What is the procedure to follow if we want to help (donate) ?
Bon souvenir de Paris
René
Le 5 juin 2010 à 19:01, Lynn Fredricks a écrit :
Development would only start after the donation account reaches a reasonable
level of confirmed donations (it will get spelled out in the next few
weeks).
What is the procedure to follow if we want to help (donate) ?
Bon souvenir de Paris
René
Le 5 juin 2010 à 19:01, Lynn Fredricks a écrit :
Development would only start after the donation account reaches a
reasonable level of confirmed donations (it will get spelled out in
the next
There was some discussion about Using BASS as an audio plugin a short while ago.
Several other audio solutions were also mentioned.
Does anyone now if some sort of communication has taken place about getting a
plugin or wrapper produced so something more sophisticated for audio can be
done
I did not get any feedback from the bass guys yet. Maybe somebody else was more
lucky?
Cheers,
Malte___
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On Jun 5, 2010, at 11:21 AM, Malte Pfaff-Brill wrote:
I did not get any feedback from the bass guys yet. Maybe somebody else was
more lucky?
According to the BASS forum an iPhone version has been released.
There have been quite a lot of requests for the iPhone version recently, so
it's
There was some discussion about Using BASS as an audio plugin
a short while ago.
Several other audio solutions were also mentioned.
Does anyone now if some sort of communication has taken place
about getting a plugin or wrapper produced so something more
sophisticated for audio can be
Is RTAS Pro Tools compatible only ?
If yes, it is not a good standard.
VST is best...
René
Le 20 mai 2010 à 20:19, stephen barncard a écrit :
I would humbly suggest that RTAS be the standard for plugins
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I was humbly stupid in my assumptions about RTAS. I should read more
before I speak.
The DAW world is littered with proprietary and security stumbling blocks
similar to what we've encountered with Apple and the iPhone.
A list of plugin formats is here (with definition links ):
Some application VST compatible :
Ableton Live
Audacity
ACID Pro
Ardour 2
Cubase
energyXT
Fruityloops (FL Studio)
Jeskola Buzz (Polac VST loader)
Logic Pro
WaveLab
MadTracker
It is good for me Logic Pro and it is not bad for Windows users
René
Le 23 mai 2010 à 19:47, stephen barncard a écrit :
-an-Audio-Plugin-Created-was-RE-audio-Call-for-anupdated-enhanced-quicktime-audio-library-ora-tp2226630p2227432.html
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Thanks for sharing. Looks like important piece of news. Looks great!! Had a
look at the apps that use it, and at the forum. Next step is to download and
test. If that ever works fine on mac and windows, whouaou! That is indeed
what we need.
I'll look into it and dig the use of c libraries in
BASS has been around quite a while. Started as a mod playing library (the stuff
you could hear on your amigas and ataris back in the day). It would be a very
good candidate, however, their licensing model might be in the way:
[quote]
BASS is free for non-commercial use. If you are a
I saw no wrong on the licensing. I like their attitude, their pricing model.
Pretty reasonable, even cheap, if one would ask me. Look, this stuff is used
for professional applications, is not easy to write, and the authors deserve
payment. And they are not charging royalties. How could one expect
I saw no wrong on the licensing.
Me neither, Just that we can not take it and wrap an external around it (or get
it done to be more precise) for general release to us revers. Each rever would
have to have their own license / it must be licensed on a per project base, or
for a site, so we can
I've been following this thread and am very excited about the
possibility of more audio functionality from within Rev. I am
continually in need for these kinds of tools (mostly audio but also
midi.) Here's my wishlist:
- Play a sound file at a different speeds without changing pitch,
Again I stress that if we try to put too much 'stuff' into this library
(read: special effects) that it will distract from getting a solid
foundation for us to build on. Rather than insisting on the inclusion of
arbitrary, possibly lower-quality reverbs and time stretchers, I would
rather see an
Surfing, I found this just now:
http://www.un4seen.com/
It looks like it's exactly what we've been talking about. Is it real?
sqb
On 20 May 2010 11:19, stephen barncard stephenrevoluti...@barncard.comwrote:
Again I stress that if we try to put too much 'stuff' into this library
(read:
Thanks all for your contributions. I propose to set up somewhere a wiki page
so that all interested parties can append a specification document with
suggestions, reactions and so on.. ??
It sounds a good idea to set the boundaries between several levels of
librairies and raw some specifications
Hello Robert,
Le 18 mai 2010 à 11:54, Robert Mann a écrit :
f6 - Command PlayMidiChord(parameters : dito PlayMidiNote with pitch =
array of notes)
or chord name? (robert M)
Chord name is possibly a good thing, but it is better to have possibilities to
contruct chords with a list of
Hi all,
f6 - Command PlayMidiChord(parameters : dito PlayMidiNote
with pitch
= array of notes) or chord name? (robert M)
We need to get something off our plate first but, I wonder if MIDI is
necessarily something to bundle in with everything else. Im sure we'd be
looking at some
Indeed the Midi functions are specific and can be a separate library ...
Bon souvenir de Paris
René
Le 18 mai 2010 à 16:23, Lynn Fredricks a écrit :
Hi all,
f6 - Command PlayMidiChord(parameters : dito PlayMidiNote
with pitch
= array of notes) or chord name? (robert M)
We need to get
I think the below should be added to Set1 - BASIC AUDIO trim functions
*f16 - load, save and play audio from a variable*
Imagine an array with sounds!
Echo/Reverb, IMHO, is hard to do well and be efficient at the same time.
Most likely would be cheesy anyway, and this should be saved for
Hi all,
I am very interested in your requests, myself repeatedly
mentioned the lack of Runrev about Audio.
We have engineers that could create audio externals. It's the sort of thing
though we don't have immediate need for internally though. We could do
something using a platform like
Hello Lynn,
The basic Midi function could be (by example, :
1. Command PlayMidiNote
(midiChannel,instrument,pitch,duration,velocity,pano,vibrato,reverb) with
parameters :
midiChannel = Midi channel number
instrument = number of Midi instrument (General Midi § General Midi
Drum
1. Multiple audio streams, multichannel possibilities
2. Edit window primitives (waveform drawing, edit points)
3. Good level metering hooks
4. RTAS Plugins
5. SMPTE Library
6. Support for OGG and Flac
Building this stuff from scratch would be nuts - unless you're a great audio
code scientist -
Hi all,
Lynn Fredricks-2 wrote:
We have engineers that could create audio externals. It's the sort of
thing
though we don't have immediate need for internally though. We could do
something using a platform like kickstarter to do it. The question would
be,
what features and how much?
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