Re: [v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-10-02 Thread Isiah Meadows
It is primarily a perf patch, where str.repeat(2^20), etc. no longer hangs the engine's execution thread. I'm wanting to assert the following two things: 1. Large numbers as arguments must not hang the engine in the normal case. The patch provides a reduction in the worst case of algorithmic

Re: [v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-10-02 Thread Jakob Kummerow
And why would anyone care how long it takes to repeat a string a million times? Especially if that string is empty? Don't make the test suite slower for this. Ensure correctness, and leave it at that. On Thu, Oct 2, 2014 at 9:22 AM, Isiah Meadows impinb...@gmail.com wrote: It is primarily a

Re: [v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-10-02 Thread Isiah Meadows
I'll just leave it out, then. -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups v8-users group. To unsubscribe from this group and stop receiving emails from it, send an

Re: [v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-09-29 Thread Jakob Kummerow
I don't understand what you're saying. Do you mean your testcase should, when all is well, finish in a second or two? That's much too slow. Or do you mean that after 1-2 seconds it would be OK to cancel it and treat it as a failure, because in the good case it finishes much faster? As I said

Re: [v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-09-26 Thread Jakob Kummerow
On Fri, Sep 26, 2014 at 3:18 PM, Isiah Meadows impinb...@gmail.com wrote: On Thursday, September 25, 2014 2:01:03 PM UTC-4, Jakob Kummerow wrote: That depends entirely on the kind of performance delta we're talking about. If a particular testcase went from actually hanging (endless loop,

[v8-users] How can I kill a JS function at runtime for a V8 unit test?

2014-09-22 Thread Isiah Meadows
What I need to do for a specific unit test is to run a specific method + arguments, and if it takes too long, stop the call mid-cycle and fail the test. This is for a performance-related unit test for my patch (which is a perf patch itself, anyways). Is this possible, and if so, how would I do