Re: iOS plist concern from Apple

2017-04-14 Thread panagiotis merakos via use-livecode
Hi Randy, Just adding the custom font file in the Copy Files will work, but you might see a long delay on app startup. This is because iOS looks for the PostScript name of the font. The "Font Mapping File" box is needed for providing a mapping of the font name to its actual PostScript name (as

Re: iOS plist concern from Apple

2017-04-14 Thread Randy Hengst via use-livecode
Thank you, Panos. I hadn't seen that thread… but, another thought. Since I’ve included a font for the first time, I’ve been looking at that as a possible issue. I included the font in the app using the Copy Files pane of the Settings. Is there something I was supposed to reference in the

Re: iOS plist concern from Apple

2017-04-14 Thread panagiotis merakos via use-livecode
Hi Randy, See this thread: http://forums.livecode.com/viewtopic.php?f=49=153346#p153346 This ("perBinaryResults") does not sound like a name for a plist key. Best, Panos -- On Fri, Apr 14, 2017 at 3:42 PM, Randy Hengst via use-livecode < use-livecode@lists.runrev.com> wrote: > Hi All, > >

iOS plist concern from Apple

2017-04-14 Thread Randy Hengst via use-livecode
Hi All, I’ve just received an email from apple that indicated a plist problem: ”We are reaching out to you because we were unable to process your latest build uploads due to bad binaries. Specifically, your plists had an empty perBinaryResults key" When I open the plist from the build, I don’t