Hi Rick,
I was trying to find information on Arcade Engine 2.x
for Revolution and all the references on the website
talk about the Animation Engine are these indeed the
same animal and is that what I want to order?
It is the same animal. A squirrel actually. :-)
Also has anyone on this list
Jan wrote:
Nevertheless, if you read this, Malte, it would really
put the frosting on the cake if I didn't have to think
at all and could just move stuff around ;-)
Patience young grasshopper. ;-) :-X
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Congrats Malte,
In this article, the author writes a piece on building your own game
company and on the topic of GFX engines he quotes Arcade Engine as a
good 2D engine :-)
I was reading that article after finding it on digg, it's nice to be
surprised with quotes from good products made
engines he quotes Arcade
Engine as a good 2D engine :-)
I was reading that article after finding it on digg, it's nice to
be surprised with quotes from good products made by good friends
Cheers
andre
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use
Hi Andre!
Thanks for pointing me to that article. Now I am a bit stunned. :-)
Hope to see you on Malta this year!
All the best,
Malte
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Runtime Revolution Ships Arcade Engine 2.0
NEW ISOMETRIC AND MOTION EFFECTS FOR ARCADE, SIMULATIONS
March 17, 2006. Edinburgh, Scotland. Runtime Revolution Ltd, the leader in
multi-platform rich media and application development tools, and Derbrill
Software, announce a major upgrade to Arcade
I need activate a Arcade Enigne for revolution,
Help me
Denis
- Original Message -
From: Todd Geist [EMAIL PROTECTED]
To: use-revolution@lists.runrev.com
Sent: Wednesday, October 12, 2005 10:08 PM
Subject: Re: Image woes...
Still having problems
On 10/12/05 4:59 AM, Klaus Major
Hello Dom,
That's an excellent idea (to register to the education list). We need
more of you educators there.
About your problems. I guess that you mean you tried to fill the form
there:
http://lists.runrev.com/mailman/listinfo/education-revolution
And this didn't get your registered.
Marielle Lange [EMAIL PROTECTED] wrote:
Il y qqes liens dans le revolution-education wiki vers du code pour
détection de collision / A few links on code for collision détection at:
http://revolution.lexicall.org/wiki/tiki-index.php?
page=TechniquesGamesPhysics
Not really related, the
Malte Brill [EMAIL PROTECTED] wrote:
je croix ce que ArcadeEngine est un assistant idéal pour ce projet.
J'ai vu une stack qui demonstrée une approche de réaliser conduire une
voiture. Si nécessaire, tu trouve support au l'usage dans le forum.
(En anglais, parce que mon francais est trés
Hello Dom,
Sur ceci:
Le problème étant que les autres icones, euh, voitures, conduisent
soit
bien trop lentement, soit bien trop mal ;-
D'ou collision (et détecter la collision par script) et pénalité.
Il ne faut pas quitter la route, non plus ; mais celle-ci est toute
droite !
Il y qqes
Hi Marielle and Dom. (I switch to english only mode, because my french
is not good enough)
http://revolution.lexicall.org/wiki/tiki-index.php?
page=TechniquesGamesPhysics
A very interesting read. :-)
In arcadeEngine, besides other functions, you have access to the
following
I have a couple of textbooks and I have created Runtime Rev arcade games
to go with them. I just make them simple with fish jumping around and
things like that by hiding and showing buttons and graphics -- that sort
of thing. Very labor intensive.
Is this Arcade Engine a good buy for me? I'd like
!
Is this Arcade Engine a good buy for me? I'd like to make something
that
has a more modern look than my 80-90s-looking games. I have Rev 2.1
studio. There isn't much info on the RunRev page. Anyone know anything
about how it would be to create (royalty free) standalones for
distribution with Arcade Engine
Recently, Thomas Cole wrote:
Is this Arcade Engine a good buy for me? I'd like to make something that
has a more modern look than my 80-90s-looking games. I have Rev 2.1
studio. There isn't much info on the RunRev page. Anyone know anything
about how it would be to create (royalty free
Remember that Malte will answer any questions you can imagine about the
Arcade Engine on Sunday 19.30 CET in ChatRev.
get your copy at http://chatrev.bjoernke.com
The time for the chatrev in seconds is: 1121621400
Put this into your message box to get your local time:
convert 1121621400
Dear list members,
We have some exciting news for you tonight - two brand new revSelect
products. Each has limited time special introductory pricing!
The eagerly anticipated Quartam Reports by our community's esteemed Jan
Schenkel (from Quartam Software) is available now.
Quartam Reports is
I fells like christmas :-D
Cheers
andre
On Jul 14, 2005, at 5:44 PM, Heather Nagey wrote:
Dear list members,
We have some exciting news for you tonight - two brand new revSelect
products. Each has limited time special introductory pricing!
The eagerly anticipated Quartam Reports by
Heather Nagey wrote:
Quartam Reports is the report generator you've been waiting for. If you
need to layout and print anything from labels to sales reports, or you
just want to view collated information onscreen, this package is for
you. Easy to use for simple tasks, but with professional power
On 7/14/05 3:44 PM, Heather Nagey [EMAIL PROTECTED] wrote:
The eagerly anticipated Quartam Reports by our community's esteemed Jan
Schenkel (from Quartam Software) is available now.
Not only that, but the excellent Malte Brill (from Debrill Multimedia)
is releasing ArcadeEngine.
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