Re: [math] AffineTransformMatrix2D

2021-03-22 Thread Matt Juntunen
Hello, > its a bit bad to code against internal representations. I would not consider the utility method above as a use of an internal representation. The toArray() method is a part of the public API and was created for use cases such as this. > What do you think about two methods, transformX

Re: [math] AffineTransformMatrix2D

2021-03-22 Thread Christoph Läubrich
Hi Matt, thanks for the feedback, I have commented on the bug. Regarding the "direct" method you are most probably right. I have arrays that are easily can extend 10k or even 100k points that means in extreme cases 200k Objects created and instantly destroyed as well as the corresponding