Hi Thierry,
I also would expect that to work, and it has bitten me sometimes
already. However, to code around it use a do statement:
repeat with x=1 to 3
do put empty into myvarx
end repeat
Hope that helps,
Malte
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Hi Rick,
I was trying to find information on Arcade Engine 2.x
for Revolution and all the references on the website
talk about the Animation Engine are these indeed the
same animal and is that what I want to order?
It is the same animal. A squirrel actually. :-)
Also has anyone on this list
Way cool Jan!
I was very impressed when I saw it on Malta. Can´t wait to get me a
copy.
All the best,
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Jan wrote:
Nevertheless, if you read this, Malte, it would really
put the frosting on the cake if I didn't have to think
at all and could just move stuff around ;-)
Patience young grasshopper. ;-) :-X
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As far as I recall it was in Medias fact sheet, that it isn't
possible to have palette stacks.
See:
http://www.runrev.com/section/features.php
So, no bug, but design decision.
All the best,
Malte
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Hi Steve,
I *think* it might be related to the start using part of your
script. If you run in standalone mode the number of allowed library
stacks is limited (If I recall correctly to 50). Try inserting stop
using stack tCatalgPage before you close the stack.
hope that helps,
Malte
Thanks Trevor!
I much prefer this method of bug squashing to hunting through code :-)
Hehe, me too. Actually the day I had the idea for that game was a day
filled with severe bughunting in some code. Glad you and your kid
like the game.
All the best,
Malte
Bill wrote:
That is a good catch; but shouldn't Rev throw an error message
instead of locking up?
I am not completely sure if it really is the problem. Normally I
would expect a stack to automatically be put out of use, once purged,
so my suggestion is really a shot in the dark.
Hi Viktoras,
You wrote:
Well I made my purchase in February this
year, and from advertiser of Arcade engine on the Revolution web
site I
understood that 3D support is not a problem. But this was not the
whole
truth about 3D in Rev...
The arcadeEngine page clearly talks wireframe
Hi all,
You might already have read this in the current newsletter.
As promised on Malta, I made the Win and Mac Os X standalone version
of my coding competition entry available for free. The game bugAboo
is available for download through RunRevs Website:
Hi Paolo,
please considder voting for this bug
http://support.runrev.com/bugdatabase/show_bug.cgi?id=3921
and maybe post here:
http://forums.runrev.com/phpBB2/viewtopic.php?t=392
All the best,
Malte
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Hi all,
I am looking for a way to reliably detect the Systemlanguage cross
platform. I can not come up with an easy way to do this from within rev.
What I am using now to detect german:
set the useSystemDate to true
if Donnerstag is among the lines of the weekdaynames then
-- it is
Thanks for your input!
I hope I can cook up something with Daves and Scotts solutions.
Trevors stack returned de on my iMac, regardles of the chosen
language. Maybe it might be a good idea to add in $U3_ENV_LANGUAGE if
run from a u3 drive. Will it be enough to get $lang on linux? Have no
Hi Andre,
did you remove the stack from memory before reopening? Check the
destroyStack property of the stack. If it is false it will remain in
memory when closed.
I suppose I have got a wrong inadvertent setting somewhere ??
All the best,
Malte
Hi Mark,
check your Preferences on the script editor pane. Disable variable
checking by default Even if the checkbox appears unchecked, check it
once, then uncheck it again. This setting is not the same as setting
the explicit vars. This issue came up on the list a few weeks back. I
Hi all,
in case you missed the great Tutorial by Neale Monks published in
MacFormat UK Issue 174 October 2006, here is a link to a PDF version.
http://www.runrev.com/newsletter/october/issue11/MAC174.tut_frog.pdf
In this tutorial, Neale builds a version of the classic frogger
game in a
Hi Bill,
Makes me wish I had the MacFormat DVD :) Do you know if the
tutorial/stack
available anywhere online?
I have the DVD. So if anyone wants the files just mail me off list.
All the best,
Malte
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Hi David,
check your preferences. Maybe you accidently checked Variable
checking by default in the script editor pane? Prefs are preserved
cross versions since 2.7.x so this might be the cause. This setting
is not exactly the same as setting the explicit vars. You might want
to check
Hi klaus,
works here. But If I recall correctly it really needs a video source
attached. (can´t test on the iMac, as it has the iSight built in).
This is on the INTEL iMac. No way to test it on PPC at the moment.
All the best,
Malte
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Does NOT work with the built-in iSight???
It DOES work. But you can not switch the built in iSight off, so I can not test
a no hardware attached scenario. :-)
All the best,
Malte
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Hi all,
I´m playing a bit with XML in rev at the moment. It seems I don´t get
it from the docs. Any tuts on how to do useful things with Revs XML lib?
Example:
?xml version=1.0 encoding=UTF-8 standalone=yes?
skin
titleDefault/title
image
ID55514/ID
hi Mark,
try this:
repeat for each line thisLine in vContainer
put thisLine into tLine
put doSomeFunction(item -2 of thisLine) into item -2 of tLine
put tLine cr after tContainer
end repeat
delete char -1 of tContainer
put tContainer into vContainer
Hope that helps,
malte
Thanks Ken! That helps a lot.
All the best,
Malte
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If this behaviour is changed, it will break quite a few stacks of
mine. Not sure if it is a bug or not. I got used to it and exploit
it. :-)
So unless there's some dissenting opinion on this, I'd recommend
logging
this as a bug in Bugzilla.
All the best,
Malte
Hi Greg,
It is true that Director has some out of the box features that makes
it easier to create things without coding. First of all the metaphor
is quite different. Director is a timeline tool, that allows
tweening. You can set Keyframes for the objects and let director
perfor the
Hi Mark,
I hope you understand that I can not share the actual code of AE
here. :-) However I can share the principle.
Calculate the smallest rectangle of intersection and compare the
maskdata in that area. basically what you need to do is take the
maskdata of both portions of the 2
Apologies if that was the case! I've just seen too many people saying
that UB apps are twice as big and assumed it was the same this time...
No need to apologize Ian, I should have worded it clearer. Ken is right though.
I meant to say it carries 2 engines. I am glad you cleared this up.:-)
Hi Steve,
If the Universal version will work both on Intel Mac
computers as well as non-Intel Mac OS X computers, what would be
the advantage
of including the Power PC only or Intel only versions when
distributing
one's application, since the Universal version would seem to work
on both
Hi all and specialy german users.
The german revolutionboard has been hacked. It will take a while
until we have it up again, as we need to check how much data was lost
and how we can restore it. I´ll update you as soon as possible.
Hallo Liebe Nutzer des deutschen Revolutionboards. Leider
All back to normal now. :-)
The forum is accessable again. Thanks Sascha.
Alles wieder o.k.
Das Forum ist wieder wir gewohnt zu erreichen. Vielen Dank Sascha.
link http://www.revolutionboard.de
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I, too, want to WRITE to a specific folder on U3 drive (not a default
documents directory). Let us know if you learn anything.
Hi all (and specially Chipp),
here is what I found with help from the mothership (thanks Marcus)
on mouseUp
put $U3_APP_DATA_PATH into tPath
replace \ with / in
Hi all,
I thought I´ll give the u3 thingy a shot today, so I got me a small u3
drive. Now I wonder: Where should my app store its data? Where would
preferences usually go? I already looked at the globals and checked the
paths in there. I recall vaguely that I have seen a post on this a while
Hi all,
I am very happy to make myself a birthday present today. As I turned
33 I thought it was about time for a 3rd ArcadeEngine Showcase. So I
took the time yesterday and here we are. :-)
You can download the standalone apps for Mac and Win on the revselect
pages:
HI Liam,
the problem with your original script was that repeat for each works
different from ordinary repeat loops. Repeat for each uses an
indexvariable that is read only (tLine in your case). tLine is not a
numeric reference to a line, but the contents of that line, so your
script
Hi Scott,
I would recommend a timed script and checking the keysDown. This
would allow for multiple directions at the same time, if desired.
A stack with two buttons (1 of them is called myMovingButton)
Script of the first button:
on mouseUp
set the navigationArrows to false
set the
Thanks for the kind words. :-) I am happy the experiment worked to
some sort, and I can think of ways to make thiswork a bit better. The
version I´v uploaded has some glitches, when scrolling slowly which
could be coded around, and maybe it could be sped up.
If I find the time I play a bit
iMac:
2.6: 4294967295
2.7.2: 1
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Hi all,
there was some discussion about side scroller games recently. Today
was way too hot to do something serious, so I played with parallax
scrollers a bit. Here is what I have come up with. Quick and dirty.
From your Messagebox:
go stack URL http://www.derbrill.com/aforest.rev;
(half
Chipp wrote:
If you don't need the alpha channel of PNGs, I suggest always using
JPGs.
And if you need the alpha channel and work with a graphic app that
can use Photoshop plugins try superpng, which can embed the correct
gamma settings into the png files. I used to work with it a lot
Hi Chipp,
I tested it again and it seems it doesn´t work. Seems I have a
screwed up memory at the moment. I know I had it working when
exporting from my OS 9 machine which is dead now I´m afraid. I recall
that I had a jpeg with embedded color profile in the back instead of
a card
Very nice!
Many thanks for these.
All the best,
Malte
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Hi Victoras,
If not, possibly arcade engine is the only way to go, as it is
quite difficult to find even a description of 3D formats used by
quicktime.
The 3D support in AE is very basic until now. What you can do is
display wireframe models made from pointlists.
eg:
0,0,0
50,0,0
Hi Viktoras
I wonder again what sort of 3D engine they use to create games like
Alida?
Those are pre rendered images. Any 3d program will do to create
those. Images are rendered beforehand and then imported into Rev. Rev
is used as glue and to add interactivity.
All the best,
Malte
Hi Greg,
what exactly do you wish to see? There are quite a bunch of folks
that write tutorials from time to time and try to make tools that
make life for non programmers easier. ;-)
If you want to build multimedia apps you might be interested into
looking at my free eBook for a start.
Shao wrote:
And so would having publicly accessible forums for reading..
*nod*
I really can´t see any benefit in ruling out people who might want to
be lurking for a while. One still can disable guest posts to avoid
spam attacks and motivate people to join if they have questions.
Seing
Ok,
stupid question here.
I want to be able to find out when a standalone is built from a
library stack. The library shall not be in use when the standalone is
being build. Before it actually builds the standalone it should
display a warning to the user, stop using the library and
Scott rossi wrote:
How about it Run-Rev guys? Since things have been
overhauled for 2.7, does this mean rotating images can finally get
fixed?
And perhaps slightly speed it up while you´re at it? ;-)
All the best,
Malte
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Hi!
Have you accidently checked variable checking in the preferences-
Script editor?
All the best,
Malte
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Hi Chipp,
If it also adds faster rotation (and maybe a bit smoother) than Revs
built in methods count me in for the buyers.
All the best,
Malte
Does anyone really think an image external that does the stuff
Sivakatirswami talks about is marketable?
Hi Andre!
Thanks for pointing me to that article. Now I am a bit stunned. :-)
Hope to see you on Malta this year!
All the best,
Malte
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Hi Tom,
1.8 on my intel iMac 17 by default.
All the best,
Malte
I wonder what the new Intel Macs are set to?
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Hi Bob,
you need to use newTool in a frontscript, as it is trapped (and not
passed) by the IDE. Try the following:
Create a button myButton
script:
on NewTool
beep
pass newTool
end newTool
then in the messagebox:
insert the script of button myButton into front
Hope that helps,
Hi Ton,
you can find a small demo stack on revonline in my user space:
user: Malte
stack: password generator
It might be a bit over complex, today I go with a simpler approach,
but it might help to get you started.
All the best,
Malte
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Thanks for your input Alex and Jaqueline
Using a 2.5 engine didn´t fix the problem. And while my provider
experimented with different libs the server crashed. So far no go. :-(
I really appreciate the guys at huynh communication experimenting
with it even though it doesn´t work yet. So if
Hi all,
i think I have read this before, but cannot find it.
My provider tries to allow me to run Rev CGI on their server
(debian). Until now it fails. In the errorlog a GLIBC_2.3 is reported
to be missing. What now?
Thanks for any input.
All the best,
Malte
http://mactechnews.de/index.php?id=13008
Congrats guys and gals. :-)
All the best,
Malte
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Rob wrote:
lineInc should = the height of one line of scrolling text or objects
pageInc should = lineInc * the number of visible lines of text or
objects
Thanks rob! of course you are right. :-)
All the best,
malte
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Hi scott,
try:
startValue: 0
endValue: formattedheight of fld - height of fld - margins of fld (if
1 no scroll)
pageInc: 1
lineInc: 1
thumbSize: 1
Hope that helps,
Malte
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Hi Mark,
I just added a comment, as the first one deals with my favourite
Revolution use. Multimedia. :-)
Thanks for the link,
Malte
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Hi Alex,
lost a month? g
We had april fools day already. ;-)
All the best,
Malte
Today is March 9th - but I want it to still be a weekend, I don't want
to go back to Thursday :-)
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Hi Ian,
have you thought about dropping move alltogether and using set the loc
instead?
Assuming the name of the first button is Btn1
on mouseUp
lock screen
repeat with n = 2 to 10
clone me
set the name of it to Btnn
set the left of btn (Btnn) to the right of btn
Hi Ryno,
this is not completely thought through, but it helps to get you
started. Ideally you store original dimensions in a custom property and
use that. Also there might be cases where this fails (groups with
lockLoc set to true) that need special treatment...
If you use many controls it
Hi all,
Now that Runtime has their forums online, ArcadeEngine support forum is
moving to our new RevSelect forum here -
http://forums.runrev.com/phpBB2/viewforum.php?f=27
I am looking forward to see you there. Stay tuned for some really cool
stuff coming up.
All the best,
Malte
Linux Video
Richard wrote:
What other viable options are there for Linux?
I have been playing with Linspire a bit. As I want to check video
options out I asked Linspire support which library they are using. The
libs that ship with it seem to play a lot of files as far as I can see.
Here
Hi Mark,
here is a quicky. Make sure that the style of the grc accepts points
(e.g=curve or line)
on mouseUp
put item 1 of the loc of this cd into centerX
put item 2 of the loc of this cd into centerY
put 40 into isRadius
put 60 into spokeLength
repeat with isAngle=0 to 360 step 15
Mark Waddingham wrote:
We've noticed this here too and are looking into it. I've filed bug
3397 about it for reference.
Hi Mark,
while you´re at it, any chance of speeding up: set the angle of image
myImage to (any number that is not a multiple of 45)
That would be really cool. :-)
All
Hi Willem,
I'd like to start of with the basics, haven't build games before...
I have a few questions if you don´t mind.
Are you familiar with Transcript already?
What kind of adventures do you want to build?
What should the minimal feature set of your adventure offer?
Do you want to build
Hi Willem,
This mail is just a starter and doesn´t dive too much into technical
details and I don´t want it to get too long.
Setting up an adventure game like the one you are after in Rev requires
some thinking beforehand, that doesn´t deal too much with the
development environment, or the
Hi Paul,
I would write a keyboard listener script. This might get you started:
A stack with a field and a button:
In the buttons script:
on mouseUp
if the flag of me is empty then set the flag of me to false
set the flag of me to not the flag of me
if the flag of me then
put empty
Judy wrote;
Maybe if enough people want it, Rev will find a way to implement it.
Gotta let them know...
Count me in for the wanters and here is the reason why: If you use
multiple player objects this will work o.k. for audiofiles that are
longer than just a few seconds. If you try to play
Hi all.
It appears that the links to ArcadeEngine, the demo applications and my
free eBook are broken in RunRevs Revselect section. I just transfered
all files to my own server.
ArcadeEngine and getting started:
http://www.derbrill.com/arcadeengine/ae151trial.zip
ArcadeEngine Demo app.:
Bugzilla I mean. Just collected 25. as some of my pet bugs are gone. :-)
Thanks Runrev.
Malte, now looking for new pets...
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Thomas McGrath III wrote:
I am curious about why would you share this?
I would think that when Rev is ready to release their new info that
they would prefer to do so on their own time.
Amen Tom!
[rant]
Why not set up a revRumors yahoo group? ;-)
That would be a good place for Here Here I
Very nice app Klaus!
Now all my best wishes for marketing. :-)
All the best,
Malte
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Congrats Chip,
can´t wait to play with it after finishing the current job. Will it
also work on Linux some day in the future?
All the best,
Malte
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Hi Marielle,
first of all, I really like this and thanks for all the work you put
into it.
(Richard, Chipp, Hugh, Malte, I added mention of your stacks...)
Thanks for adding my work.
All the best,
Malte
--
ArcadeEngine - prepare to WOW your audience within minutes
Good morning Erik,
can ArcadeEngine run on Windows 98?
i looked around and found Windows
is that all inclusive?
It is. The library is completely written in Transcript and runs with
every version of Revolution = 2.1and any version of Dreamcard.
All the best,
Malte
--
ArcadeEngine -
Hi Jim,
Quicktime is greedy. The controls actually stay on top of the player,
but they don´t show anymore (screen refresh issue), unless you set the
alwaysBuffer of the player to true. (Buffer display in the inspector if
I recall correctly) Downside: the playback will slow down enormously.
Hi,
thanks for mentioning arcadeEngine Jim.
Kori, if you are getting started with Rev you might considder taking a
look at the free eBook I wrote, that deals mostly with multimedia.
Besides arcadeEngine tutorials you also find many Basics there and it
is free.
Hi Steve,
However, in Revolution 2.6.1, I can't import mpeg-4 movies that way
since the
movie title appears greyed out when trying to import it.
try switching from Quicktime movies to all files in the dialogue
box that appears. It seems it is an answer file with type dialogue box
that sets
Hi all,
I think I run into a small problem with players here. If you find the
time could you please test something for me?
create a player, set the filename of the player to an audiofile
in messagebox:
put the tracks of player 1
Returns: 1,Ton,0,2486 on a german Mac Os X.2.8
As Ton is the
Thanks sims and Klaus!
Klaus the trick is nifty. Thanks a lot,
Malte
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Hi Fritz,
The relevant part of the script in Stack A is
put myVariable into fld x
select after fld x
type numToChar(13)
have you tried numToChar(10) ?
put numToChar(13)=return -false
put numToChar(10)=return -true
All the best,
malte
Hi Rob,
check the lockLoc of the image.
All the best,
Malte
Now I have to script:
put the loc of image targetImage into imageLoc
set the height of image targetImage to x
set the width of image targetImage to trunc(x*1.5)
set the loc of image targetImage to
Hi Jeff,
While experimenting with some stacks, I have noticed that when loading
an
image into an image area, some jpeg images do not load.
How have these images been generated?
Is this supposed to happen? Is there a way of fixing this, or
detecting when
an incompatible images are loaded
Sorry Jason,
didn´t mean to call you Jeff...
ATB,
Malte, *distracted*
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I wrote:
Recipe: Create a field. Switch to Contents in the inspector, change
the text there, try switching to table.
I can´t remember if I filed a BZ on that one. I vaguely recall it, but
might be wrong.
It was bug 3180
http://support.runrev.com/bugdatabase/show_bug.cgi?id=3180
All the
Confirmed Tom.
Recipe: Create a field. Switch to Contents in the inspector, change
the text there, try switching to table.
I can´t remember if I filed a BZ on that one. I vaguely recall it, but
might be wrong.
Latest Rev, Os X.2.8
All the best,
Malte
My system seems to hang when I open
Hi Tom and all,
the repeat for each method Tom suggested won´t work, as repeat for each
doesn´t give a numerical index variable, but actually holds the value
of the char.
The for each loop could look like this, using a counter variable:
put 0 into tCounter
repeat for each char theChar in
Hi Judy,
Well, no, because nobody else using ChatRev seems to have the problem.
As far as I know most of them have cooked up their own client. I´m
using Marks.
http://www.economy-x-talk.com/chatrev.html
Maybe using another client would help. :-)
All the best,
Malte
Congrats Rev! I think things like this are really important as it leads
to new opportunities.
@Stephen:
I just downloaded the Software. It looks like an external. Now I know
what I want for Christmas.
All the best,
Malte
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Hi Judy,
have you tried another client to chatrev?
All the best,
Malte
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she was intrigued with the
possibility of making the CEO into a flying pig that circled the window
(I was testing Arcade Engine at the time).
I would love to see that stack! :-)
Speaking for germany, I know that quite a few of the folks that hang
around at revolutionboard.de are far younger
Hi Rob,
any images in those stacks? I´ve seen problem opening dialogue appear
with 2 stacks transfered from Mac to Win machines, Both times caused by
a broken image.
All the best,
Malte
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Hi,
a funny:
put the date into tMyVar
put tMyVar is a date
- true
put the system date into tMyVar
put tMyVar is a date
- false
This is on a german system, Os X.2.8, Rev 2.6.1
All the best,
Malte
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Thanks Eric,
I think it will be Germany specific.
The system date returns
03.12.2005
on my system for today.
All the best,
Malte
Returns true in both cases...
It will be hard to dig in.
Let's wait for other languages, platforms and systems.
Thanks Sarah! That did the trick!
All the best,
Malte
put the system date into tMyVar
set the useSystemDate to true
put tMyVar is a date
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Hallo Günther!
Ich konzentriere mich vorerst auf den Slider: das ist ein Bug. Falls es
wichtig für Dich ist solltest Du in Bugzilla Deine Stimme abgeben:
http://support.runrev.com/bugdatabase/show_bug.cgi?id=3024
I just concentrate on the Slider issue. It is a bug. If it is important
for
Hi Klaus,
On the other hand the slider bug does not seem to be present on my
(stock) Win XP Home, the slider is fully functional...
Which look and feel do you use there?
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Hi Graham,
Eric answered the transparency question before. There might be a
setting in Graphic converter though. (I use Photoshop elements)
(This leads me to ask
if is there any disadvantage to using GIFs over PNGs - I kind of
thought there was, but I'm no longer sure why).
You might be
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