hi Scott,
 
 Am 08.07.2013 um 13:30 schrieb Scott Rossi sc...@tactilemedia.com:
 
 Anyone been able to get the FranklinAudio audio external working in a Mac
 standalone?
 
 I have FranklinAudio working fine in the LC IDE, but when I launch a
 standalone that includes the external, I get an error while trying to
 initialize the external.  I ran into the same trouble on Windows, and was
 able to get things working with the developer's help, but he is on
 vacation at the moment, and I'm trying to get an app update out the door.
 
 Thanks for any insight anyone can offer.
 
 I have the experience that the standalone builder lets you selects your (non 
 Rev!)
 external in the list of libs, but does NOT include/copy them into the finale 
 app bundle!
 
 This still happens with e.g. the Enhanced QuickTime external.bundle.
 Maybe this is also the case for the FranklinAudio external?
 
 That's why i still load all externals manually on startup like in the good 
 ol' MetaCard days ;-)
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 Best
 
 Klaus
 
 --
 Klaus Major
 http://www.major-k.de
 kl...@major-k.de
 
 
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Re: LiveCode and WebSockets

2013-07-08 Thread Pierre Sahores
The HTTP(S) REST architecture is full supported on any LC desktop or mobile 
platform, iOS and Android included. They can be set to act as clients of any 
kind of nTier server side application (LC-Server, PHP, RoR, etc...).

Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :

 I'm interested in using something like socket.io as part of a backend for 
 mobile (and maybe also desktop) apps.  However, we don't have proper sockets 
 support on mobile (without externals at least) and websockets are very 
 definitely not the same thing as standard sockets.
 
 What do you have in mind?  I'm certainly interested in discussing it.
 
 Mark
 
 
 
 From: Andrew Kluthe and...@ctech.me
 To: How to use LiveCode use-livecode@lists.runrev.com 
 Sent: Monday, 8 July 2013, 16:05
 Subject: LiveCode and WebSockets
 
 
 I have been learning a little bit about websockets lately for a project and
 I have never really played around with livecode's socket communication
 methods. This makes me curious.
 
 Is there anyone else on the list that might be more familiar with both that
 would be interested in discussing using something like socket.io as part of
 a backend for livecode desktop applications?
 
 
 -- 
 Regards,
 
 Andrew Kluthe
 and...@ctech.me
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