I have just discovered a quick way to run up an animated GIF from an image
sequence (rather than plonking every frame in place and getting w*'s
(err . . . wrist) cramp doing it:
Get a copy of GIMP:
http://www.gimp.org/ [Mac,Win,Lin ]
and:
use Quicktime () to export a series of
Animated gifs are terrible for anything with much resolution.
256 colors, indexed.
Animated gifs are good for logos and block images but not gradients. And
they still stall in Rev if anything else is going on.
Compuserve invented and owned the patents on the .gif format up until a few
years ago.
ImageJ:
http://rsb.info.nih.gov/ij/
Cross-platform, Java
allows one to make animated PNGs
this:
http://sourceforge.net/projects/giftoapngconver/ also Java-based (Win,Lin)
converts animated GIFs into APNGs (although that is fairly silly as you
will keep the 256 colour limit in the
Le 16 sept. 09 à 21:18, stephen barncard a écrit :
Animated gifs are terrible for anything with much resolution.
256 colors, indexed.
Animated gifs are good for logos and block images but not
gradients. And
they still stall in Rev if anything else is going on.
Compuserve invented and
MNG is an animated image file format, however
it appears to have even less support than APNG and files
are significantly bigger:
http://www.libmng.com/download.html?cat=3
in theory it sound lovely (transparent jpegs and so on):
http://www.libpng.org/pub/mng/
MNGZILLA; 'an open source project