Re: 9.6.6 build errors

2022-02-01 Thread William Prothero via use-livecode
Jacqueline:
Thank you for posting this. I simply forgot why we turned off messages. I got 
involved in other things and it’s been awhile since I’ve built an app that I 
want someone else to use. 

The problem I worry about is that there may be messages that refer to problems 
with the build process.
Bill

> On Feb 1, 2022, at 10:13 AM, J. Landman Gay via use-livecode 
>  wrote:
> 
> It's one of the most intrusive changes LC has ever made. Can we get a stack 
> property to indicate whether we want messages locked or not? Except for a few 
> specific situations, I'm betting most of us want the old behavior.
> 
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On February 1, 2022 11:58:27 AM panagiotis m via use-livecode 
>  wrote:
> 
>> Oh right, I see, thanks Klaus and Jacque. Yes, this is what Bill probably
>> meant. You still have to perform these checks though, because since LC 9
>> messages are not locked when building a standalone, and it is not
>> recommended to lock messages manually.
>> 
>> Kind regards,
>> Panos
>> 
>> On Tue, 1 Feb 2022, 19:39 J. Landman Gay via use-livecode, <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> I think you mean how we have to litter our scripts with checks for the
>>> standalone builder in every *open/whatever handler. Turning off messages
>>> was a way to accomplish the same thing without altering the scripts. If
>>> building standalones gives you problems then you'd still need to do that.
>>> 
>>> I hadn't thought about how this may be affecting my current stack, since
>>> I've never had any trouble before.
>>> --
>>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>>> HyperActive Software | http://www.hyperactivesw.com
>>> On February 1, 2022 11:12:51 AM William Prothero via use-livecode
>>>  wrote:
>>> 
>>> > Thanks, Panos. I remember having to disable build messages, or something
>>> > like that, but I haven’t built an app for awhile. I know breakpoints
>>> needed
>>> > to be removed, but I thought there was something else. Anyway, this will
>>> > help me in my current project with lc9.6.6.
>>> >
>>> > Thanks,
>>> > Bill
>>> >
>>> > William A. Prothero, PhD
>>> > Prof Emeritus, Dept of Earth Science
>>> > University of California, Santa Barbara
>>> >
>>> >> On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode
>>> >>  wrote:
>>> >>
>>> >> Hello Bill,
>>> >>
>>> >> You do not need to disable error msgs to build a standalone. I am not
>>> sure
>>> >> if you ever had to.
>>> >>
>>> >> Kind regards,
>>> >> Panos
>>> >> --
>>> >>
>>> >>> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
>>> >>> use-livecode@lists.runrev.com> wrote:
>>> >>>
>>> >>> Regarding this, I don’t recall seeing a reply to my query about whether
>>> >>> you still need to disable error messages when building a standalone.
>>> >>> Hopefully this has been fixed, but …
>>> >>>
>>> >>> Best,
>>> >>> Bill
>>> >>>
>>> >>> William A. Prothero, PhD
>>> >>> Prof Emeritus, Dept of Earth Science
>>> >>> University of California, Santa Barbara
>>> >>>
>>>  On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
>>> >>> use-livecode@lists.runrev.com> wrote:
>>> 
>>>  Mark,
>>> 
>>>  where are you saving the standalone to?
>>>  Any chance that the target folder is on iCloud drive. E.g. Desktop or
>>> >>> Documents folder?
>>> 
>>>  I had similar problems in the past when i built the standalone
>>> directly
>>> >>> on the Desktop or Documents folder which were both synchronized with
>>> iCloud
>>> >>> Drive. I just cannot remember the correct error message. Sometimes the
>>> >>> build process was successful and sometimes it was aborted.
>>>  I could solve this to select a target folder outside of iCloud Drive.
>>>  Btw. building the standalone in a Dropbox folder works w/o problems.
>>> 
>>>  Matthias
>>> 
>>> > Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
>>> >>> use-livecode@lists.runrev.com>:
>>> >
>>> > Hi Panos,
>>> >
>>> > I did not change anything between attempts, just one right after the
>>> >>> other. I guess I was observing this in RC2 and just persisted and it
>>> seemed
>>> >>> to work on the 2nd or 3rd attempt. For good measure I just took the
>>> same
>>> >>> stack and was able to build and install two more times without
>>> incident so
>>> >>> it’s definitely not a repeatable problem and as yet I have no formula
>>> or
>>> >>> hypothesis as to what might be causing it. I’ll keep an eye on it and
>>> log
>>> >>> any similar problems I run across.
>>> >
>>> > Mark
>>> >
>>> >
>>> >>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
>>> >>> use-livecode@lists.runrev.com> wrote:
>>> >>
>>> >> Hello Mark,
>>> >>
>>> >> I have not seen this before. Did anything change in your stack
>>> (used a
>>> >> different provisioning profile or changed anything in the iOS
>>> >>> 

Re: 9.6.6 build errors

2022-02-01 Thread J. Landman Gay via use-livecode

Here's the bug report explaining what I see when trying to build an Android app:


It isn't identical to Mark's issue but seems similar enough to be related. It also contains an 
upload of my Boggle stack in case anyone wants a new game to play.



On 2/1/22 11:27 AM, J. Landman Gay via use-livecode wrote:
I'm having similar issues on Android starting from 9.6.6. The errors are different but the 
behavior is the same. I posted here a couple of times with no responses, and someone on the 
forums seems to be having a similar problem if I remember right.


I'll write up a bug report later today, I'm not at my Mac right now.

I've found that if I quit LC, restart it, open my stack, and immediately build the standalone 
it works. There may be a connection between testing with the device via cable and then trying 
to build a standalone.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 4:15:41 AM Mark Smith via use-livecode 
 wrote:

I just wanted to flag this issue. I am currently using the new release version of 9.6.6 
although I did have similar problems with RC2 as well. This morning I took a stack I had 
previously built and successfully installed (using Development/Test Target -> iPhone) and 
tried installing it. The first time the app went through what appeared to be all the build 
steps but did not install the app. The 2nd time it went through all of the steps and then 
reported “Unknown Error” and the 3rd time it built and installed the app correctly. I’ve not 
noticed behaviour like this in previous versions. At the moment I have no hypothesis about 
what might be going on.


Mark



--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com
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Re: 9.6.6 build errors

2022-02-01 Thread J. Landman Gay via use-livecode
It's one of the most intrusive changes LC has ever made. Can we get a stack 
property to indicate whether we want messages locked or not? Except for a 
few specific situations, I'm betting most of us want the old behavior.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 11:58:27 AM panagiotis m via use-livecode 
 wrote:



Oh right, I see, thanks Klaus and Jacque. Yes, this is what Bill probably
meant. You still have to perform these checks though, because since LC 9
messages are not locked when building a standalone, and it is not
recommended to lock messages manually.

Kind regards,
Panos

On Tue, 1 Feb 2022, 19:39 J. Landman Gay via use-livecode, <
use-livecode@lists.runrev.com> wrote:


I think you mean how we have to litter our scripts with checks for the
standalone builder in every *open/whatever handler. Turning off messages
was a way to accomplish the same thing without altering the scripts. If
building standalones gives you problems then you'd still need to do that.

I hadn't thought about how this may be affecting my current stack, since
I've never had any trouble before.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 11:12:51 AM William Prothero via use-livecode
 wrote:

> Thanks, Panos. I remember having to disable build messages, or something
> like that, but I haven’t built an app for awhile. I know breakpoints
needed
> to be removed, but I thought there was something else. Anyway, this will
> help me in my current project with lc9.6.6.
>
> Thanks,
> Bill
>
> William A. Prothero, PhD
> Prof Emeritus, Dept of Earth Science
> University of California, Santa Barbara
>
>> On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode
>>  wrote:
>>
>> Hello Bill,
>>
>> You do not need to disable error msgs to build a standalone. I am not
sure
>> if you ever had to.
>>
>> Kind regards,
>> Panos
>> --
>>
>>> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>>
>>> Regarding this, I don’t recall seeing a reply to my query about whether
>>> you still need to disable error messages when building a standalone.
>>> Hopefully this has been fixed, but …
>>>
>>> Best,
>>> Bill
>>>
>>> William A. Prothero, PhD
>>> Prof Emeritus, Dept of Earth Science
>>> University of California, Santa Barbara
>>>
 On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:

 Mark,

 where are you saving the standalone to?
 Any chance that the target folder is on iCloud drive. E.g. Desktop or
>>> Documents folder?

 I had similar problems in the past when i built the standalone
directly
>>> on the Desktop or Documents folder which were both synchronized with
iCloud
>>> Drive. I just cannot remember the correct error message. Sometimes the
>>> build process was successful and sometimes it was aborted.
 I could solve this to select a target folder outside of iCloud Drive.
 Btw. building the standalone in a Dropbox folder works w/o problems.

 Matthias

> Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
>>> use-livecode@lists.runrev.com>:
>
> Hi Panos,
>
> I did not change anything between attempts, just one right after the
>>> other. I guess I was observing this in RC2 and just persisted and it
seemed
>>> to work on the 2nd or 3rd attempt. For good measure I just took the
same
>>> stack and was able to build and install two more times without
incident so
>>> it’s definitely not a repeatable problem and as yet I have no formula
or
>>> hypothesis as to what might be causing it. I’ll keep an eye on it and
log
>>> any similar problems I run across.
>
> Mark
>
>
>>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>
>> Hello Mark,
>>
>> I have not seen this before. Did anything change in your stack
(used a
>> different provisioning profile or changed anything in the iOS
>>> settings) or
>> in the iOS device until the successful 3rd attempt?
>>
>> I cannot remember of anything that we changed in the 9.6.6 release
>>> cycle
>> that could have caused this behavior.
>>
>> Kind regards,
>> Panos
>>
>> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>
>>> I just wanted to flag this issue. I am currently using the new
release
>>> version of 9.6.6 although I did have similar problems with RC2 as
>>> well.
>>> This morning I took a stack I had previously built and successfully
>>> installed (using Development/Test Target -> iPhone) and tried
>>> installing
>>> it. The first time the app went through what appeared to be all the
>>> build
>>> steps but did not install the app. The 2nd time it 

Re: 9.6.6 build errors

2022-02-01 Thread panagiotis m via use-livecode
Oh right, I see, thanks Klaus and Jacque. Yes, this is what Bill probably
meant. You still have to perform these checks though, because since LC 9
messages are not locked when building a standalone, and it is not
recommended to lock messages manually.

Kind regards,
Panos

On Tue, 1 Feb 2022, 19:39 J. Landman Gay via use-livecode, <
use-livecode@lists.runrev.com> wrote:

> I think you mean how we have to litter our scripts with checks for the
> standalone builder in every *open/whatever handler. Turning off messages
> was a way to accomplish the same thing without altering the scripts. If
> building standalones gives you problems then you'd still need to do that.
>
> I hadn't thought about how this may be affecting my current stack, since
> I've never had any trouble before.
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On February 1, 2022 11:12:51 AM William Prothero via use-livecode
>  wrote:
>
> > Thanks, Panos. I remember having to disable build messages, or something
> > like that, but I haven’t built an app for awhile. I know breakpoints
> needed
> > to be removed, but I thought there was something else. Anyway, this will
> > help me in my current project with lc9.6.6.
> >
> > Thanks,
> > Bill
> >
> > William A. Prothero, PhD
> > Prof Emeritus, Dept of Earth Science
> > University of California, Santa Barbara
> >
> >> On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode
> >>  wrote:
> >>
> >> Hello Bill,
> >>
> >> You do not need to disable error msgs to build a standalone. I am not
> sure
> >> if you ever had to.
> >>
> >> Kind regards,
> >> Panos
> >> --
> >>
> >>> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
> >>> use-livecode@lists.runrev.com> wrote:
> >>>
> >>> Regarding this, I don’t recall seeing a reply to my query about whether
> >>> you still need to disable error messages when building a standalone.
> >>> Hopefully this has been fixed, but …
> >>>
> >>> Best,
> >>> Bill
> >>>
> >>> William A. Prothero, PhD
> >>> Prof Emeritus, Dept of Earth Science
> >>> University of California, Santa Barbara
> >>>
>  On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
> >>> use-livecode@lists.runrev.com> wrote:
> 
>  Mark,
> 
>  where are you saving the standalone to?
>  Any chance that the target folder is on iCloud drive. E.g. Desktop or
> >>> Documents folder?
> 
>  I had similar problems in the past when i built the standalone
> directly
> >>> on the Desktop or Documents folder which were both synchronized with
> iCloud
> >>> Drive. I just cannot remember the correct error message. Sometimes the
> >>> build process was successful and sometimes it was aborted.
>  I could solve this to select a target folder outside of iCloud Drive.
>  Btw. building the standalone in a Dropbox folder works w/o problems.
> 
>  Matthias
> 
> > Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
> >>> use-livecode@lists.runrev.com>:
> >
> > Hi Panos,
> >
> > I did not change anything between attempts, just one right after the
> >>> other. I guess I was observing this in RC2 and just persisted and it
> seemed
> >>> to work on the 2nd or 3rd attempt. For good measure I just took the
> same
> >>> stack and was able to build and install two more times without
> incident so
> >>> it’s definitely not a repeatable problem and as yet I have no formula
> or
> >>> hypothesis as to what might be causing it. I’ll keep an eye on it and
> log
> >>> any similar problems I run across.
> >
> > Mark
> >
> >
> >>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
> >>> use-livecode@lists.runrev.com> wrote:
> >>
> >> Hello Mark,
> >>
> >> I have not seen this before. Did anything change in your stack
> (used a
> >> different provisioning profile or changed anything in the iOS
> >>> settings) or
> >> in the iOS device until the successful 3rd attempt?
> >>
> >> I cannot remember of anything that we changed in the 9.6.6 release
> >>> cycle
> >> that could have caused this behavior.
> >>
> >> Kind regards,
> >> Panos
> >>
> >> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >>
> >>> I just wanted to flag this issue. I am currently using the new
> release
> >>> version of 9.6.6 although I did have similar problems with RC2 as
> >>> well.
> >>> This morning I took a stack I had previously built and successfully
> >>> installed (using Development/Test Target -> iPhone) and tried
> >>> installing
> >>> it. The first time the app went through what appeared to be all the
> >>> build
> >>> steps but did not install the app. The 2nd time it went through all
> >>> of the
> >>> steps and then reported “Unknown Error” and the 3rd time it built
> and
> >>> installed the app correctly. I’ve not 

Re: 9.6.6 build errors

2022-02-01 Thread J. Landman Gay via use-livecode
I think you mean how we have to litter our scripts with checks for the 
standalone builder in every *open/whatever handler. Turning off messages 
was a way to accomplish the same thing without altering the scripts. If 
building standalones gives you problems then you'd still need to do that.


I hadn't thought about how this may be affecting my current stack, since 
I've never had any trouble before.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 11:12:51 AM William Prothero via use-livecode 
 wrote:


Thanks, Panos. I remember having to disable build messages, or something 
like that, but I haven’t built an app for awhile. I know breakpoints needed 
to be removed, but I thought there was something else. Anyway, this will 
help me in my current project with lc9.6.6.


Thanks,
Bill

William A. Prothero, PhD
Prof Emeritus, Dept of Earth Science
University of California, Santa Barbara

On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode 
 wrote:


Hello Bill,

You do not need to disable error msgs to build a standalone. I am not sure
if you ever had to.

Kind regards,
Panos
--


On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
use-livecode@lists.runrev.com> wrote:

Regarding this, I don’t recall seeing a reply to my query about whether
you still need to disable error messages when building a standalone.
Hopefully this has been fixed, but …

Best,
Bill

William A. Prothero, PhD
Prof Emeritus, Dept of Earth Science
University of California, Santa Barbara


On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <

use-livecode@lists.runrev.com> wrote:


Mark,

where are you saving the standalone to?
Any chance that the target folder is on iCloud drive. E.g. Desktop or

Documents folder?


I had similar problems in the past when i built the standalone directly

on the Desktop or Documents folder which were both synchronized with iCloud
Drive. I just cannot remember the correct error message. Sometimes the
build process was successful and sometimes it was aborted.

I could solve this to select a target folder outside of iCloud Drive.
Btw. building the standalone in a Dropbox folder works w/o problems.

Matthias


Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <

use-livecode@lists.runrev.com>:


Hi Panos,

I did not change anything between attempts, just one right after the

other. I guess I was observing this in RC2 and just persisted and it seemed
to work on the 2nd or 3rd attempt. For good measure I just took the same
stack and was able to build and install two more times without incident so
it’s definitely not a repeatable problem and as yet I have no formula or
hypothesis as to what might be causing it. I’ll keep an eye on it and log
any similar problems I run across.


Mark



On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <

use-livecode@lists.runrev.com> wrote:


Hello Mark,

I have not seen this before. Did anything change in your stack (used a
different provisioning profile or changed anything in the iOS

settings) or

in the iOS device until the successful 3rd attempt?

I cannot remember of anything that we changed in the 9.6.6 release

cycle

that could have caused this behavior.

Kind regards,
Panos

On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
use-livecode@lists.runrev.com> wrote:


I just wanted to flag this issue. I am currently using the new release
version of 9.6.6 although I did have similar problems with RC2 as

well.

This morning I took a stack I had previously built and successfully
installed (using Development/Test Target -> iPhone) and tried

installing

it. The first time the app went through what appeared to be all the

build

steps but did not install the app. The 2nd time it went through all

of the

steps and then reported “Unknown Error” and the 3rd time it built and
installed the app correctly. I’ve not noticed behaviour like this in
previous versions. At the moment I have no hypothesis about what

might be

going on.

Mark


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Re: 9.6.6 build errors

2022-02-01 Thread Klaus major-k via use-livecode
Hi Panos,

> Am 01.02.2022 um 17:52 schrieb panagiotis m via use-livecode 
> :
> 
> Hello Bill,
> 
> You do not need to disable error msgs to build a standalone. I am not sure
> if you ever had to.

I'm sure Bill means that we need to check if LC is building a runtime and then 
we have to 
EXIT all OPENXXX messages:

on openstack
   ## Name out of my head, may be named completely differently:
   if revisbuildingstandalone() then
exit openstack
  end if
 ## more openstack stuf...
...

> Kind regards,
> Panos
> --
> 
> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> Regarding this, I don’t recall seeing a reply to my query about whether
>> you still need to disable error messages when building a standalone.
>> Hopefully this has been fixed, but …
>> 
>> Best,
>> Bill

Best

Klaus

--
Klaus Major
https://www.major-k.de
https://www.major-k.de/bass
kl...@major-k.de


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Re: 9.6.6 build errors

2022-02-01 Thread J. Landman Gay via use-livecode
I'm having similar issues on Android starting from 9.6.6. The errors are 
different but the behavior is the same. I posted here a couple of times 
with no responses, and someone on the forums seems to be having a similar 
problem if I remember right.


I'll write up a bug report later today, I'm not at my Mac right now.

I've found that if I quit LC, restart it, open my stack, and immediately 
build the standalone it works. There may be a connection between testing 
with the device via cable and then trying to build a standalone.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On February 1, 2022 4:15:41 AM Mark Smith via use-livecode 
 wrote:


I just wanted to flag this issue. I am currently using the new release 
version of 9.6.6 although I did have similar problems with RC2 as well. 
This morning I took a stack I had previously built and successfully 
installed (using Development/Test Target -> iPhone) and tried installing 
it. The first time the app went through what appeared to be all the build 
steps but did not install the app. The 2nd time it went through all of the 
steps and then reported “Unknown Error” and the 3rd time it built and 
installed the app correctly. I’ve not noticed behaviour like this in 
previous versions. At the moment I have no hypothesis about what might be 
going on.


Mark


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Re: 9.6.6 build errors

2022-02-01 Thread William Prothero via use-livecode
Thanks, Panos. I remember having to disable build messages, or something like 
that, but I haven’t built an app for awhile. I know breakpoints needed to be 
removed, but I thought there was something else. Anyway, this will help me in 
my current project with lc9.6.6.

Thanks,
Bill

William A. Prothero, PhD
Prof Emeritus, Dept of Earth Science
University of California, Santa Barbara

> On Feb 1, 2022, at 8:53 AM, panagiotis m via use-livecode 
>  wrote:
> 
> Hello Bill,
> 
> You do not need to disable error msgs to build a standalone. I am not sure
> if you ever had to.
> 
> Kind regards,
> Panos
> --
> 
>> On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>> Regarding this, I don’t recall seeing a reply to my query about whether
>> you still need to disable error messages when building a standalone.
>> Hopefully this has been fixed, but …
>> 
>> Best,
>> Bill
>> 
>> William A. Prothero, PhD
>> Prof Emeritus, Dept of Earth Science
>> University of California, Santa Barbara
>> 
>>> On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>>> 
>>> Mark,
>>> 
>>> where are you saving the standalone to?
>>> Any chance that the target folder is on iCloud drive. E.g. Desktop or
>> Documents folder?
>>> 
>>> I had similar problems in the past when i built the standalone directly
>> on the Desktop or Documents folder which were both synchronized with iCloud
>> Drive. I just cannot remember the correct error message. Sometimes the
>> build process was successful and sometimes it was aborted.
>>> I could solve this to select a target folder outside of iCloud Drive.
>>> Btw. building the standalone in a Dropbox folder works w/o problems.
>>> 
>>> Matthias
>>> 
 Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
>> use-livecode@lists.runrev.com>:
 
 Hi Panos,
 
 I did not change anything between attempts, just one right after the
>> other. I guess I was observing this in RC2 and just persisted and it seemed
>> to work on the 2nd or 3rd attempt. For good measure I just took the same
>> stack and was able to build and install two more times without incident so
>> it’s definitely not a repeatable problem and as yet I have no formula or
>> hypothesis as to what might be causing it. I’ll keep an eye on it and log
>> any similar problems I run across.
 
 Mark
 
 
>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
> 
> Hello Mark,
> 
> I have not seen this before. Did anything change in your stack (used a
> different provisioning profile or changed anything in the iOS
>> settings) or
> in the iOS device until the successful 3rd attempt?
> 
> I cannot remember of anything that we changed in the 9.6.6 release
>> cycle
> that could have caused this behavior.
> 
> Kind regards,
> Panos
> 
> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> I just wanted to flag this issue. I am currently using the new release
>> version of 9.6.6 although I did have similar problems with RC2 as
>> well.
>> This morning I took a stack I had previously built and successfully
>> installed (using Development/Test Target -> iPhone) and tried
>> installing
>> it. The first time the app went through what appeared to be all the
>> build
>> steps but did not install the app. The 2nd time it went through all
>> of the
>> steps and then reported “Unknown Error” and the 3rd time it built and
>> installed the app correctly. I’ve not noticed behaviour like this in
>> previous versions. At the moment I have no hypothesis about what
>> might be
>> going on.
>> 
>> Mark
>> 
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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>> subscription preferences:
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 ___
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 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
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Re: 9.6.6 build errors

2022-02-01 Thread panagiotis m via use-livecode
Hello Bill,

You do not need to disable error msgs to build a standalone. I am not sure
if you ever had to.

Kind regards,
Panos
--

On Tue, 1 Feb 2022 at 18:46, William Prothero via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Regarding this, I don’t recall seeing a reply to my query about whether
> you still need to disable error messages when building a standalone.
> Hopefully this has been fixed, but …
>
> Best,
> Bill
>
> William A. Prothero, PhD
> Prof Emeritus, Dept of Earth Science
> University of California, Santa Barbara
>
> > On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Mark,
> >
> > where are you saving the standalone to?
> > Any chance that the target folder is on iCloud drive. E.g. Desktop or
> Documents folder?
> >
> > I had similar problems in the past when i built the standalone directly
> on the Desktop or Documents folder which were both synchronized with iCloud
> Drive. I just cannot remember the correct error message. Sometimes the
> build process was successful and sometimes it was aborted.
> > I could solve this to select a target folder outside of iCloud Drive.
> > Btw. building the standalone in a Dropbox folder works w/o problems.
> >
> > Matthias
> >
> >> Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode <
> use-livecode@lists.runrev.com>:
> >>
> >> Hi Panos,
> >>
> >> I did not change anything between attempts, just one right after the
> other. I guess I was observing this in RC2 and just persisted and it seemed
> to work on the 2nd or 3rd attempt. For good measure I just took the same
> stack and was able to build and install two more times without incident so
> it’s definitely not a repeatable problem and as yet I have no formula or
> hypothesis as to what might be causing it. I’ll keep an eye on it and log
> any similar problems I run across.
> >>
> >> Mark
> >>
> >>
>  On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >>>
> >>> Hello Mark,
> >>>
> >>> I have not seen this before. Did anything change in your stack (used a
> >>> different provisioning profile or changed anything in the iOS
> settings) or
> >>> in the iOS device until the successful 3rd attempt?
> >>>
> >>> I cannot remember of anything that we changed in the 9.6.6 release
> cycle
> >>> that could have caused this behavior.
> >>>
> >>> Kind regards,
> >>> Panos
> >>>
> >>> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
> >>> use-livecode@lists.runrev.com> wrote:
> >>>
>  I just wanted to flag this issue. I am currently using the new release
>  version of 9.6.6 although I did have similar problems with RC2 as
> well.
>  This morning I took a stack I had previously built and successfully
>  installed (using Development/Test Target -> iPhone) and tried
> installing
>  it. The first time the app went through what appeared to be all the
> build
>  steps but did not install the app. The 2nd time it went through all
> of the
>  steps and then reported “Unknown Error” and the 3rd time it built and
>  installed the app correctly. I’ve not noticed behaviour like this in
>  previous versions. At the moment I have no hypothesis about what
> might be
>  going on.
> 
>  Mark
> 
> 
>  ___
>  use-livecode mailing list
>  use-livecode@lists.runrev.com
>  Please visit this url to subscribe, unsubscribe and manage your
>  subscription preferences:
>  http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> >>> ___
> >>> use-livecode mailing list
> >>> use-livecode@lists.runrev.com
> >>> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> >>> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >>
> >> ___
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> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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> >
> >
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> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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>
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Re: 9.6.6 build errors

2022-02-01 Thread William Prothero via use-livecode
Regarding this, I don’t recall seeing a reply to my query about whether you 
still need to disable error messages when building a standalone. Hopefully this 
has been fixed, but …

Best,
Bill

William A. Prothero, PhD
Prof Emeritus, Dept of Earth Science
University of California, Santa Barbara

> On Feb 1, 2022, at 6:59 AM, matthias rebbe via use-livecode 
>  wrote:
> 
> Mark,
> 
> where are you saving the standalone to?
> Any chance that the target folder is on iCloud drive. E.g. Desktop or 
> Documents folder?
> 
> I had similar problems in the past when i built the standalone directly on 
> the Desktop or Documents folder which were both synchronized with iCloud 
> Drive. I just cannot remember the correct error message. Sometimes the build 
> process was successful and sometimes it was aborted.
> I could solve this to select a target folder outside of iCloud Drive.
> Btw. building the standalone in a Dropbox folder works w/o problems.
> 
> Matthias
> 
>> Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode 
>> :
>> 
>> Hi Panos,
>> 
>> I did not change anything between attempts, just one right after the other. 
>> I guess I was observing this in RC2 and just persisted and it seemed to work 
>> on the 2nd or 3rd attempt. For good measure I just took the same stack and 
>> was able to build and install two more times without incident so it’s 
>> definitely not a repeatable problem and as yet I have no formula or 
>> hypothesis as to what might be causing it. I’ll keep an eye on it and log 
>> any similar problems I run across. 
>> 
>> Mark
>> 
>> 
 On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode 
  wrote:
>>> 
>>> Hello Mark,
>>> 
>>> I have not seen this before. Did anything change in your stack (used a
>>> different provisioning profile or changed anything in the iOS settings) or
>>> in the iOS device until the successful 3rd attempt?
>>> 
>>> I cannot remember of anything that we changed in the 9.6.6 release cycle
>>> that could have caused this behavior.
>>> 
>>> Kind regards,
>>> Panos
>>> 
>>> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>> 
 I just wanted to flag this issue. I am currently using the new release
 version of 9.6.6 although I did have similar problems with RC2 as well.
 This morning I took a stack I had previously built and successfully
 installed (using Development/Test Target -> iPhone) and tried installing
 it. The first time the app went through what appeared to be all the build
 steps but did not install the app. The 2nd time it went through all of the
 steps and then reported “Unknown Error” and the 3rd time it built and
 installed the app correctly. I’ve not noticed behaviour like this in
 previous versions. At the moment I have no hypothesis about what might be
 going on.
 
 Mark
 
 
 ___
 use-livecode mailing list
 use-livecode@lists.runrev.com
 Please visit this url to subscribe, unsubscribe and manage your
 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
>>> ___
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>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your 
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> 
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>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
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> 
> 
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> preferences:
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Re: 9.6.6 build errors

2022-02-01 Thread matthias rebbe via use-livecode
Mark,

where are you saving the standalone to?
Any chance that the target folder is on iCloud drive. E.g. Desktop or Documents 
folder?

I had similar problems in the past when i built the standalone directly on the 
Desktop or Documents folder which were both synchronized with iCloud Drive. I 
just cannot remember the correct error message. Sometimes the build process was 
successful and sometimes it was aborted.
I could solve this to select a target folder outside of iCloud Drive.
Btw. building the standalone in a Dropbox folder works w/o problems.

Matthias

> Am 01.02.2022 um 11:47 schrieb Mark Smith via use-livecode 
> :
> 
> Hi Panos,
> 
> I did not change anything between attempts, just one right after the other. I 
> guess I was observing this in RC2 and just persisted and it seemed to work on 
> the 2nd or 3rd attempt. For good measure I just took the same stack and was 
> able to build and install two more times without incident so it’s definitely 
> not a repeatable problem and as yet I have no formula or hypothesis as to 
> what might be causing it. I’ll keep an eye on it and log any similar problems 
> I run across. 
> 
> Mark
> 
> 
>> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode 
>>  wrote:
>> 
>> Hello Mark,
>> 
>> I have not seen this before. Did anything change in your stack (used a
>> different provisioning profile or changed anything in the iOS settings) or
>> in the iOS device until the successful 3rd attempt?
>> 
>> I cannot remember of anything that we changed in the 9.6.6 release cycle
>> that could have caused this behavior.
>> 
>> Kind regards,
>> Panos
>> 
>> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> I just wanted to flag this issue. I am currently using the new release
>>> version of 9.6.6 although I did have similar problems with RC2 as well.
>>> This morning I took a stack I had previously built and successfully
>>> installed (using Development/Test Target -> iPhone) and tried installing
>>> it. The first time the app went through what appeared to be all the build
>>> steps but did not install the app. The 2nd time it went through all of the
>>> steps and then reported “Unknown Error” and the 3rd time it built and
>>> installed the app correctly. I’ve not noticed behaviour like this in
>>> previous versions. At the moment I have no hypothesis about what might be
>>> going on.
>>> 
>>> Mark
>>> 
>>> 
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>>> 
>> ___
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>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
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> preferences:
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Re: 9.6.6 build errors

2022-02-01 Thread Mark Smith via use-livecode
Hi Panos,

I did not change anything between attempts, just one right after the other. I 
guess I was observing this in RC2 and just persisted and it seemed to work on 
the 2nd or 3rd attempt. For good measure I just took the same stack and was 
able to build and install two more times without incident so it’s definitely 
not a repeatable problem and as yet I have no formula or hypothesis as to what 
might be causing it. I’ll keep an eye on it and log any similar problems I run 
across. 

Mark


> On Feb 1, 2022, at 10:23 AM, panagiotis m via use-livecode 
>  wrote:
> 
> Hello Mark,
> 
> I have not seen this before. Did anything change in your stack (used a
> different provisioning profile or changed anything in the iOS settings) or
> in the iOS device until the successful 3rd attempt?
> 
> I cannot remember of anything that we changed in the 9.6.6 release cycle
> that could have caused this behavior.
> 
> Kind regards,
> Panos
> 
> On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> 
>> I just wanted to flag this issue. I am currently using the new release
>> version of 9.6.6 although I did have similar problems with RC2 as well.
>> This morning I took a stack I had previously built and successfully
>> installed (using Development/Test Target -> iPhone) and tried installing
>> it. The first time the app went through what appeared to be all the build
>> steps but did not install the app. The 2nd time it went through all of the
>> steps and then reported “Unknown Error” and the 3rd time it built and
>> installed the app correctly. I’ve not noticed behaviour like this in
>> previous versions. At the moment I have no hypothesis about what might be
>> going on.
>> 
>> Mark
>> 
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
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Re: 9.6.6 build errors

2022-02-01 Thread panagiotis m via use-livecode
Hello Mark,

I have not seen this before. Did anything change in your stack (used a
different provisioning profile or changed anything in the iOS settings) or
in the iOS device until the successful 3rd attempt?

I cannot remember of anything that we changed in the 9.6.6 release cycle
that could have caused this behavior.

Kind regards,
Panos

On Tue, 1 Feb 2022 at 12:14, Mark Smith via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I just wanted to flag this issue. I am currently using the new release
> version of 9.6.6 although I did have similar problems with RC2 as well.
> This morning I took a stack I had previously built and successfully
> installed (using Development/Test Target -> iPhone) and tried installing
> it. The first time the app went through what appeared to be all the build
> steps but did not install the app. The 2nd time it went through all of the
> steps and then reported “Unknown Error” and the 3rd time it built and
> installed the app correctly. I’ve not noticed behaviour like this in
> previous versions. At the moment I have no hypothesis about what might be
> going on.
>
> Mark
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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9.6.6 build errors

2022-02-01 Thread Mark Smith via use-livecode
I just wanted to flag this issue. I am currently using the new release version 
of 9.6.6 although I did have similar problems with RC2 as well. This morning I 
took a stack I had previously built and successfully installed (using 
Development/Test Target -> iPhone) and tried installing it. The first time the 
app went through what appeared to be all the build steps but did not install 
the app. The 2nd time it went through all of the steps and then reported 
“Unknown Error” and the 3rd time it built and installed the app correctly. I’ve 
not noticed behaviour like this in previous versions. At the moment I have no 
hypothesis about what might be going on. 

Mark


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