Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-30 Thread Andy Seaborne




On 29/08/2022 18:58, Andy Seaborne wrote:



On 29/08/2022 10:24, Lorenz Buehmann wrote:
...

We checked code and the Apache Commons Compress docs, a colleague 
spotted the hint at 
https://commons.apache.org/proper/commons-compress/examples.html#Buffering 
:


The stream classes all wrap around streams provided by the calling 
code and they work on them directly without any additional buffering. 
On the other hand most of them will benefit from buffering so it is 
highly recommended that users wrap their stream in 
Buffered(In|Out)putStreams before using the Commons Compress API.
we were curious about this statement, checked 
org.apache.jena.atlas.io.IO class and added one line in openFileEx


in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena 
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file 
stream in IO class)


Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0 errors 
: 31 warnings



What do you think?


Yes.

IO.ensureBuffered.

It buffers if not already buffered and if not a ByteArrayInputStream.
It also makes all buffering findable in the IDE.

RIOT buffers (128K char buffer) so calls down to chars-UTF8-bytes are in 
chunks.  Your observation indicates BZip2CompressorInputStream is not 
not exploiting read(byte[] dest) calls ... yep - it's loop calling 
internal the one byte "read0".


GZIPInputStream has a default 512 byte buffer - maybe a bigger one there 
will help a bit.


A quick test on BSBM-25 million...

Adding buffering in gzip caused a 0.1% slow-down. (Data from SSD)

Andy



SnappyCompressorInputStream has a 32k buffer.

So it is bz2 needing IO.ensureBuffered, the others may benefit - or may 
go slower.


     Andy




On 28.08.22 14:22, Andy Seaborne wrote:




If you are relying on Jena to do the bz2 decompress, then it is 
using Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I 
get a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

    Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second


Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Andy Seaborne




On 29/08/2022 10:24, Lorenz Buehmann wrote:
...

We checked code and the Apache Commons Compress docs, a colleague 
spotted the hint at 
https://commons.apache.org/proper/commons-compress/examples.html#Buffering 
:


The stream classes all wrap around streams provided by the calling 
code and they work on them directly without any additional buffering. 
On the other hand most of them will benefit from buffering so it is 
highly recommended that users wrap their stream in 
Buffered(In|Out)putStreams before using the Commons Compress API.
we were curious about this statement, checked 
org.apache.jena.atlas.io.IO class and added one line in openFileEx


in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena 
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file stream 
in IO class)


Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0 errors : 
31 warnings



What do you think?


Yes.

IO.ensureBuffered.

It buffers if not already buffered and if not a ByteArrayInputStream.
It also makes all buffering findable in the IDE.

RIOT buffers (128K char buffer) so calls down to chars-UTF8-bytes are in 
chunks.  Your observation indicates BZip2CompressorInputStream is not 
not exploiting read(byte[] dest) calls ... yep - it's loop calling 
internal the one byte "read0".


GZIPInputStream has a default 512 byte buffer - maybe a bigger one there 
will help a bit.


SnappyCompressorInputStream has a 32k buffer.

So it is bz2 needing IO.ensureBuffered, the others may benefit - or may 
go slower.


Andy




On 28.08.22 14:22, Andy Seaborne wrote:




If you are relying on Jena to do the bz2 decompress, then it is using 
Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I 
get a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

    Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second


Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Andy Seaborne




On 29/08/2022 14:53, Simon Bin wrote:

I was asked to try it on my system (samsung 970 evo+ nvme, intel
11850h), but I used a slightly smaller data set (river_europe); it is
not quite as bad as on Lorenz' but the buffering would help
nevertheless:

main  : river_europe-latest.osm.pbf.ttl.bz2   : 815.14 sec : 72,098,221 
Triples :  88,449.21 per second : 0 errors : 10 warnings
fix/bzip2 : river_europe-latest.osm.pbf.ttl.bz2   : 376.64 sec : 72,098,221 
Triples : 191,424.76 per second : 0 errors : 10 warnings
pbzip2 -dc  river_europe-latest.osm.pbf.ttl.bz2 | : 155.24 sec : 72,098,221 
Triples : 464,442.66 per second : 0 errors : 10 warnings
 river_europe-latest.osm.pbf.ttl   : 136.92 sec : 72,098,221 
Triples : 526,587.26 per second : 0 errors : 10 warnings


Are these two datasets (this dataset and 
river_planet-latest.osm.pbf.ttl) publicly availably?


Different datasets have different performance characteristics.

I'm not surprised BSBM is slower - it has a lot of large literals so 
there is a lot of basic byte shifting.


I also tried on a laptop which typically have slower buses. (I had a 
hardware crash a couple of weeks ago so I don't have the desktop I was 
using for comparison but from memory, the 8yo desktop is faster for riot 
parsing than the 1yo laptop.)



Andy

If you want excellent figure, use LUBM. It has a small node/triple ratio 
(there are less bytes to shift) and high locality of URI use (better 
memory cache usage). It is unrealistic for parsing and loading.





Cheers,

On Mon, 2022-08-29 at 13:09 +0200, Lorenz Buehmann wrote:

In addition I used the OS tool in a pipe:

bunzip2 -c river_planet-latest.osm.pbf.ttl.bz2 | riot --time --count
--syntax "Turtle"

Triples = 163,310,838
stdin   : 717.78 sec : 163,310,838 Triples : 227,523.09 per
second : 0 errors : 31 warnings


unsurprisingly more or less exactly the time of decompression + the
parsing time of the uncompressed file - still way faster than the
Apache
Commons one, even with my suggested fix the OS variant is ~5min
faster


On 29.08.22 11:24, Lorenz Buehmann wrote:

riot --time --count river_planet-latest.osm.pbf.ttl

Triples = 163,310,838
351.00 sec : 163,310,838 Triples : 465,271.72 per second : 0 errors
:
31 warnings


riot --time --count river_planet-latest.osm.pbf.ttl.gz

Triples = 163,310,838
431.74 sec : 163,310,838 Triples : 378,258.50 per second : 0 errors
:
31 warnings


riot --time --count river_planet-latest.osm.pbf.ttl.bz2

Triples = 163,310,838
9,948.17 sec : 163,310,838 Triples : 16,416.17 per second : 0
errors :
31 warnings


Takes ages with Bzip2 ... there must be something going wrong ...


We checked code and the Apache Commons Compress docs, a colleague
spotted the hint at
https://commons.apache.org/proper/commons-compress/examples.html#Buffering
  
:



The stream classes all wrap around streams provided by the
calling
code and they work on them directly without any additional
buffering.
On the other hand most of them will benefit from buffering so it
is
highly recommended that users wrap their stream in
Buffered(In|Out)putStreams before using the Commons Compress API.

we were curious about this statement, checked
org.apache.jena.atlas.io.IO class and added one line in openFileEx

in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor
streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file
stream in IO class)

Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0
errors
: 31 warnings


What do you think?


On 28.08.22 14:22, Andy Seaborne wrote:




If you are relying on Jena to do the bz2 decompress, then it is
using Commons Compress.

gz is done (via Commons Compress) in native code. I use gz and
if I
get a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

     Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second






Re: Re: Re: Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Lorenz Buehmann
I spotted an interesting difference in performance gap/gain when using a 
smaller dataset for Europe:


On the server we have

- the ZFS raid with less powerful hard-disks, i.e. only SATA with 4 x 
Samsung 870 QVO


- an 2TB NVMe mounted separately


On the ZFS raid:

    with Jena 4.6.0:

        Triples = 54,821,333
        3,047.89 sec : 54,821,333 Triples : 17,986.64 per second : 0 
errors : 10 warnings


    with Jena 4.7.0 patched with the BufferedInputStream wrapper:

        Triples = 54,821,333
        308.05 sec : 54,821,333 Triples : 177,963.61 per second : 0 
errors : 10 warnings



On the NVMe

    with Jena 4.6.0:

        Triples = 54,821,333
        824.11 sec : 54,821,333 Triples : 66,521.62 per second : 0 
errors : 10 warnings


    with Jena 4.7.0 patched with the BufferedInputStream wrapper:

        Triples = 54,821,333
        303.07 sec : 54,821,333 Triples : 180,888.49 per second : 0 
errors : 10 warnings



Observation:

- the difference on the ZFS raid is factor 10

- on the NVMe disk it is "only" 3x faster with the buffered stream


Looks like the Bzip implementation of Apache Commons Compress is doing 
lots of IO stuff, which is why it suffers way more not having the 
buffered stream on the ZFS raid compared to the faster NVMe disk.


Nevertheless, it's always worth to use the buffered stream


On 29.08.22 15:53, Simon Bin wrote:

I was asked to try it on my system (samsung 970 evo+ nvme, intel
11850h), but I used a slightly smaller data set (river_europe); it is
not quite as bad as on Lorenz' but the buffering would help
nevertheless:

main  : river_europe-latest.osm.pbf.ttl.bz2   : 815.14 sec : 72,098,221 
Triples :  88,449.21 per second : 0 errors : 10 warnings
fix/bzip2 : river_europe-latest.osm.pbf.ttl.bz2   : 376.64 sec : 72,098,221 
Triples : 191,424.76 per second : 0 errors : 10 warnings
pbzip2 -dc  river_europe-latest.osm.pbf.ttl.bz2 | : 155.24 sec : 72,098,221 
Triples : 464,442.66 per second : 0 errors : 10 warnings
 river_europe-latest.osm.pbf.ttl   : 136.92 sec : 72,098,221 
Triples : 526,587.26 per second : 0 errors : 10 warnings

Cheers,

On Mon, 2022-08-29 at 13:09 +0200, Lorenz Buehmann wrote:

In addition I used the OS tool in a pipe:

bunzip2 -c river_planet-latest.osm.pbf.ttl.bz2 | riot --time --count
--syntax "Turtle"

Triples = 163,310,838
stdin   : 717.78 sec : 163,310,838 Triples : 227,523.09 per
second : 0 errors : 31 warnings


unsurprisingly more or less exactly the time of decompression + the
parsing time of the uncompressed file - still way faster than the
Apache
Commons one, even with my suggested fix the OS variant is ~5min
faster


On 29.08.22 11:24, Lorenz Buehmann wrote:

riot --time --count river_planet-latest.osm.pbf.ttl

Triples = 163,310,838
351.00 sec : 163,310,838 Triples : 465,271.72 per second : 0 errors
:
31 warnings


riot --time --count river_planet-latest.osm.pbf.ttl.gz

Triples = 163,310,838
431.74 sec : 163,310,838 Triples : 378,258.50 per second : 0 errors
:
31 warnings


riot --time --count river_planet-latest.osm.pbf.ttl.bz2

Triples = 163,310,838
9,948.17 sec : 163,310,838 Triples : 16,416.17 per second : 0
errors :
31 warnings


Takes ages with Bzip2 ... there must be something going wrong ...


We checked code and the Apache Commons Compress docs, a colleague
spotted the hint at
https://commons.apache.org/proper/commons-compress/examples.html#Buffering
  
:



The stream classes all wrap around streams provided by the
calling
code and they work on them directly without any additional
buffering.
On the other hand most of them will benefit from buffering so it
is
highly recommended that users wrap their stream in
Buffered(In|Out)putStreams before using the Commons Compress API.

we were curious about this statement, checked
org.apache.jena.atlas.io.IO class and added one line in openFileEx

in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor
streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file
stream in IO class)

Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0
errors
: 31 warnings


What do you think?


On 28.08.22 14:22, Andy Seaborne wrote:

If you are relying on Jena to do the bz2 decompress, then it is
using Commons Compress.

gz is done (via Commons Compress) in native code. I use gz and
if I
get a bz2 file, I decompress it with OS tools.

Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

     Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 

Re: Re: Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Simon Bin
I was asked to try it on my system (samsung 970 evo+ nvme, intel
11850h), but I used a slightly smaller data set (river_europe); it is
not quite as bad as on Lorenz' but the buffering would help
nevertheless:

main  : river_europe-latest.osm.pbf.ttl.bz2   : 815.14 sec : 72,098,221 
Triples :  88,449.21 per second : 0 errors : 10 warnings
fix/bzip2 : river_europe-latest.osm.pbf.ttl.bz2   : 376.64 sec : 72,098,221 
Triples : 191,424.76 per second : 0 errors : 10 warnings
pbzip2 -dc  river_europe-latest.osm.pbf.ttl.bz2 | : 155.24 sec : 72,098,221 
Triples : 464,442.66 per second : 0 errors : 10 warnings
river_europe-latest.osm.pbf.ttl   : 136.92 sec : 72,098,221 
Triples : 526,587.26 per second : 0 errors : 10 warnings

Cheers,

On Mon, 2022-08-29 at 13:09 +0200, Lorenz Buehmann wrote:
> In addition I used the OS tool in a pipe:
> 
> bunzip2 -c river_planet-latest.osm.pbf.ttl.bz2 | riot --time --count 
> --syntax "Turtle"
> 
> Triples = 163,310,838
> stdin   : 717.78 sec : 163,310,838 Triples : 227,523.09 per 
> second : 0 errors : 31 warnings
> 
> 
> unsurprisingly more or less exactly the time of decompression + the 
> parsing time of the uncompressed file - still way faster than the
> Apache 
> Commons one, even with my suggested fix the OS variant is ~5min
> faster
> 
> 
> On 29.08.22 11:24, Lorenz Buehmann wrote:
> > riot --time --count river_planet-latest.osm.pbf.ttl
> > 
> > Triples = 163,310,838
> > 351.00 sec : 163,310,838 Triples : 465,271.72 per second : 0 errors
> > : 
> > 31 warnings
> > 
> > 
> > riot --time --count river_planet-latest.osm.pbf.ttl.gz
> > 
> > Triples = 163,310,838
> > 431.74 sec : 163,310,838 Triples : 378,258.50 per second : 0 errors
> > : 
> > 31 warnings
> > 
> > 
> > riot --time --count river_planet-latest.osm.pbf.ttl.bz2
> > 
> > Triples = 163,310,838
> > 9,948.17 sec : 163,310,838 Triples : 16,416.17 per second : 0
> > errors : 
> > 31 warnings
> > 
> > 
> > Takes ages with Bzip2 ... there must be something going wrong ...
> > 
> > 
> > We checked code and the Apache Commons Compress docs, a colleague 
> > spotted the hint at 
> > https://commons.apache.org/proper/commons-compress/examples.html#Buffering
> >  
> > :
> > 
> > > The stream classes all wrap around streams provided by the
> > > calling 
> > > code and they work on them directly without any additional
> > > buffering. 
> > > On the other hand most of them will benefit from buffering so it
> > > is 
> > > highly recommended that users wrap their stream in 
> > > Buffered(In|Out)putStreams before using the Commons Compress API.
> > we were curious about this statement, checked 
> > org.apache.jena.atlas.io.IO class and added one line in openFileEx
> > 
> > in = new BufferedInputStream(in);
> > 
> > which wraps the file stream before its passed to the decompressor
> > streams
> > 
> > 
> > Run again the parsing:
> > 
> > 
> > riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena 
> > 4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file 
> > stream in IO class)
> > 
> > Triples = 163,310,838
> > 1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0
> > errors 
> > : 31 warnings
> > 
> > 
> > What do you think?
> > 
> > 
> > On 28.08.22 14:22, Andy Seaborne wrote:
> > > 
> > > > 
> > > > If you are relying on Jena to do the bz2 decompress, then it is
> > > > using Commons Compress.
> > > > 
> > > > gz is done (via Commons Compress) in native code. I use gz and
> > > > if I 
> > > > get a bz2 file, I decompress it with OS tools.
> > > 
> > > Could you try an experiment please?
> > > 
> > > Run on the same hardware as the loader was run:
> > > 
> > > riot --time --count river_planet-latest.osm.pbf.ttl
> > > riot --time --count river_planet-latest.osm.pbf.ttl.bz2
> > > 
> > >     Andy
> > > 
> > > gz vs plain: NVMe m2 SSD : Dell XPS 13 9310
> > > 
> > > riot --time --count .../BSBM/bsbm-25m.nt.gz
> > > Triples = 24,997,044
> > > 118.02 sec : 24,997,044 Triples : 211,808.84 per second
> > > 
> > > riot --time --count .../BSBM/bsbm-25m.nt
> > > Triples = 24,997,044
> > > 109.97 sec : 24,997,044 Triples : 227,314.05 per second
> 



Re: Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Lorenz Buehmann

In addition I used the OS tool in a pipe:

bunzip2 -c river_planet-latest.osm.pbf.ttl.bz2 | riot --time --count 
--syntax "Turtle"


Triples = 163,310,838
stdin   : 717.78 sec : 163,310,838 Triples : 227,523.09 per 
second : 0 errors : 31 warnings



unsurprisingly more or less exactly the time of decompression + the 
parsing time of the uncompressed file - still way faster than the Apache 
Commons one, even with my suggested fix the OS variant is ~5min faster



On 29.08.22 11:24, Lorenz Buehmann wrote:

riot --time --count river_planet-latest.osm.pbf.ttl

Triples = 163,310,838
351.00 sec : 163,310,838 Triples : 465,271.72 per second : 0 errors : 
31 warnings



riot --time --count river_planet-latest.osm.pbf.ttl.gz

Triples = 163,310,838
431.74 sec : 163,310,838 Triples : 378,258.50 per second : 0 errors : 
31 warnings



riot --time --count river_planet-latest.osm.pbf.ttl.bz2

Triples = 163,310,838
9,948.17 sec : 163,310,838 Triples : 16,416.17 per second : 0 errors : 
31 warnings



Takes ages with Bzip2 ... there must be something going wrong ...


We checked code and the Apache Commons Compress docs, a colleague 
spotted the hint at 
https://commons.apache.org/proper/commons-compress/examples.html#Buffering 
:


The stream classes all wrap around streams provided by the calling 
code and they work on them directly without any additional buffering. 
On the other hand most of them will benefit from buffering so it is 
highly recommended that users wrap their stream in 
Buffered(In|Out)putStreams before using the Commons Compress API.
we were curious about this statement, checked 
org.apache.jena.atlas.io.IO class and added one line in openFileEx


in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena 
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file 
stream in IO class)


Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0 errors 
: 31 warnings



What do you think?


On 28.08.22 14:22, Andy Seaborne wrote:




If you are relying on Jena to do the bz2 decompress, then it is 
using Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I 
get a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

    Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second


Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Martynas Jusevičius
On Sun, Aug 28, 2022 at 11:00 AM Lorenz Buehmann
 wrote:
>
> Hi Andy,
>
> thanks for fast response.
>
> I see - the only drawback with wrapping the streams into TriG is when we
> have Turtle syntax files (or lets say any non N-Triples format) - afaik,
> prefixes aren't allowed inside graphs, i.e. at that point you're lost.
> What I did now is to pipe those files into riot first which then
> generates N-Triples which then can be wrapped in TriG graphs. Indeed, we
> have the riot overhead here, i.e. the data is parsed twice. Still faster
> though then loading graphs in separate TDB loader calls, so I guess I
> can live with this.

I had a similar question a few years ago, and Claus responded:
https://stackoverflow.com/questions/63467067/converting-rdf-triples-to-quads-from-command-line/63716278

>
> Having a follow up question:
>
> I could see a huge difference between read compressed (Bzip) vs
> uncompressed file:
>
> I put the output until the triples have been loaded here as the index
> creating should be affected by the compression:
>
>
> # uncompressed with tdb2.tdbloader
>
> 14:24:40 INFO  loader  :: Add: 163,000,000
> river_planet-latest.osm.pbf.ttl (Batch: 144,320 / Avg: 140,230)
> 14:24:42 INFO  loader  :: Finished:
> output/river_planet-latest.osm.pbf.ttl: 163,310,838 tuples in 1165.30s
> (Avg: 140,145)
>
>
> # compressed with tdb2.tdbloader
>
> 17:37:37 INFO  loader  :: Add: 163,000,000
> river_planet-latest.osm.pbf.ttl.bz2 (Batch: 19,424 / Avg: 16,050)
> 17:37:40 INFO  loader  :: Finished:
> output/river_planet-latest.osm.pbf.ttl.bz2: 163,310,838 tuples in
> 10158.16s (Avg: 16,076)
>
>
> So loading the compressed file is ~9x slower then the compressed one.
> Can we consider this as expected? Note, here we have a geospatial
> dataset with millions of geometry literals. Not sure if this is also
> something that makes things worse.
>
> What are your experiences with loading compressed vs uncompressed data?
>
>
> Cheers,
>
> Lorenz
>
>
> On 26.08.22 17:02, Andy Seaborne wrote:
> > Hi Lorenz,
> >
> > No - there isn't an option.
> >
> > The way to do it is to prepare the load as quads by, for example,
> > wrapping in TriG syntax around the files or adding the G to N-triples.
> >
> > This can be done streaming and piped into the loader (with --syntax=
> > if not N-quads).
> >
> > > By the way, the tdb2.xloader has no option for named graphs at all?
> >
> > The input needs to be prepared as quads.
> >
> > Andy
> >
> > On 26/08/2022 15:03, Lorenz Buehmann wrote:
> >> Hi all,
> >>
> >> is there any option to use TDB2 bulk loader (tdb2.xloader or just
> >> tdb2.loader) to load multiple files into multiple different named
> >> graphs? Like
> >>
> >> tdb2.loader --loc ./tdb2/dataset --graph  file1 --graph 
> >> file2 ...
> >>
> >> I'm asking because I thought the initial loading is way faster then
> >> iterating over multiple (graph, file) pairs and running the TDB2
> >> loader for each pair?
> >>
> >>
> >> By the way, the tdb2.xloader has no option for named graphs at all?
> >>
> >>
> >> Cheers,
> >>
> >> Lorenz
> >>


Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-29 Thread Lorenz Buehmann

riot --time --count river_planet-latest.osm.pbf.ttl

Triples = 163,310,838
351.00 sec : 163,310,838 Triples : 465,271.72 per second : 0 errors : 31 
warnings



riot --time --count river_planet-latest.osm.pbf.ttl.gz

Triples = 163,310,838
431.74 sec : 163,310,838 Triples : 378,258.50 per second : 0 errors : 31 
warnings



riot --time --count river_planet-latest.osm.pbf.ttl.bz2

Triples = 163,310,838
9,948.17 sec : 163,310,838 Triples : 16,416.17 per second : 0 errors : 
31 warnings



Takes ages with Bzip2 ... there must be something going wrong ...


We checked code and the Apache Commons Compress docs, a colleague 
spotted the hint at 
https://commons.apache.org/proper/commons-compress/examples.html#Buffering :


The stream classes all wrap around streams provided by the calling 
code and they work on them directly without any additional buffering. 
On the other hand most of them will benefit from buffering so it is 
highly recommended that users wrap their stream in 
Buffered(In|Out)putStreams before using the Commons Compress API.
we were curious about this statement, checked 
org.apache.jena.atlas.io.IO class and added one line in openFileEx


in = new BufferedInputStream(in);

which wraps the file stream before its passed to the decompressor streams


Run again the parsing:


riot --time --count river_planet-latest.osm.pbf.ttl.bz2 (Jena 
4.7.0-SNAPSHOT fork with a BufferedInputStream wrapping the file stream 
in IO class)


Triples = 163,310,838
1,004.68 sec : 163,310,838 Triples : 162,550.10 per second : 0 errors : 
31 warnings



What do you think?


On 28.08.22 14:22, Andy Seaborne wrote:




If you are relying on Jena to do the bz2 decompress, then it is using 
Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I 
get a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

    Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second


Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-28 Thread Lorenz Buehmann

Yep, I already recognized that I forgot to mention hardware and details:


- file size compressed: 5,9G

- file size uncompressed: 23G


- Server:

    - AMD EPYC 7443P 24-Core Processor
    - 256GB RAM
    - 4 x 8TB SSD  Samsung_SSD_870 as a ZFS raid, i.e. ~30TB


- Jena version (latest release .4.6.0):

TDB2:   VERSION: 4.6.0
TDB2:   BUILD_DATE: 2022-08-20T08:22:47Z

- TDB2 loader is the default one, i.e. it should be 'phased'?

- I rerun the loader phased vs parallel on compress vs uncompressed:

https://gist.github.com/LorenzBuehmann/27f232a1fd2c2a95600115b18958458b


-> compressed one degrades immediately to an avg of 16,000/s vs 
140,000/s on the uncompressed data - looks horrible



And I yes, I also tend to decompress via OS tool before loading




On 28.08.22 13:55, Andy Seaborne wrote:



On 28/08/2022 09:58, Lorenz Buehmann wrote:

Hi Andy,

thanks for fast response.

I see - the only drawback with wrapping the streams into TriG is when 
we have Turtle syntax files (or lets say any non N-Triples format) - 
afaik, prefixes aren't allowed inside graphs, i.e. at that point 
you're lost. 

>
What I did now is to pipe those files into riot first which then 
generates N-Triples which then can be wrapped in TriG graphs. Indeed, 
we have the riot overhead here, i.e. the data is parsed twice. Still 
faster though then loading graphs in separate TDB loader calls, so I 
guess I can live with this.



Exercise in text processing :-)

Spit out the prefixes into a separate TTL file (grep!) and load that 
file as well.




Having a follow up question:

I could see a huge difference between read compressed (Bzip) vs 
uncompressed file:


I put the output until the triples have been loaded here as the index 
creating should be affected by the compression:



# uncompressed with tdb2.tdbloader


Which loader?
And what hardware?

(--loader=parallel may not make much of a difference at 100m)


14:24:40 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl (Batch: 144,320 / Avg: 140,230)
14:24:42 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl: 163,310,838 tuples in 
1165.30s (Avg: 140,145)



# compressed with tdb2.tdbloader

17:37:37 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl.bz2 (Batch: 19,424 / Avg: 16,050)
17:37:40 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl.bz2: 163,310,838 tuples in 
10158.16s (Avg: 16,076)


That is bad!
Was it consistently slow through the load?

If you are relying on Jena to do the bz2 decompress, then it is using 
Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I 
get a bz2 file, I decompress it with OS tools.


So loading the compressed file is ~9x slower then the compressed one. 
Can we consider this as expected? Note, here we have a geospatial 
dataset with millions of geometry literals. Not sure if this is also 
something that makes things worse.


What are your experiences with loading compressed vs uncompressed data?


bz2 is expensive - it is focuses on max compression. Coupled with 
being java (not so much the java, as being not highly tuned code 
decompression code) it coudl be a factor.


Usually (gz) there is a slight slow down if using SSD as source. HDD 
can be either way.


    Andy




Cheers,

Lorenz


On 26.08.22 17:02, Andy Seaborne wrote:

Hi Lorenz,

No - there isn't an option.

The way to do it is to prepare the load as quads by, for example, 
wrapping in TriG syntax around the files or adding the G to N-triples.


This can be done streaming and piped into the loader (with --syntax= 
if not N-quads).


> By the way, the tdb2.xloader has no option for named graphs at all?

The input needs to be prepared as quads.

    Andy

On 26/08/2022 15:03, Lorenz Buehmann wrote:

Hi all,

is there any option to use TDB2 bulk loader (tdb2.xloader or just 
tdb2.loader) to load multiple files into multiple different named 
graphs? Like


tdb2.loader --loc ./tdb2/dataset --graph  file1 --graph  
file2 ...


I'm asking because I thought the initial loading is way faster then 
iterating over multiple (graph, file) pairs and running the TDB2 
loader for each pair?



By the way, the tdb2.xloader has no option for named graphs at all?


Cheers,

Lorenz



Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-28 Thread Andy Seaborne





If you are relying on Jena to do the bz2 decompress, then it is using 
Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I get 
a bz2 file, I decompress it with OS tools.


Could you try an experiment please?

Run on the same hardware as the loader was run:

riot --time --count river_planet-latest.osm.pbf.ttl
riot --time --count river_planet-latest.osm.pbf.ttl.bz2

Andy

gz vs plain: NVMe m2 SSD : Dell XPS 13 9310

riot --time --count .../BSBM/bsbm-25m.nt.gz
Triples = 24,997,044
118.02 sec : 24,997,044 Triples : 211,808.84 per second

riot --time --count .../BSBM/bsbm-25m.nt
Triples = 24,997,044
109.97 sec : 24,997,044 Triples : 227,314.05 per second


Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-28 Thread Andy Seaborne




On 28/08/2022 09:58, Lorenz Buehmann wrote:

Hi Andy,

thanks for fast response.

I see - the only drawback with wrapping the streams into TriG is when we 
have Turtle syntax files (or lets say any non N-Triples format) - afaik, 
prefixes aren't allowed inside graphs, i.e. at that point you're lost. 

>
What I did now is to pipe those files into riot first which then 
generates N-Triples which then can be wrapped in TriG graphs. Indeed, we 
have the riot overhead here, i.e. the data is parsed twice. Still faster 
though then loading graphs in separate TDB loader calls, so I guess I 
can live with this.



Exercise in text processing :-)

Spit out the prefixes into a separate TTL file (grep!) and load that 
file as well.




Having a follow up question:

I could see a huge difference between read compressed (Bzip) vs 
uncompressed file:


I put the output until the triples have been loaded here as the index 
creating should be affected by the compression:



# uncompressed with tdb2.tdbloader


Which loader?
And what hardware?

(--loader=parallel may not make much of a difference at 100m)


14:24:40 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl (Batch: 144,320 / Avg: 140,230)
14:24:42 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl: 163,310,838 tuples in 1165.30s 
(Avg: 140,145)



# compressed with tdb2.tdbloader

17:37:37 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl.bz2 (Batch: 19,424 / Avg: 16,050)
17:37:40 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl.bz2: 163,310,838 tuples in 
10158.16s (Avg: 16,076)


That is bad!
Was it consistently slow through the load?

If you are relying on Jena to do the bz2 decompress, then it is using 
Commons Compress.


gz is done (via Commons Compress) in native code. I use gz and if I get 
a bz2 file, I decompress it with OS tools.


So loading the compressed file is ~9x slower then the compressed one. 
Can we consider this as expected? Note, here we have a geospatial 
dataset with millions of geometry literals. Not sure if this is also 
something that makes things worse.


What are your experiences with loading compressed vs uncompressed data?


bz2 is expensive - it is focuses on max compression. Coupled with being 
java (not so much the java, as being not highly tuned code decompression 
code) it coudl be a factor.


Usually (gz) there is a slight slow down if using SSD as source. HDD can 
be either way.


Andy




Cheers,

Lorenz


On 26.08.22 17:02, Andy Seaborne wrote:

Hi Lorenz,

No - there isn't an option.

The way to do it is to prepare the load as quads by, for example, 
wrapping in TriG syntax around the files or adding the G to N-triples.


This can be done streaming and piped into the loader (with --syntax= 
if not N-quads).


> By the way, the tdb2.xloader has no option for named graphs at all?

The input needs to be prepared as quads.

    Andy

On 26/08/2022 15:03, Lorenz Buehmann wrote:

Hi all,

is there any option to use TDB2 bulk loader (tdb2.xloader or just 
tdb2.loader) to load multiple files into multiple different named 
graphs? Like


tdb2.loader --loc ./tdb2/dataset --graph  file1 --graph  
file2 ...


I'm asking because I thought the initial loading is way faster then 
iterating over multiple (graph, file) pairs and running the TDB2 
loader for each pair?



By the way, the tdb2.xloader has no option for named graphs at all?


Cheers,

Lorenz



Re: Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-28 Thread Lorenz Buehmann

Hi Andy,

thanks for fast response.

I see - the only drawback with wrapping the streams into TriG is when we 
have Turtle syntax files (or lets say any non N-Triples format) - afaik, 
prefixes aren't allowed inside graphs, i.e. at that point you're lost. 
What I did now is to pipe those files into riot first which then 
generates N-Triples which then can be wrapped in TriG graphs. Indeed, we 
have the riot overhead here, i.e. the data is parsed twice. Still faster 
though then loading graphs in separate TDB loader calls, so I guess I 
can live with this.


Having a follow up question:

I could see a huge difference between read compressed (Bzip) vs 
uncompressed file:


I put the output until the triples have been loaded here as the index 
creating should be affected by the compression:



# uncompressed with tdb2.tdbloader

14:24:40 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl (Batch: 144,320 / Avg: 140,230)
14:24:42 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl: 163,310,838 tuples in 1165.30s 
(Avg: 140,145)



# compressed with tdb2.tdbloader

17:37:37 INFO  loader  :: Add: 163,000,000 
river_planet-latest.osm.pbf.ttl.bz2 (Batch: 19,424 / Avg: 16,050)
17:37:40 INFO  loader  :: Finished: 
output/river_planet-latest.osm.pbf.ttl.bz2: 163,310,838 tuples in 
10158.16s (Avg: 16,076)



So loading the compressed file is ~9x slower then the compressed one. 
Can we consider this as expected? Note, here we have a geospatial 
dataset with millions of geometry literals. Not sure if this is also 
something that makes things worse.


What are your experiences with loading compressed vs uncompressed data?


Cheers,

Lorenz


On 26.08.22 17:02, Andy Seaborne wrote:

Hi Lorenz,

No - there isn't an option.

The way to do it is to prepare the load as quads by, for example, 
wrapping in TriG syntax around the files or adding the G to N-triples.


This can be done streaming and piped into the loader (with --syntax= 
if not N-quads).


> By the way, the tdb2.xloader has no option for named graphs at all?

The input needs to be prepared as quads.

    Andy

On 26/08/2022 15:03, Lorenz Buehmann wrote:

Hi all,

is there any option to use TDB2 bulk loader (tdb2.xloader or just 
tdb2.loader) to load multiple files into multiple different named 
graphs? Like


tdb2.loader --loc ./tdb2/dataset --graph  file1 --graph  
file2 ...


I'm asking because I thought the initial loading is way faster then 
iterating over multiple (graph, file) pairs and running the TDB2 
loader for each pair?



By the way, the tdb2.xloader has no option for named graphs at all?


Cheers,

Lorenz



Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-26 Thread Andy Seaborne




On 26/08/2022 19:50, Dan Brickley wrote:

On Fri, 26 Aug 2022 at 16:27, Andy Seaborne  wrote:




On 26/08/2022 15:03, Lorenz Buehmann wrote:

I'm asking because I thought the initial loading is way faster then
iterating over multiple (graph, file) pairs and running the TDB2 loader
for each pair?


Yes. It is faster when loading from empty in a single run of a loader.

The loaders do some straight-to-index work which makes proper
transactions impossible, and so if a load has a parse error, a bypass of
transactions would, at best, break the database with half a load, or, at
worse, break the database.



Is it possible to load into new and dedicated named graphs so that such
partial loads could be easily cleaned up / reverted? Or the corruption is
deeper in the underlying data structures (index etc.)?


What sort of errors are you thinking of?

Loaders are one step of the pipeline from gettign data fro some 3rd part 
and into database. Their role is get data in as fast as possible within 
the hardware constraints.


A syntax error will be detected by the parser, and when the parser 
aborts the whole load aborts. Bulk loading is multiphase - load triples 
to get a node table, the primary index (SPO, GSPO), then build the other 
indexes. It is faster this way - and can have parallelism. Several 
loaders have various degrees of parallelism.


If it aborts, there is, at best, a partial SPO table, no other indexes. 
 The rest of the system assumes a valid database.


Syntax errors should be caught by checking first with 'riot' if you 
can't trust the source.


The single-threaded loaders are transactional and will abort the load 
transaction. No data loaded, database is in the state as when the load 
started. They also work on already-existing databases.


For schema errors (SHACL, ShEx) work on valid RDF, and all loaders will 
work.  The loaders "only" need syntactically RDF.


Schema fixup is later.

Andy



Dan



 Andy





Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-26 Thread Dan Brickley
On Fri, 26 Aug 2022 at 16:27, Andy Seaborne  wrote:

>
>
> On 26/08/2022 15:03, Lorenz Buehmann wrote:
> > I'm asking because I thought the initial loading is way faster then
> > iterating over multiple (graph, file) pairs and running the TDB2 loader
> > for each pair?
>
> Yes. It is faster when loading from empty in a single run of a loader.
>
> The loaders do some straight-to-index work which makes proper
> transactions impossible, and so if a load has a parse error, a bypass of
> transactions would, at best, break the database with half a load, or, at
> worse, break the database.


Is it possible to load into new and dedicated named graphs so that such
partial loads could be easily cleaned up / reverted? Or the corruption is
deeper in the underlying data structures (index etc.)?

Dan


> Andy
>


Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-26 Thread Andy Seaborne




On 26/08/2022 15:03, Lorenz Buehmann wrote:
I'm asking because I thought the initial loading is way faster then 
iterating over multiple (graph, file) pairs and running the TDB2 loader 
for each pair?


Yes. It is faster when loading from empty in a single run of a loader.

The loaders do some straight-to-index work which makes proper 
transactions impossible, and so if a load has a parse error, a bypass of 
transactions would, at best, break the database with half a load, or, at 
worse, break the database.


Andy


Re: TDB2 bulk loader - multiple files into different graph per file

2022-08-26 Thread Andy Seaborne

Hi Lorenz,

No - there isn't an option.

The way to do it is to prepare the load as quads by, for example, 
wrapping in TriG syntax around the files or adding the G to N-triples.


This can be done streaming and piped into the loader (with --syntax= if 
not N-quads).


> By the way, the tdb2.xloader has no option for named graphs at all?

The input needs to be prepared as quads.

Andy

On 26/08/2022 15:03, Lorenz Buehmann wrote:

Hi all,

is there any option to use TDB2 bulk loader (tdb2.xloader or just 
tdb2.loader) to load multiple files into multiple different named 
graphs? Like


tdb2.loader --loc ./tdb2/dataset --graph  file1 --graph  file2 ...

I'm asking because I thought the initial loading is way faster then 
iterating over multiple (graph, file) pairs and running the TDB2 loader 
for each pair?



By the way, the tdb2.xloader has no option for named graphs at all?


Cheers,

Lorenz