On 6/10/17 11:09 AM, joa...@verona.se wrote:
> I think a command line client on Android for TurboVNC would be a useful
> start.
>
> I made a similar thing some years ago, where I ported a CLI sound generator
> C program to Android. Then we made a gui frontend that controlled the
> CLI program thro
If you're using the VGL Transport (vglconnect), then remote X11 is
what's happening. The VGL Transport is not recommended over slow
connections for that reason (because the non-3D elements of the GUI have
to be sent using remote X11, which is extremely fine-grained and thus
very slow on high-laten
On 6/25/17 12:15 PM, joa...@verona.se wrote:
> A graphics program can still accept commands via stdio, or some other
> rpc channel.
>
> But, I think maybe I'm misunderstanding what the original problem was.
>
> I'm just trying to describe that it's possible to decouple a graphics
> component from
The first thing to try, as indicated in the "Sanity Check" section of
the docs
(https://cdn.rawgit.com/VirtualGL/virtualgl/master/doc/index.html#hd006002),
is:
xauth merge /etc/opt/VirtualGL/vgl_xauth_key
xdpyinfo -display :0
That may reveal the underlying cause of the problem. If the xauth
ers group.
>>
>> I tried to redirect the output of the vglgenkey but it seems to not be
>> touching the /etc/mdm/Init/Default script.
>>
>> I hope this sheds a little more light onto what is going on and if there
>> is anything further I can provide i'd be happ
e i'd be happy to do as such. I
> appreciate your time suggestions.
> Thank you,
>
> Marshall Stageberg
> Michigan State University
>
> Quoting DRC via VirtualGL-Users :
>
>> The first thing to try, as indicated in the "Sanity Check" section o
gt; depth:32 planes
> available colormap entries:256 per subfield
> red, green, blue masks:0xff, 0xff00, 0xff
> significant bits in color specification:8 bits
> marshall@computer ~ $ /opt/VirtualGL/bin/glxinfo -display :0 -c
> name of display: :0
&g
SourceForge removed the ability for project admins to view/manage the
members of mailing lists, which was the final straw. Given that there
is some cross-pollination between our projects and TigerVNC, and
TigerVNC is using Google Groups, I decided to do likewise with both
VirtualGL and TurboVNC.