casema.nl
Subject: Re: cellar update
Date: Thu, 22 Jul 2010 00:08:39 +0200
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Hi Gary and all,
This is further doodles with Timo's SSSish shader:
http://www.tidalsound.com/3dstuff/ssstest5.png
Messing with different light types to see reaction. This has 3 point
lights. 1 way above, 1 inside the candleshack, another inside the witches
hat. Both the Candleshack and
From the Sputterfish gallery http://tinyurl.com/s4vk6
http://tinyurl.com/yc7hfk
TG2 Alpha
http://tinyurl.com/ynyylp
Hi Gary and all,
This is further doodles with Timo's SSSish shader:
http://www.tidalsound.com/3dstuff/ssstest5.png
OK , I see :
Good luck with your experiments .
Hi Aidan :
Man this list goes dead on the weekends ! I get the
distinct feeling most list traffic here is coming from
people's work computers during the week ?
http://www.tidalsound.com/3dstuff/ssstest2.png
Excellent example ! This really does show where the
shader performs it's magic .
Sorry :
... meant to include this ancient example also from
the Tearragen2 Pre-Alpha (finally almost beta)
gallery . http://tinyurl.com/ynyylp
studio
Hi Aidan :
Man this list goes dead on the weekends ! I get the
distinct feeling most list traffic here is coming from
people's work
At 02:57 22-11-2006, you wrote:
As I don't like animal testing, I decided to test my SSS shader on a
plant...ish thing:
http://koti.welho.com/tmikkola/Gallery/grabby2.jpg
GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and
lens distortion in Gimp.
Great work Timo, you
Hi Guys,
Been doodling with Timo,s SSSish Shader, great stuff. Here is a render from
my efforts called Candleshack :)
http://www.tidalsound.com/3dstuff/ssstest2.png
Using the same mesh, This is another render BUT with PMG messiahs SSS /
translucency shader:
impressive render!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Timo Mikkolainen
Sent: woensdag 22 november 2006 2:58
To: user-list@light.realsoft3d.com
Subject: SSS test subject
As I don't like animal testing, I decided to test my SSS shader
Timo Mikkolainen wrote:
As I don't like animal testing, I decided to test my SSS shader on a
plant...ish thing:
http://koti.welho.com/tmikkola/Gallery/grabby2.jpg
GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and
lens distortion in Gimp.
Hi Timo,
Are you sure this
Hey Timo..
That was reallly a totally awesome render... !
Shows off your coolish material nicely..
btw.. is that one a meat eater version kind of a plantish thingy ?=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
As I don't like
Hi Guys,
As a parallel [ and maybe to Jean-Sebastien's Shagrin :) ] I was doodling
with SSS [ Sub Surface Scattering ] in MESSIAH. Delighted to see Timo
developing an SSS Shader for RS as I was exporting RS Models via OBJ into
Messiah to doodle with. At the MESSIAH forum over at CGTALK their
Awesome!
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Timo Mikkolainen
Verzonden: woensdag 22 november 2006 2:58
Aan: user-list@light.realsoft3d.com
Onderwerp: SSS test subject
As I don't like animal testing, I decided to test my SSS shader
As I don't like animal testing, I decided to test my SSS shader on a
plant...ish thing:
http://koti.welho.com/tmikkola/Gallery/grabby2.jpg
GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and
lens distortion in Gimp.
is
out of your control! Most often!
LOL don't take this post seriously. : )
Yes, of course. :-)
We should return back to 3D related subject.
Of course, at the moment I am waiting for the specification of the
invironment for which I should and want create graphics. This will be
nice and funny
: The list is way too much out of the subject.
Hallo Jean-Sebastien,
Montag, 25. September 2006, 02:41:40, schriebst Du:
On every list or forum, there is a King.
Someone who is perfect, better than everyone.
Oh cool, so there is someone who is able to answer my questions.
Someone who does CD
understand NOW, why I don't want the list to be archived?
I suffer from temporary craziness.
LOL don't take this post seriously. : )
New Realsoft users are probably afraid by now.
We should return back to 3D related subject.
So how do you create a scene with 10 000 cars and GI?
How do you make 2 character
HI Listers,
After much frustration trying to find all of the settings in
the manual for setting the grid to inchesand the measuring system to the
same, I hope someone can help.
File\Preferences\options\metric\inches doesn't work for
the grid or for the measuring system. I also tried the
Date: Sat, 28 Jan 2006 06:59:53 GMT
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Hi Garrs,
it's the:
Die animierte Version als WMV ca. 3mb
or:
Die animierte Version als XVID-Avi ca. 2mb
one the same site
Best wishes,
Matthias
Hi Matthias :
OK
http://www.studiodynamics.net/tutes/planet1.html
a very latent response : Garry,Thanks for the tutorials,
I worked with these concepts extensively when
it was being initially discussed. Nice to have an organized
resource, in a familiar format, to refer back to.
Hi Zaug , and thanks for the
Hi all,
fast rendered shading test.
(only VSL no textures)
http://www.matthias-kappenberg.de/fileadmin/rs3d-modelle/filme/terminator-2e
yes-xvid.avi
Matthias
Is this link working ? I had no luck .
TIA
studio
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