Re: fakeShadows

2007-01-31 Thread Timo Mikkolainen
There's two shaders in the project, add the other one to the scene (or all parts you want to receive shadows) and the other one to the light you want to cast the shadows. You can also turn shadows off in the light properties. I'll add a readme once I have the time. On 31/01/07, Frank Bueters

RE: fakeShadows

2007-01-31 Thread Frank Bueters
That was quick :) Thank you, I'll try right away. Frank -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Timo Mikkolainen Verzonden: woensdag 31 januari 2007 9:55 Aan: user-list@light.realsoft3d.com Onderwerp: Re: fakeShadows There's two shaders

RE: fakeShadows

2007-01-31 Thread Frank Bueters
Hi Timo, Either I'm confused or there's more to it than just add one shader to the scene and the other to the light source. Can't get it to produce (soft)shadows. I've attached a basic setup. Would you mind to have a quick glance at it and tell me what I do wrong? Regards, Frank

Re: fakeShadows

2007-01-31 Thread Timo Mikkolainen
Looks like there's a small bug, the shader doesn't flip the normal towards the camera ray before it checks if it's facing the light ray. I'll fix it when I get home. On 31/01/07, Frank Bueters [EMAIL PROTECTED] wrote: Hi Timo, Either I'm confused or there's more to it than just add one shader

Re: fakeShadows

2007-01-31 Thread Timo Mikkolainen
Ok, should work now: http://koti.welho.com/tmikkola/materials/fakeShadows.zip On 31/01/07, Timo Mikkolainen [EMAIL PROTECTED] wrote: Looks like there's a small bug, the shader doesn't flip the normal towards the camera ray before it checks if it's facing the light ray. I'll fix it when I get

RE: fakeShadows

2007-01-31 Thread Frank Bueters
Nice, softshadows on distant lights! Thanks Timo. Now that I got it to work on a small test scene I'm trying it on an interior scene where light comes in from many sides. Frank Bueters Ok, should work now: http://koti.welho.com/tmikkola/materials/fakeShadows.zip On 31/01/07, Timo