Re: ios8

2014-09-11 Thread Gerry
I should also mention that I'm running OS X 10.9.4.

g


On 11 Sep 2014, at 1:13 pm, Gerry gerry.or...@gmail.com wrote:

 I just installed the GM release on my iPhone 5. I can install my LC 
 6.2.2-compiled apps using Xcode 5.1.1. And they run fine (so far).
 
 g
 
 
 On 10 Sep 2014, at 4:48 am, Colin Holgate co...@verizon.net wrote:
 
 I used Xcode 6 to get the app onto my iPad.


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copying files in Windows 8

2014-09-11 Thread larry
I have a little program where I copy some files from one folder to another with 
revCopyFile myFile,myFolder and also delete myFile
The compiled program works fine on XP and Windows 7, but I get strange behavior 
on Windows 8.

Is that perhaps because Windows 8 uses some different type of folder and file 
management?

I am completely mystified.

Thanks for any insights...

Larry
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AW: copying files in Windows 8

2014-09-11 Thread Tiemo Hollmann TB
Hi Larry,
Up to now, I didn't experienced a difference between W7 and W8 related to
the file system.
Could you specify, what strange behavior you experience?
Tiemo


 -Ursprüngliche Nachricht-
 Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag
 von la...@significantplanet.org
 Gesendet: Donnerstag, 11. September 2014 09:23
 An: use-livecode@lists.runrev.com
 Betreff: copying files in Windows 8
 
 I have a little program where I copy some files from one folder to another
 with revCopyFile myFile,myFolder and also delete myFile The compiled
program
 works fine on XP and Windows 7, but I get strange behavior on Windows 8.
 
 Is that perhaps because Windows 8 uses some different type of folder and
file
 management?
 
 I am completely mystified.
 
 Thanks for any insights...
 
 Larry
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dBLib

2014-09-11 Thread Terence Heaford
Thought I’d give this plugin a try:

convert tStartDate from short system date to seconds
convert tEndDate from short system date to seconds
  
dbResetQuery
  
dbWhere category, pItemName

dbWhere date =, tStartDate

dbWhere date =, tEndDate
  
dbOrderBy “date

put dbGet(sq(tTableName)) into tTranData

tStartDate and tEndDate are in seconds.

The SQL generated is 

SELECT * FROM ‘my table' WHERE category = :1 AND date = :3  ORDER BY date

Why is it not including tStartDate?

Can anyone help?

Thanks

Terry
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Re: dBLib

2014-09-11 Thread Terence Heaford
May have found the answer in the following handler in dbLib.

I have commented out an “if” test that seems to overwrite the contents of the 
column dbWhere when you try and add another condition.

Why the author did this, I am not sure, would anyone care to hazard a guess?

Thanks

Terry
 

command dbWhere pColumn, pValue, pConcatenationOperator
   if the number of words in pColumn  1 then
  put word 2 of pColumn into tOperator
  put word 1 of pColumn into pColumn
   else
  put = into tOperator
   end if
   
   if pValue is null then
  put IS into tOperator
  put NULL into pValue
   end if
   
   if pValue is not null then
  put IS NOT into tOperator
  put NULL into pValue
   end if
   
   if pConcatenationOperator is empty then
  put AND into pConcatenationOperator
   end if
   
   
   
   --if dbA[where columns][pColumn] is empty then
  if dbA[where] is empty then
 put WHERE  pColumn  tOperator  placeholder(pValue) before 
dbA[where]
  else
 putpConcatenationOperator   pColumn  tOperator  
placeholder(pValue) after dbA[where]
  end if
   --else 
  --replace dbA[where columns][pColumn] with (pColumn  tOperator  
placeholder(pValue)) in dbA[where]
   --end if
   
   set the itemdel to space
   put item -3 to -1 of dbA[where]  into dbA[where columns][pColumn]
end dbWhere





On 11 Sep 2014, at 10:03, Terence Heaford t.heaf...@btinternet.com wrote:

 Thought I’d give this plugin a try:
 
 convert tStartDate from short system date to seconds
 convert tEndDate from short system date to seconds
 
 dbResetQuery
 
 dbWhere category, pItemName
 
 dbWhere date =, tStartDate
 
 dbWhere date =, tEndDate
 
 dbOrderBy “date
 
 put dbGet(sq(tTableName)) into tTranData
 
 tStartDate and tEndDate are in seconds.
 
 The SQL generated is 
 
 SELECT * FROM ‘my table' WHERE category = :1 AND date = :3  ORDER BY date
 
 Why is it not including tStartDate?
 
 Can anyone help?
 
 Thanks
 
 Terry
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Re: Is someone using Coda 2 with syntax highlighting for livecode server scripts?

2014-09-11 Thread Ralf Bitter

Peter,

code colorization (as well as code completion) is implemented solely for
server related parts of the language because the bundle is meant to be used
for working with LiveCode server files.
So, if you add ?lc or ?rev or ?livecode at the top of your code, 
colorization
should work (with restrictions as mentioned above).


Ralf


On 11.09.2014, at 01:53, Peter Haworth p...@lcsql.com wrote:

 I created a simple text file with a .rev extension, then cut and pasted a
 script into it from LC.  Saved the file, then opened it with TextMate.
 
 I can tell it's recognized as an LC script because things like com-tab,
 func-tab,repeat-tab do what they're supposed to do.  Also the
 collapse/expansion of code blocks works fine.  But still no colorization.
 
 Maybe there's more work involved to get it working with the desktop.
 
 Pete
 lcSQL Software http://www.lcsql.com
 Home of lcStackBrowser http://www.lcsql.com/lcstackbrowser.html and
 SQLiteAdmin http://www.lcsql.com/sqliteadmin.html


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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Fraser Gordon

On 11/09/2014 11:04 am, Alex Shaw a...@harryscollar.com wrote:

 Hi
 
 Works but I still had to apply the manual patch below to sign the app
 before submission.
 
 http://forums.livecode.com/viewtopic.php?f=7t=21333p=109203hilit=profil
 e#p109200

I've uploaded new installers for OSX Community and Commercial for 6.6.3 that 
include the fixed standalone builder. If you are encountering the error with 
provisioning profiles, please re-download and re-install 6.6.3.

Regards,
Fraser


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AW: OS X codesigning best practise?

2014-09-11 Thread Tiemo Hollmann TB
FYI to answer my own questions:
1. the --deep option in codesign seems to be not valid anymore since
Mavericks, so if you are using apples codesign tool, you really have to
codesign each single component from inside to outside step by step.
2. Yes App Wrapper does it in one step, I will go on with App Wrapper, it's
super easy.
3. I have asked Runrev and it is ok with them, if I codesign runrevs bundles
included in my app.
Tiemo


 -Ursprüngliche Nachricht-
 Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag
 von Tiemo Hollmann TB
 Gesendet: Mittwoch, 10. September 2014 18:21
 An: 'How to use LiveCode'
 Betreff: OT: OS X codesigning best practise?
 
 Hello,
 
 I am just trying the first time to codesign my app on OS X 10.9, the
 certificate I bought already.
 
 When using the command line codesign utility, it seems that I have to
codesign
 each .bundle and .app, which is included in my app first, before I can
 codesign my app itself.
 
 1.   Is this correct to do all codesignings as single steps, or is
there
 an option to codesign a complete package with all included components in
one
 step?
 
 2.   Do codesigning tools like app wrapper do this job in one step, or
 do I also have to sign all components myself?
 
 3.   What about the owners rights? E.g.if my app contains the
 revxml.bundle or another third party external and I would codesign this
rev
 bundle with my certificate, may I do this? If not, what is the
alternative?
 
 
 
 Thanks for your experience
 
 Tiemo
 
 
 
 
 
 
 
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Re: OS X codesigning best practise?

2014-09-11 Thread Matthias Rebbe | M-R-D
Tiemo,

if you have some time, would you describe step by step how this is done with 
AppWrapper?
That would be very helpful.

Regards,

Matthias


Am 11.09.2014 um 13:29 schrieb Tiemo Hollmann TB toolb...@kestner.de:

 FYI to answer my own questions:
 1. the --deep option in codesign seems to be not valid anymore since
 Mavericks, so if you are using apples codesign tool, you really have to
 codesign each single component from inside to outside step by step.
 2. Yes App Wrapper does it in one step, I will go on with App Wrapper, it's
 super easy.
 3. I have asked Runrev and it is ok with them, if I codesign runrevs bundles
 included in my app.
 Tiemo
 
 
 -Ursprüngliche Nachricht-
 Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
 Auftrag
 von Tiemo Hollmann TB
 Gesendet: Mittwoch, 10. September 2014 18:21
 An: 'How to use LiveCode'
 Betreff: OT: OS X codesigning best practise?
 
 Hello,
 
 I am just trying the first time to codesign my app on OS X 10.9, the
 certificate I bought already.
 
 When using the command line codesign utility, it seems that I have to
 codesign
 each .bundle and .app, which is included in my app first, before I can
 codesign my app itself.
 
 1.   Is this correct to do all codesignings as single steps, or is
 there
 an option to codesign a complete package with all included components in
 one
 step?
 
 2.   Do codesigning tools like app wrapper do this job in one step, or
 do I also have to sign all components myself?
 
 3.   What about the owners rights? E.g.if my app contains the
 revxml.bundle or another third party external and I would codesign this
 rev
 bundle with my certificate, may I do this? If not, what is the
 alternative?
 
 
 
 Thanks for your experience
 
 Tiemo
 
 
 
 
 
 
 
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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Richmond

The documentation for 6.6.3 states that it will work
on Mac OS 10.5.8 PPC: but when I open the DMG file
I am presented with an INTEL-only installer.

Please, either:

Rectify this,

or

Correct your documentation.

Richmond.

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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Fraser Gordon

On 11 Sep 2014, at 14:21, Richmond richmondmathew...@gmail.com wrote:

 The documentation for 6.6.3 states that it will work
 on Mac OS 10.5.8 PPC: but when I open the DMG file
 I am presented with an INTEL-only installer.
 
 Please, either:
 
 Rectify this,

Re-built the installers again and re-uploaded. There's no difference between 
6.6.2 and 6.6.3 for PowerPC though - only a fix for iOS app submission and the 
Xcode for PPC is too old for that. Thanks for letting us know though - we no 
longer have any working PowerPC machines to test on.

Regards,
Fraser


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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Thierry Douez
Hi,

MacOSX, LC 6.6.2

Menu Help - Check for Updates

There is no update 

Is this just me?

Thierry


PS: I know I can go to runrev site and download it.

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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Dave Kilroy
Thierry Douez wrote
 Is this just me?

Nope same here - 6.6.3 is maybe too similar to 6.6.2 to trigger
whatever-it-needs-to-be-triggered-in-the-update-engine




-
Some are born coders, some achieve coding, and some have coding thrust upon 
them. - William Shakespeare  Hugh Senior

--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/RELEASE-LiveCode-6-6-3-tp4683105p4683132.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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RE: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Ralph DiMola
Fraser,

Windows version of 6.6.3 shows 6.6.2 in the title and the About shows as
6.6.2 Build 4012(same as 6.6.2). I know that the update did not affect the
Windows build. Just an FYI.

Thanks again for the prompt fix for iOS builds!!

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Fraser Gordon
Sent: Thursday, September 11, 2014 10:13 AM
To: How to use LiveCode
Subject: Re: RELEASE: LiveCode 6.6.3


On 11 Sep 2014, at 14:21, Richmond richmondmathew...@gmail.com wrote:

 The documentation for 6.6.3 states that it will work on Mac OS 10.5.8 
 PPC: but when I open the DMG file I am presented with an INTEL-only 
 installer.
 
 Please, either:
 
 Rectify this,

Re-built the installers again and re-uploaded. There's no difference between
6.6.2 and 6.6.3 for PowerPC though - only a fix for iOS app submission and
the Xcode for PPC is too old for that. Thanks for letting us know though -
we no longer have any working PowerPC machines to test on.

Regards,
Fraser


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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Fraser Gordon

On 11 Sep 2014, at 16:05, Ralph DiMola rdim...@evergreeninfo.net wrote:

 Fraser,
 
 Windows version of 6.6.3 shows 6.6.2 in the title and the About shows as
 6.6.2 Build 4012(same as 6.6.2). I know that the update did not affect the
 Windows build. Just an FYI.
 
 Thanks again for the prompt fix for iOS builds!!

Yes, we noticed that too. It is only the version number that is wrong - the 
engine is built from the 6.6.3 sources (as you noted, not that there were any 
changes for Windows). Given the urgency of the fix for iOS building, we decided 
to just put up with it (out build process is quite complicated and Windows 
builds take quite a while to run).

I'll prod the appropriate people to look at the auto-updater issue - I know 
nothing about the server-side stuff myself.

Regards,
Fraser
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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Rick Harrison
Hi Thierry,

I had the same problem, so I downloaded it from the email link that
was provided.

Cheers,

Rick

On Sep 11, 2014, at 10:30 AM, Thierry Douez th.do...@gmail.com wrote:

 Hi,
 
 MacOSX, LC 6.6.2
 
 Menu Help - Check for Updates
 
There is no update 
 
 Is this just me?
 
 Thierry
 
 
 PS: I know I can go to runrev site and download it.
 
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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Thierry Douez
 I had the same problem, so I downloaded it from the email link that
 was provided.

Thanks Rick,

Just wanted to point out the confusing  Check for Updates menu.

Regards,

Thierry


 MacOSX, LC 6.6.2

 Menu Help - Check for Updates

There is no update 



Thierry Douez - http://sunny-tdz.com
Maker of sunnYperl - sunnYmidi - sunnYmage

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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Richmond

On 11/09/14 16:21, Richmond wrote:

The documentation for 6.6.3 states that it will work
on Mac OS 10.5.8 PPC: but when I open the DMG file
I am presented with an INTEL-only installer.

Please, either:

Rectify this,

or

Correct your documentation.

Richmond.

--

So, trying the stable versions of 6.1.3 through 6.6.2 on a G5 (PPC) Mac
running 10.5.8:

6.1.3: works, but iconless in dock.

6.5.0: works, but iconless in dock.

6.5.2: works, but iconless in dock.

6.6.1: installer doesn't work.

6.6.2: installer doesn't work.

Um!

Richmond.


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Re: RELEASE: LiveCode 6.6.3

2014-09-11 Thread Richmond

On 11/09/14 17:13, Fraser Gordon wrote:

On 11 Sep 2014, at 14:21, Richmond richmondmathew...@gmail.com wrote:


The documentation for 6.6.3 states that it will work
on Mac OS 10.5.8 PPC: but when I open the DMG file
I am presented with an INTEL-only installer.

Please, either:

Rectify this,

Re-built the installers again and re-uploaded. There's no difference between 
6.6.2 and 6.6.3 for PowerPC though - only a fix for iOS app submission and the 
Xcode for PPC is too old for that. Thanks for letting us know though - we no 
longer have any working PowerPC machines to test on.


Tut, tut :)



Regards,
Fraser


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Re: Can LC application receive a shell command with parameters?

2014-09-11 Thread Michael Doub
Bill, 

I think that you are going to have to use sockets to communicate between 
processes.   I would suggest the following:

1)  Allow your main app to accept an incoming socket requests.
2) write a small command line app that accepts the input from the command line, 
then sends that data to your main app via a socket.
3)  Who ever is using the shell, calls the cmd line app in 1) with your data.

Check out:
 
http://lessons.runrev.com/m/4071/l/12924-how-to-communicate-with-other-applications-using-sockets
 http://revolution.byu.edu/internet/IntroToSockets.php

Hope this helps.

  Mike



On Sep 11, 2014, at 1:23 AM, Bill Vlahos bvla...@mac.com wrote:

 Mike,
 
 I’m not sure. I want to have a running application and then periodically a 
 different application on the computer might send my app a text string.
 
 Scenario
 A different application sends the command pathtomyapp 555-555-.
 
 My application would have some way of receiving the command and then call a 
 handler in my app to do a search..
 
 I don’t see what my handler would look like in my app.
 
 Thanks,
 Bill Vlahos
 
 On Sep 10, 2014, at 10:57 AM, Michael Doub miked...@gmail.com wrote:
 
 Look up $ in the dictionary.   You can get access to all of the environment 
 variables for command line apps.   Is that what you are looking for?
 
 -= Mike
 
 
 On Sep 10, 2014, at 1:24 PM, Bill Vlahos bvla...@mac.com wrote:
 
 I want to have a different program pass a parameter (in this case a 
 callerID phone number) to my LC application via a shell command to do a 
 search in and bring up a person’s record.
 
 How can I receive it and handle it?
 
 Thanks,
 Bill Vlahos
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AW: OS X codesigning best practise?

2014-09-11 Thread Tiemo Hollmann TB
Hi Matthias,
with App Wrapper it's really easy:
1. Buy a developer codesigning certificate at Apple
2. Start App Wrapper
3. Drag an unsigned app onto App Wrapper
4. Go to TAB Package
5. Check the Codesign checkbox
6. Choose your developer certificate
7. Don't choose any of the options below
8. Choose Wrap to folder and click Wrap at topright

Beside the codesigning it makes some more validation and finishing tasks,
which seems to be fine and don't bother me.

In my case it also removed the PPC code from my app and from ALL apps and
bundles inside my app. I don't know, if you can control that, I didn't
needed the PPC code anymore.

That’s all 
Tiemo


 -Ursprüngliche Nachricht-
 Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag
 von Matthias Rebbe | M-R-D
 Gesendet: Donnerstag, 11. September 2014 13:49
 An: How to use LiveCode
 Betreff: Re: OS X codesigning best practise?
 
 Tiemo,
 
 if you have some time, would you describe step by step how this is done
with
 AppWrapper?
 That would be very helpful.
 
 Regards,
 
 Matthias
 
 
 Am 11.09.2014 um 13:29 schrieb Tiemo Hollmann TB toolb...@kestner.de:
 
  FYI to answer my own questions:
  1. the --deep option in codesign seems to be not valid anymore since
  Mavericks, so if you are using apples codesign tool, you really have
  to codesign each single component from inside to outside step by step.
  2. Yes App Wrapper does it in one step, I will go on with App Wrapper,
  it's super easy.
  3. I have asked Runrev and it is ok with them, if I codesign runrevs
  bundles included in my app.
  Tiemo
 
 
  -Ursprüngliche Nachricht-
  Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
  Auftrag
  von Tiemo Hollmann TB
  Gesendet: Mittwoch, 10. September 2014 18:21
  An: 'How to use LiveCode'
  Betreff: OT: OS X codesigning best practise?
 
  Hello,
 
  I am just trying the first time to codesign my app on OS X 10.9, the
  certificate I bought already.
 
  When using the command line codesign utility, it seems that I have to
  codesign
  each .bundle and .app, which is included in my app first, before I
  can codesign my app itself.
 
  1.   Is this correct to do all codesignings as single steps, or is
  there
  an option to codesign a complete package with all included components
  in
  one
  step?
 
  2.   Do codesigning tools like app wrapper do this job in one step,
or
  do I also have to sign all components myself?
 
  3.   What about the owners rights? E.g.if my app contains the
  revxml.bundle or another third party external and I would codesign
  this
  rev
  bundle with my certificate, may I do this? If not, what is the
  alternative?
 
 
 
  Thanks for your experience
 
  Tiemo
 
 
 
 
 
 
 
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Re: Slowdown when putting symbols into image data

2014-09-11 Thread Bob Sneidar
So… I guess I should stop waiting for a phone call about my job application…

Bob S


On Sep 10, 2014, at 16:20 , Scott Rossi 
sc...@tactilemedia.commailto:sc...@tactilemedia.com wrote:

Kevin mentioned that in all this time they've only had
one person leave, which is a huge departure from the norm of this
industry.  They seem like a big family.

Regards,

Scott Rossi

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Re: Is someone using Coda 2 with syntax highlighting for livecode server scripts?

2014-09-11 Thread Peter Haworth
Thanks Ralph, that got it working.  It also recognizes ?lc within a
comment which is great because I can now include that in a script without
it causing compile issues in the IDE

I'm very interested in using TextMate for editing IDE scripts but it seems
like it will be hard to make it happen without a lot of manual intervention
because of the scripts not being in a separate text file like the server
scripts.

It would be pretty easy to implement a way to write a selected script into
a temporary text file with the correct extension, and the Textmate docs
show how to run it with a command line argument to open a file.

Finding a mechanism to get the Textmate file back into the script editor
seems more challenging.  Maybe OSX folder actions and an Apple Script might
be able to signal a plugin somehow.



Pete
lcSQL Software http://www.lcsql.com
Home of lcStackBrowser http://www.lcsql.com/lcstackbrowser.html and
SQLiteAdmin http://www.lcsql.com/sqliteadmin.html


On Thu, Sep 11, 2014 at 2:34 AM, Ralf Bitter ra...@revigniter.com wrote:


 Peter,

 code colorization (as well as code completion) is implemented solely for
 server related parts of the language because the bundle is meant to be used
 for working with LiveCode server files.
 So, if you add ?lc or ?rev or ?livecode at the top of your code,
 colorization
 should work (with restrictions as mentioned above).


 Ralf


 On 11.09.2014, at 01:53, Peter Haworth p...@lcsql.com wrote:

  I created a simple text file with a .rev extension, then cut and pasted a
  script into it from LC.  Saved the file, then opened it with TextMate.
 
  I can tell it's recognized as an LC script because things like com-tab,
  func-tab,repeat-tab do what they're supposed to do.  Also the
  collapse/expansion of code blocks works fine.  But still no colorization.
 
  Maybe there's more work involved to get it working with the desktop.
 
  Pete
  lcSQL Software http://www.lcsql.com
  Home of lcStackBrowser http://www.lcsql.com/lcstackbrowser.html and
  SQLiteAdmin http://www.lcsql.com/sqliteadmin.html


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Re: Is someone using Coda 2 with syntax highlighting for livecode server scripts?

2014-09-11 Thread stephen barncard
On Thu, Sep 11, 2014 at 9:37 AM, Peter Haworth p...@lcsql.com wrote:

 Finding a mechanism to get the Textmate file back into the script editor
 seems more challenging.  Maybe OSX folder actions and an Apple Script might
 be able to signal a plugin somehow.


that's a lot of work to avoid using the built-in editor in the IDE. I was
using GLX for a while which has great features and worked directly with
Livecode but it had too many bugs to chase down..and I was losing data
sometimes. Perhaps it is better now, I haven't tried for a couple of years.

*--*
*Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Reassigning stack names in behavior references

2014-09-11 Thread Jim Lambert
Behaviors are very useful. Scott Rossi gave an excellent presentation on them 
at the recent conference.

One thing that sometimes trips me up - I’ll assign a behavior to a bunch of 
controls then I’ll re-name the stack that contains the original behavior 
button. 
Dumb :( because the controls can’t find the original reference button.

If you ever find yourself in that situation, here’s a script to rename the 
referenced stack names in one shot.

on updateBehaviorStackNames oldStackName
   -- If you change the name of the stack that owns a behavior button, then all 
controls that have that behavior would fail to invoke it.
   -- Use this handler to change the referenced stack in card controls that 
have behaviors.
   -- It will replace the old stackname reference with the new stackname
   
   if oldStackName is empty  then
  beep
  answer error Please pass old stack name.
   end if
   repeat with x = 1 to the number of controls
  set the cursor to busy
  put the behavior of control x into cBehavior
  if cBehavior is empty then next repeat
  replace oldStackName with the short name of this stack in cBehavior
  set the behavior of control x to cBehavior
   end repeat
end updateBehaviorStackNames

Jim Lambert
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Apple TestFlight beta testing

2014-09-11 Thread Chris Sheffield
So with the fix in LC 6.6.3, I was able to upload an app build to iTunes 
Connect. I wanted to play around with the new TestFlight functionality.

But now when I go into iTunes Connect and try to enable the beta testing, it’s 
telling me my build “does not contain the correct beta entitlement”. I follow 
the link provided to get more info, which takes me to the iTunes Connect 
Developer Guide, where I can find absolutely nothing about “beta entitlement”.

Has anyone else tried it yet? I’m assuming something in the bundle’s .plist 
file needs to be added/enabled, but not sure what. Which means something in LC 
will probably have to be updated. I’m guessing we could manually add what’s 
necessary to the .plist template before building, but I can’t find any info on 
it.

Just thought I’d ask here to see if anyone’s given it a go yet.

Thanks,
Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

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Re: Is someone using Coda 2 with syntax highlighting for livecode server scripts?

2014-09-11 Thread Peter Haworth
Yes, I've pretty much come to that conclusion.  I haven't used GLX for a
while either, I'll give it another try, I know Mark has put a LOT of work
into it.

Pete
lcSQL Software http://www.lcsql.com
Home of lcStackBrowser http://www.lcsql.com/lcstackbrowser.html and
SQLiteAdmin http://www.lcsql.com/sqliteadmin.html

On Thu, Sep 11, 2014 at 10:07 AM, stephen barncard 
stephenrevoluti...@barncard.com wrote:

 On Thu, Sep 11, 2014 at 9:37 AM, Peter Haworth p...@lcsql.com wrote:

  Finding a mechanism to get the Textmate file back into the script editor
  seems more challenging.  Maybe OSX folder actions and an Apple Script
 might
  be able to signal a plugin somehow.
 

 that's a lot of work to avoid using the built-in editor in the IDE. I was
 using GLX for a while which has great features and worked directly with
 Livecode but it had too many bugs to chase down..and I was losing data
 sometimes. Perhaps it is better now, I haven't tried for a couple of years.

 *--*
 *Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
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Re: ios8

2014-09-11 Thread Mike Kerner
Well, one of my apps, that works find in ios7, crashes at startup on 8.
 Anybody else run into anything with 8?

On Thu, Sep 11, 2014 at 2:03 AM, Gerry gerry.or...@gmail.com wrote:

 I should also mention that I'm running OS X 10.9.4.

 g


 On 11 Sep 2014, at 1:13 pm, Gerry gerry.or...@gmail.com wrote:

  I just installed the GM release on my iPhone 5. I can install my LC
 6.2.2-compiled apps using Xcode 5.1.1. And they run fine (so far).
 
  g
 
 
  On 10 Sep 2014, at 4:48 am, Colin Holgate co...@verizon.net wrote:
 
  I used Xcode 6 to get the app onto my iPad.


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Re: ios8

2014-09-11 Thread Mike Kerner
I also can't link to the sdk in xc6

On Thu, Sep 11, 2014 at 3:16 PM, Mike Kerner mikeker...@roadrunner.com
wrote:

 Well, one of my apps, that works find in ios7, crashes at startup on 8.
  Anybody else run into anything with 8?

 On Thu, Sep 11, 2014 at 2:03 AM, Gerry gerry.or...@gmail.com wrote:

 I should also mention that I'm running OS X 10.9.4.

 g


 On 11 Sep 2014, at 1:13 pm, Gerry gerry.or...@gmail.com wrote:

  I just installed the GM release on my iPhone 5. I can install my LC
 6.2.2-compiled apps using Xcode 5.1.1. And they run fine (so far).
 
  g
 
 
  On 10 Sep 2014, at 4:48 am, Colin Holgate co...@verizon.net wrote:
 
  I used Xcode 6 to get the app onto my iPad.


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 --
 On the first day, God created the heavens and the Earth
 On the second day, God created the oceans.
 On the third day, God put the animals on hold for a few hours,
and did a little diving.
 And God said, This is good.




-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, This is good.
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Re: ios8

2014-09-11 Thread Chris Sheffield
Linking to Xcode 6 will require a LiveCode update I’m afraid. I’m sure the team 
are working on it and we’ll have something shortly.

As for app crashes under iOS 8, I haven’t seen any problems. However, the 
latest app I’ve been working on is built with LC 6.6.2 (now 6.6.3). We do have 
one in the app store built with LC 6.5.2, and it seems okay as well.

Chris

 On Sep 11, 2014, at 1:36 PM, Mike Kerner mikeker...@roadrunner.com wrote:
 
 I also can't link to the sdk in xc6
 
 On Thu, Sep 11, 2014 at 3:16 PM, Mike Kerner mikeker...@roadrunner.com 
 mailto:mikeker...@roadrunner.com
 wrote:
 
 Well, one of my apps, that works find in ios7, crashes at startup on 8.
 Anybody else run into anything with 8?
 
 On Thu, Sep 11, 2014 at 2:03 AM, Gerry gerry.or...@gmail.com 
 mailto:gerry.or...@gmail.com wrote:
 
 I should also mention that I'm running OS X 10.9.4.

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Re: Reassigning stack names in behavior references

2014-09-11 Thread dunbarx
Jim.


Just the sort of cool sort of tools that make LC so much fun. But you need to 
be careful in the case where controls may have behavior pathNames that call out 
to more than one stack. You need to make sure that the behavior does indeed 
reference the deleted (oldStackName) before it replaces with the new one.


Craig



-Original Message-
From: Jim Lambert j...@netrin.com
To: use-livecode use-livecode@lists.runrev.com
Sent: Thu, Sep 11, 2014 1:53 pm
Subject: Reassigning stack names in behavior references


Behaviors are very useful. Scott Rossi gave an excellent presentation on them 
at 
the recent conference.

One thing that sometimes trips me up - I’ll assign a behavior to a bunch of 
controls then I’ll re-name the stack that contains the original behavior 
button. 

Dumb :( because the controls can’t find the original reference button.

If you ever find yourself in that situation, here’s a script to rename the 
referenced stack names in one shot.

on updateBehaviorStackNames oldStackName
   -- If you change the name of the stack that owns a behavior button, then all 
controls that have that behavior would fail to invoke it.
   -- Use this handler to change the referenced stack in card controls that 
have 
behaviors.
   -- It will replace the old stackname reference with the new stackname
   
   if oldStackName is empty  then
  beep
  answer error Please pass old stack name.
   end if
   repeat with x = 1 to the number of controls
  set the cursor to busy
  put the behavior of control x into cBehavior
  if cBehavior is empty then next repeat
  replace oldStackName with the short name of this stack in cBehavior
  set the behavior of control x to cBehavior
   end repeat
end updateBehaviorStackNames

Jim Lambert
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Re: Apple TestFlight beta testing

2014-09-11 Thread Kay C Lan
Silly question (I haven't done it myself) but is your app only for iOS 8?

I note that Testflight Beta Testing is only for iOS 8 so if your app
is built to be iOS 7 compatible maybe that then makes it's 'not
entitled' to be Testflight Beta Tested.

On Fri, Sep 12, 2014 at 1:57 AM, Chris Sheffield cmsheffi...@icloud.com wrote:
 So with the fix in LC 6.6.3, I was able to upload an app build to iTunes 
 Connect. I wanted to play around with the new TestFlight functionality.

 But now when I go into iTunes Connect and try to enable the beta testing, 
 it’s telling me my build “does not contain the correct beta entitlement”. I 
 follow the link provided to get more info, which takes me to the iTunes 
 Connect Developer Guide, where I can find absolutely nothing about “beta 
 entitlement”.

 Has anyone else tried it yet? I’m assuming something in the bundle’s .plist 
 file needs to be added/enabled, but not sure what. Which means something in 
 LC will probably have to be updated. I’m guessing we could manually add 
 what’s necessary to the .plist template before building, but I can’t find any 
 info on it.

 Just thought I’d ask here to see if anyone’s given it a go yet.

 Thanks,
 Chris


 --
 Chris Sheffield
 Read Naturally, Inc.
 www.readnaturally.com

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Re: Apple TestFlight beta testing

2014-09-11 Thread Mike Kerner
TestFlight is not new.  I've been using it for years (man, it's hard to
believe we've had the ability to write mobile apps for several years, isn't
it?).  Anyway, I just used it to distribute an ios7 beta to a bunch of
users last week.  One of my users just emailed me tonight saying that he
was able to do the install, so as of a few hours ago, it was still working.

On Thu, Sep 11, 2014 at 10:53 PM, Kay C Lan lan.kc.macm...@gmail.com
wrote:

 Silly question (I haven't done it myself) but is your app only for iOS 8?

 I note that Testflight Beta Testing is only for iOS 8 so if your app
 is built to be iOS 7 compatible maybe that then makes it's 'not
 entitled' to be Testflight Beta Tested.

 On Fri, Sep 12, 2014 at 1:57 AM, Chris Sheffield cmsheffi...@icloud.com
 wrote:
  So with the fix in LC 6.6.3, I was able to upload an app build to iTunes
 Connect. I wanted to play around with the new TestFlight functionality.
 
  But now when I go into iTunes Connect and try to enable the beta
 testing, it’s telling me my build “does not contain the correct beta
 entitlement”. I follow the link provided to get more info, which takes me
 to the iTunes Connect Developer Guide, where I can find absolutely nothing
 about “beta entitlement”.
 
  Has anyone else tried it yet? I’m assuming something in the bundle’s
 .plist file needs to be added/enabled, but not sure what. Which means
 something in LC will probably have to be updated. I’m guessing we could
 manually add what’s necessary to the .plist template before building, but I
 can’t find any info on it.
 
  Just thought I’d ask here to see if anyone’s given it a go yet.
 
  Thanks,
  Chris
 
 
  --
  Chris Sheffield
  Read Naturally, Inc.
  www.readnaturally.com
 
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And God said, This is good.
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Externals in Objective-C

2014-09-11 Thread JB
n theory any language that can build shared libraries and allows you to link 
with the provided glue code
could be used. However, in practice, some languages will require extra 
glue-code in order to provide an
environment in which their code can run. For example, to access Objective-C you 
will need to ensure you
set up its memory/exception environment in C wrapper functions before calling 
any Objective-C code.

Does anyone have a  copy or example of a C wrapper functions for 
memory/exception environment?

I want to write a external using Objective-C instead of C++.  Does anyone have 
example code of how
to write a external for Revolution using Objective-C?  It appears that even 
Swift might be able to be
used for writing externals in LiveCode and Revolution.  Does anyone have some 
example code that
will allow the writing of externals with objective-C or Swift?

John Balgenorth
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Re: Reassigning stack names in behavior references

2014-09-11 Thread Jim Lambert
Craig wrote:
 You need to make sure that the behavior does indeed reference the deleted 
 (oldStackName) before it replaces with the new one.

Absolutely.

JimL

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