Re: "Silly" fun for the weekend
On 07/14/2017 11:01 PM, Scott Rossi via use-livecode wrote: Mark, Monument Valley isn’t Apple, it's Ustwo Games. Blame them :-) Scott- yeah, I get that. But the fact is that Apple managed to get UsTwo to give them an exclusive so they could announce the new game with the new iStuff announcements and thumb their nose at Google. So I can still throw shade on Apple for this. If MV2 isn’t in the Play Store yet, have you gotten ahold of the add-ons for MV1? Forgotten Shores and Ida’s (RED) Dream? Definitely worth purchasing, IMO. Yep - been through all of those. And as soon as I did I said I'd buy whatever UsTwo came out with. Brilliant. Now I'm sitting here with money in hand anxiously waiting for the gates to open. -- Mark Wieder ahsoftw...@gmail.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
Got you beat, 319 seconds. Richmond, you need to set the navigationArrows to false (and hopefully back to the user setting after the game.) I had other stacks open and the up arrow key kept popping them to the front. That caused script errors about how it couldn't find object "ant". Even so, it was fun and cute. I think your kids will love it. :) On 7/14/17 2:35 PM, Sannyasin Brahmanathaswami via use-livecode wrote: I'm not bored or at loose ends.. but looking for game models, this 60+ couldn't stop. got all 7 raisins, out in 349 secs… you could speed it up a lot! How would we (how do "they") implement the movement of a player on screen (in this case, the ant) on mobile? Silly fun was in fact addictive. I don' t think I could have stopped if I had wanted to. I can use this! On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via use-livecode" wrote: Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: >Anyone who is bored/at a loose end/slightly bonkers >can fool around with my "exam" for my kids: > >http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 > >Would be glad of feedback. > >Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
Mark, Monument Valley isn’t Apple, it's Ustwo Games. Blame them :-) If MV2 isn’t in the Play Store yet, have you gotten ahold of the add-ons for MV1? Forgotten Shores and Ida’s (RED) Dream? Definitely worth purchasing, IMO. Generally, people seem to be complaining that the challenge in the new version is lower than v1. But there are some new mechanics to be played, there are some touching moments between the new characters, and the splitting of story between the characters is quite creative. The best description I ever read of the game: “Monument Valley isn't a game, it’s an experience.” It won an Apple Design Award for good reason. Scott Rossi Creative Director Tactile Media, UX/UI Design > On Jul 14, 2017, at 7:16 PM, Mark Wieder via use-livecode > wrote: > > On 07/14/2017 06:53 PM, Sannyasin Brahmanathaswami via use-livecode wrote: > >> Monument Valley just released their latest. > > But not for Android yet. > ...damn you, Apple... > > -- > Mark Wieder > ahsoftw...@gmail.com > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
On 07/14/2017 06:53 PM, Sannyasin Brahmanathaswami via use-livecode wrote: Monument Valley just released their latest. But not for Android yet. ...damn you, Apple... -- Mark Wieder ahsoftw...@gmail.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
confirmed, I just re-downloaded again Monument Valley 1, that's exactly how they make "little alice" (or whatever her name is) move around the castle walkways. tap and she goes there (if she can) So I guess the algorithm would be 1) when you tap on a place on the maze that in fact the little girl can get to… 2) you have a path stored 3) you move the player along the path to the point of the last tap. But we need more all paths thru out the maze would have to be present. But that's almost too easy… you could spot an apple off in the corner, scan the maze and see that it's reachable, then all you do it click on the apple and the player would move through… Monument valley solves this by setting up barriers; then you not only move Alice along.. you have to change the scene to provide the right "gangway" for her to get upstairs and then out that's the actual challenge… using that model without all the added barriers may not work, with out their million dollar budget we would never get it done. OK back to Mike's idea: we just emulate a game control d-pad on screen… custom control group. draggable If you need to get it out of the way 4 triangles with a pause button in the center. yep that would work… and another option laid out horizontally. users will recognize it like any audio movie controller, takes less space left up pause downright <^ = _ > where my chars above are small player control icons with no labels. But d-Pad might be easier reached with the thumb if he is holding her phone in the same hand at the same time. On 7/14/17, 10:20 AM, "use-livecode on behalf of J. Landman Gay via use-livecode" wrote: I've also seen mobile games where just touching the screen moves the avatar to that position. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
1) We just dress up the screen with some incredible artwork (of which we have tons) 2) instead of picking up food, you hit on "surprises" which make a sound or say something and then give you a teaser question like What is the difference between "empirical" and "metaphysical" __ 1) none really __ 2) It's all in your mind one way or the other __ 3) These silly nit picky points have nothing to do with unconditional love when the person choose # 3 they get to move on thru the maze.. i.e. turn it into super fun "edutainment" just how to move the player along… Monument Valley just released their latest. That *entire* app is based on this maze model at least $ ½ million in graphic arts and CGI programming Except that you come out dumber than you went in Because your brain shuts down for the duration… But the graphics are awesome BR On 7/14/17, 10:11 AM, "use-livecode on behalf of Richmond Mathewson via use-livecode" wrote: Please do feel free to use this, I'm glad that it might be slightly more use than just an end of quickie summer course test. Best, Richmond. On 7/14/17 10:35 pm, Sannyasin Brahmanathaswami via use-livecode wrote: >I'm not bored or at loose ends.. but looking for game models, this 60+ couldn't stop. got all 7 raisins, out in 349 secs… you could speed it up a lot! > >How would we (how do "they") implement the movement of a player on screen (in this case, the ant) on mobile? > >Silly fun was in fact addictive. I don' t think I could have stopped if I had wanted to. I can use this! > > > >On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via use-livecode" wrote: > > Heres my take. > https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
On 7/14/17 2:59 PM, Mike Bonner via use-livecode wrote: A standard on mobile for this sort of thing seems to be a simulated d-pad type control. Though using the accelerometers isn't difficult and could make it a real challenge when trying not to touch walls. I've also seen mobile games where just touching the screen moves the avatar to that position. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
Please do feel free to use this, I'm glad that it might be slightly more use than just an end of quickie summer course test. Best, Richmond. On 7/14/17 10:35 pm, Sannyasin Brahmanathaswami via use-livecode wrote: I'm not bored or at loose ends.. but looking for game models, this 60+ couldn't stop. got all 7 raisins, out in 349 secs… you could speed it up a lot! How would we (how do "they") implement the movement of a player on screen (in this case, the ant) on mobile? Silly fun was in fact addictive. I don' t think I could have stopped if I had wanted to. I can use this! On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via use-livecode" wrote: Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: >Anyone who is bored/at a loose end/slightly bonkers >can fool around with my "exam" for my kids: > >http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 > >Would be glad of feedback. > >Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
A standard on mobile for this sort of thing seems to be a simulated d-pad type control. Though using the accelerometers isn't difficult and could make it a real challenge when trying not to touch walls. (perhaps change things so that wall touches are ok, but there are holes to avoid like a marble maze game) I keep hoping someone will implement box2d, but that will probably (hopefully) happen once we reach 10. On Fri, Jul 14, 2017 at 1:35 PM, Sannyasin Brahmanathaswami via use-livecode wrote: > I'm not bored or at loose ends.. but looking for game models, this 60+ > couldn't stop. got all 7 raisins, out in 349 secs… you could speed it up a > lot! > > How would we (how do "they") implement the movement of a player on screen > (in this case, the ant) on mobile? > > Silly fun was in fact addictive. I don' t think I could have stopped if I > had wanted to. I can use this! > > > > On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via > use-livecode" use-livecode@lists.runrev.com> wrote: > > Heres my take. > https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 > > On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < > use-livecode@lists.runrev.com> wrote: > > >Anyone who is bored/at a loose end/slightly bonkers > >can fool around with my "exam" for my kids: > > > >http://forums.livecode.com/viewtopic.php?f=22&t=29498&p= > 155915#p155915 > > > >Would be glad of feedback. > > > >Richmond. > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
On Fri, Jul 14, 2017 at 10:59 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: > You are a lot kinder than me; when my "ant" bashed into a wall > I sent it all the way back to the start and took away its points > and made the food items reappear. > > I've somehow managed to overcome my inclination to write a genetic algorithm to evolve the ant that can do this optimally . . . I'm just too far behind on my main project, and even further on my game . .. -- Dr. Richard E. Hawkins, Esq. (702) 508-8462 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
I'm not bored or at loose ends.. but looking for game models, this 60+ couldn't stop. got all 7 raisins, out in 349 secs… you could speed it up a lot! How would we (how do "they") implement the movement of a player on screen (in this case, the ant) on mobile? Silly fun was in fact addictive. I don' t think I could have stopped if I had wanted to. I can use this! On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via use-livecode" wrote: Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: >Anyone who is bored/at a loose end/slightly bonkers >can fool around with my "exam" for my kids: > >http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 > >Would be glad of feedback. > >Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
You are a lot kinder than me; when my "ant" bashed into a wall I sent it all the way back to the start and took away its points and made the food items reappear. Richmond. On 7/14/17 8:01 pm, Mike Bonner via use-livecode wrote: Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: Anyone who is bored/at a loose end/slightly bonkers can fool around with my "exam" for my kids: http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 Would be glad of feedback. Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
Why not post it to the Forum? R. On 7/14/17 8:01 pm, Mike Bonner via use-livecode wrote: Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: Anyone who is bored/at a loose end/slightly bonkers can fool around with my "exam" for my kids: http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 Would be glad of feedback. Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: "Silly" fun for the weekend
Heres my take. https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0 On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode < use-livecode@lists.runrev.com> wrote: > Anyone who is bored/at a loose end/slightly bonkers > can fool around with my "exam" for my kids: > > http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 > > Would be glad of feedback. > > Richmond. > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
"Silly" fun for the weekend
Anyone who is bored/at a loose end/slightly bonkers can fool around with my "exam" for my kids: http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915 Would be glad of feedback. Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode