Hi Hugh,
looked at your metaverse link.
What is the relation metaverse to VOS, is it the same codebase?
Has VOS more features?
thanx
hermetic
On Fri, 31 Mar 2006, Hugh Perkins wrote:
Yeah, what Reed said.
SecondLife is very cool but it is closed-source, at least for now. Being
cl
Yeah, what Reed said.
SecondLife is very cool but it is closed-source, at least for now. Being closed-source isnt necessarily an issue on its own, except there are certain functionalities that are not possible at this time, and that some people consider critical.
Hugh Perkins
http://metaverse
Hi Sergey, Second Life is certainly ahead of us in features and does many
things
we want to be able to do eventually using VOS as well.
But underneath the surface, they are very different:
1. For software developers, every level of VOS code is open source and patent
free. There is no way to d
Isn't Second Life and everything around it an implementation of
what described in Stephenson's Snow Crash ? Don't you guys think
that VOS is kind of late ? Just wonder what you think.
I head about Second Life on the radio, so my knowledge is limited.
But from what I heard it looks like Linden Lab
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Hash: SHA1
The whole talk listeners/relay system is a bit confusing and may have
bugs still. Once we know that it works well all the time with a simple
straightforwared API it might be worthwhile to abstract it for other
messages than just talk messages, to avo
Am 29.03.2006 um 22:09 schrieb Peter Amstutz:
By the way, there is someone else who is working on getting things
to work on OS X (adu on #vos, I don't know/can't remember his email
address so would the real adu please stand up).
I talked to adu on irc recently. Nice to have you on board of