Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread J. Landman Gay via use-livecode
No. You need preOpen*/open*/stack, background, card, control and whatever 
else I forgot. Ditto all the closes. And remember to close any substacks 
before building or it gets worse.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On March 7, 2019 2:46:35 PM JJS via use-livecode 
 wrote:



I can understand.

Would OpenStack or preOpenStack and closeStack not be enough to put it in?


Op 7-3-2019 om 21:32 schreef J. Landman Gay via use-livecode:

I wish there was a toggle for this option so we could control whether
or not to lock messages. I spent way too long tracking down all the
handlers I had to change (and there were lots of them,) and it's
irritating to have to add that much extra code just so I can avoid a
build failure.

I would happily trade losing my script locals for the ability to build
without errors.

On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack
and opencard handler. - Thanks to Panos for the quick solution!

Tiemo





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acceleratedRendering bugs

2019-03-07 Thread JJS via use-livecode

Hi,


i saw there are stil 17 bugs open on acceleratedRendering.

Is there any sight on when they will be solved? (or at least the most 
bugging ones)


Especially the up shifted screen with the keyboards and the black 
screens (even short when switching cards) on mobile.


And could it be cause for slow scrolling of DG's  (with images)?

I know there are some tricks, but in most cases i turn it off and on 
again depending what's on the card and if a keyboard has to be used.



Thanks,

Jerry



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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

I can understand.

Would OpenStack or preOpenStack and closeStack not be enough to put it in?


Op 7-3-2019 om 21:32 schreef J. Landman Gay via use-livecode:
I wish there was a toggle for this option so we could control whether 
or not to lock messages. I spent way too long tracking down all the 
handlers I had to change (and there were lots of them,) and it's 
irritating to have to add that much extra code just so I can avoid a 
build failure.


I would happily trade losing my script locals for the ability to build 
without errors.


On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack 
and opencard handler. - Thanks to Panos for the quick solution!


Tiemo





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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread J. Landman Gay via use-livecode
I wish there was a toggle for this option so we could control whether or 
not to lock messages. I spent way too long tracking down all the 
handlers I had to change (and there were lots of them,) and it's 
irritating to have to add that much extra code just so I can avoid a 
build failure.


I would happily trade losing my script locals for the ability to build 
without errors.


On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo



--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

already found it:https://quality.livecode.com/show_bug.cgi?id=21881

Op 7-3-2019 om 19:16 schreef JJS via use-livecode:

Hi Tiemo,

great!

Can you put the bugreport nr here so we can see what Panos had written?

It's intereseting.


Thanks!

Jerry

Op 7-3-2019 om 12:29 schreef Tiemo Hollmann TB via use-livecode:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack 
and opencard handler. - Thanks to Panos for the quick solution!


Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im 
Auftrag von JJS via use-livecode

Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:

Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now
filed a bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the
release notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:

Hello,

building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
standalone builder runs forever at "Attaching engine".

This happens only with one of my stacks. With LC 8.1.10 the
standalone builder runs fine with the same stack.

1.   Is there anything I can check for?

2.   The build of the exe seems to be fine (it runs). Is there

anything,

what is to be build after the externals folder, resources folder and
the exe, or do you think I can just kill LC in this endless loop of
"Attaching engine" and my standalone will be fine anyway?


Thanks

Tiemo




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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

Hi Tiemo,

great!

Can you put the bugreport nr here so we can see what Panos had written?

It's intereseting.


Thanks!

Jerry

Op 7-3-2019 om 12:29 schreef Tiemo Hollmann TB via use-livecode:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von 
JJS via use-livecode
Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:

Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now
filed a bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the
release notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:

Hello,

building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
standalone builder runs forever at "Attaching engine".

This happens only with one of my stacks. With LC 8.1.10 the
standalone builder runs fine with the same stack.

1.   Is there anything I can check for?

2.   The build of the exe seems to be fine (it runs). Is there

anything,

what is to be build after the externals folder, resources folder and
the exe, or do you think I can just kill LC in this endless loop of
"Attaching engine" and my standalone will be fine anyway?




Thanks

Tiemo








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Re: Compiling Livecode

2019-03-07 Thread David Bovill via use-livecode
No one using docker? A Linux based laptop with every application as a
container has got to beat all this vmware?

On Thu, 7 Mar 2019 at 07:17, Phil Davis via use-livecode <
use-livecode@lists.runrev.com> wrote:

> After using Parallels for a few years, I realized I hate virtual
> environments. What I really do like, however, is having a Windows 10
> physical machine's desktop available in a window on my Mac, much like
> Mac-to-Mac Screen Sharing. (I recently discovered MS Remote Desktop - no
> going back!) I guess I could do something similar with machines running
> earlier versions of Windows but haven't tried yet.
>
> Phil Davis
>
>
> On 3/6/19 3:39 PM, Bob Sneidar via use-livecode wrote:
> > Don't have it switch. You can share anything, or else not. You cn use
> coherence view, or not. I personally like sharing my Mac environment with
> my PC environment (folder redirection and all that) because it makes it
> simple to collaborate between the two environments. Recently I was able to
> IMPORT a VMWare VM into Parallels, becaue the VMWare player wouldn't run
> the Virtual Machine I was given because it wasn't able to emulate some kind
> of processor mode! ICK! I hate crap like that!
> >
> > Bob S
> >
> >
> >> On Mar 6, 2019, at 03:57 , David Bovill via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>
> >> Thanks Eric, I may well go that route. I've run Parallel before - but I
> >> found all the switching, and space it took up a bit much.
> >
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> --
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Re: Windows: Open image with LC EXE

2019-03-07 Thread Paul Dupuis via use-livecode

Hi Bob,

In our case, we have a Windows app that has multiple document types. We 
wanted it to behave like a "real" Windows app and (1) register it's 
multiple documents and icons since the Standalone builder limits you to 
a single document type (extension) and icon; and (2) check to see if the 
document types have a different application as their default app and if, 
so, ask the user if they want our app to be associated with those file 
types.


To use the setRegistry function in LiveCode, the process (application / 
EXE) must run with privileges. So we made a single stack application 
called Helper that is written in LiveCode that sits in a small timed 
loop looking for input using "  read from stdin until cr"


When our main app needs to change Registry settings (on startup), it use 
the LiveCode 'open elevated process "Helper.exe" ' command to start up 
the Helper.exe standalone as an elevated (or privileged) sub-process and 
then uses read from  and write to  to send messages 
with the registry settings as parameters and the Helper.exe updates the 
registry.


So, for Adobe, you would need to know whether Adobe Reader supports 
Interprocess Communication (IPC) and if it does, what are the messages 
and responses (the APIs of its IPC) that it supports. Then use open 
process and read from process and write to process to communicate with it.



On 3/6/2019 6:42 PM, Bob Sneidar via use-livecode wrote:

Hi Paul. I'd be interested in how you do that. I would love to be able to tell 
Adobe Reader to fill a form directly (as opposed to auto-loading an .fdf file), 
but was under the impression you had to write some kind of C app which included 
the API provided by Adobe to do that.

Bob S



On Mar 6, 2019, at 09:13 , Paul Dupuis via use-livecode 
 wrote:

Our app ships with a separate helper app (another LC standalone/EXE) that 
receives instructions from the main app via interprocess


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AW: AW: Attaching Engine - running forever

2019-03-07 Thread Tiemo Hollmann TB via use-livecode
Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von 
JJS via use-livecode
Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:
> Hi Jerry,
>
> thanks for the idea. I tested it, but the result is the same. I now 
> filed a bug report
>
> Tiemo
>
>
> -Ursprüngliche Nachricht-
> Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im 
> Auftrag von JJS via use-livecode
> Gesendet: Dienstag, 5. März 2019 19:15
> An: Tiemo Hollmann TB via use-livecode 
> Cc: JJS 
> Betreff: Re: Attaching Engine - running forever
>
> Hi Tiemo,
>
>
> maybe you need to add the piece of code which is mentioned in the 
> release notes.
>
> You can add that piece at the top in your closestack handler.
>
> Try it if it helps.
>
> regards,
>
> Jerry
>
> Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:
>> Hello,
>>
>> building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the 
>> standalone builder runs forever at "Attaching engine".
>>
>> This happens only with one of my stacks. With LC 8.1.10 the 
>> standalone builder runs fine with the same stack.
>>
>> 1.   Is there anything I can check for?
>>
>> 2.   The build of the exe seems to be fine (it runs). Is there
> anything,
>> what is to be build after the externals folder, resources folder and 
>> the exe, or do you think I can just kill LC in this endless loop of 
>> "Attaching engine" and my standalone will be fine anyway?
>>
>>
>>
>> Thanks
>>
>> Tiemo
>>
>>
>>
>>
>>
>>
>>
>> ___
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>> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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> preferences:
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