Hello everybody,
first of all: I have read the post "VirtualGL performance impact" [1] and also
seen the conclusion that benchmarking is a "lost cause".
However, this case is somewhat different. I do not (well, not really) care about
theoretical details or performance impact. I simply want to be
On Fri, 4 May 2012 12:16:42 +0200 (CEST)
"Florian Kemmer (florian.kem...@hs-furtwangen.de)"
wrote:
> What is the intended behavior here and/or how do I get the number of FPS that
> are seen in VNC? If possible at all.
There is no such thing as frames per second in VNC. Actually, there is no such
On May 4, 2012, at 5:16 AM, "Florian Kemmer
(florian.kem...@hs-furtwangen.de)" wrote:
> Hello everybody,
>
> first of all: I have read the post "VirtualGL performance impact" [1] and also
> seen the conclusion that benchmarking is a "lost cause".
>
> However, this case is somewhat different. I