Max,
Thanks a lot for detailed example. I got it now - I guess I need a bit time
to get used Neo thinking J
Regards,
Ilya
P.S. If only I can figure out how to reply to the same thread in this
forum. No matter what I try it creates new thread - maybe because when I
click e-mail link
Hi Ilya!
1) Inheritance.
Suppose I want to draw tree where every node is derived from other node; say
Car à Sedan à Toyota
So when creating Toyota node I don’t need to recreate same properties and
relationships that Sedan has.
I think this example can help you:
Max and Anders,
Thanks much for your replies and detail info!
I think I have better understanding now about reusability via inheritance
and interfaces. I see now that if I want to define things once and then
extend/reuse them I simply need to create my own wrappers in language of
choice
Ilya,
Remember that we have no 3 way relationships (as in types), you have use a
node for anything that connects more than two objects. So break down Show
into Episodes if you want to to track the 1st (or only) airing of that
episode.
Actor 1 = Node 1 Class Actor
Show 1 = Node 2 Class Show
Hi all,
I went through all docs on Neo site and it looks very interesting. However,
I still have couple of things I was wondering about that I couldnt find
answers to. I hope I can get some information or someone can point me in
the right direction on some of these.
Sorry for many
Hi all,
I went through all docs on Neo site and it looks very interesting. However,
I still have couple of things I was wondering about that I couldnt find
answers to. I hope I can get some information or someone can point me in
the right direction on some of these.
Sorry for many
I'm no expert, but I tried to answer your questions.
On Sat, May 1, 2010 at 7:23 PM, ilya il...@nyc.rr.com wrote:
Hi all,
I went through all docs on Neo site and it looks very interesting.
However,
I still have couple of things I was wondering about that I couldn’t find
answers to. I
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