Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread Frank BrĂ¼bach
look at www.realsoft.com / newsNews2011-09-29Realsoft 3D development newsRealsoft 3D version 8 will include an advanced photon mapping toolkit. Thanks to some ground breaking innovations in noise reduction, photon map can be rendered directly without so called Final Gathering stage. This means

Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread Mark Heuymans
Thank for the tip Frank, great news and impressive GI animations! By coincidence I've been toying with this Sponza scene lately with other renderers like Luxrender and Cycles for Blender. The image in these unbiased renderers starts very noisy and progressively improves until the noise is

Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread aidan o driscoll
Mark, Re Blender you have to admit the advances and progress and feature set far out strip that of RS now. The day RS updates ... everything, that will be the day I jump back on board. In my opinion it is too far behind in development now, almost needs a complete rewrite? Blender ease or not

Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread Mark Heuymans
Hi Aidan, Yes, Blender's feature set is impressive and people have made large animations with it: Sintel, Elephant's Dream etc.. My main problem is its interface, I can never find stuff... I want to expand my toolkit and use it next to RS in the pipeline, it's not this-is-better-than-that.

Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread Beg1nner
Hi Mark.. Count me in among those in the RS rare breed category ! =) I have had my chances to several times start to use other than RS, no matter if expensive or free, tons of amazing features and so on... I just havent been able to stand any other than RS =) (if not counting the lovely

Re: news about v 8:) // any news about realease date V 8 ?

2011-10-10 Thread Standley and Mungenast
Congrats, Vesa and co! Those are some of the smoothest GI animations I have seen, and it sounds like you only pay for the time once! Count me in for this round. If FBX can bring in simple texture maps that would sure sweeten the pot. Chris M On 10/10/2011 8:17 AM, Frank BrĂ¼bach wrote: