@lists.sourceforge.net
Subject: Re: [VirtualGL-Users] Understanding of VirtualGL
On 28.02.2012 09:38, Paul McIntosh wrote:
> None of Stereo, Overlay, CIOverlay, or SLI are allowed
And I had in mind of asking nVidia why SLI is not supported in this case. My
understanding of the technical aspects
Tank you guys!
On Tue, Feb 28, 2012 at 9:59 AM, Arthur Huillet wrote:
> On 28.02.2012 09:38, Paul McIntosh wrote:
>
>> None of Stereo, Overlay, CIOverlay, or SLI are allowed
>
> And I had in mind of asking nVidia why SLI is not supported in this
> case. My understanding of the technical aspects i
On 28.02.2012 09:38, Paul McIntosh wrote:
> None of Stereo, Overlay, CIOverlay, or SLI are allowed
And I had in mind of asking nVidia why SLI is not supported in this
case. My understanding of the technical aspects is that there shouldn't
be a technical limitation to SLI with no display device,
ect.
None of Stereo, Overlay, CIOverlay, or SLI are allowed
Cheers,
Paul
-Original Message-
From: Antony Cleave [mailto:antony.cle...@clustervision.com]
Sent: Tuesday, 28 February 2012 12:49 AM
To: VirtualGL Users
Subject: Re: [VirtualGL-Users] Understanding of VirtualGL
I'd define it as
On 12-02-27 08:00 AM, DRC wrote:
> At one time, Sun had a
> technology called "GLP" that allowed fully headless access to a GPU
...
> I think nVidia's position is that people should just use a headless X
> server to accomplish the same thing.
I have been told the same thing by NVIDIA. Headless in
I'd define it as an X Server running on a computer with no screen or
keyboard attached.
On 27/02/2012 13:22, 图潘 wrote:
> Thank you,
>
> just for clarification. What exactly is a headless X Server?
> I have looked for that on the net, but could only find info about that
> someone is "using" it,
>
Thank you,
just for clarification. What exactly is a headless X Server?
I have looked for that on the net, but could only find info about that
someone is "using" it,
not explaining what it is,
On Mon, Feb 27, 2012 at 2:00 PM, DRC wrote:
> On 2/27/12 6:32 AM, 图潘 wrote:
>> Hi,
>> I still have some
On 2/27/12 6:32 AM, 图潘 wrote:
> Hi,
> I still have some understanding problems about the use of VirtualGL.
> Does VirtualGL rely on an X server in or can I also use it headlessly?
>
> My actual goal is to have a server with no Xorg installed, then run
> virtualbox headless
> with a couple of windo