Re: [vos-d] s5 design overview

2007-03-30 Thread Reed Hedges
Ken Taylor wrote: Peter Amstutz wrote: 1. Memory footprint The current s4 design has a lot of per-vobject overhead, leading to a significant memory footprint. The development version improves on this a bit, but the honest truth is that the implementation was not written with memory

[vos-d] Flux Worlds Server Announcement

2007-03-30 Thread Reed Hedges
---BeginMessage--- Folks, We've been up to something over here - thought I would tell you about it before you heard it on the street. Media Machines has been developing a multi-user server based on a new protocol that we intend to put out into the open. We have dubbed it Simple Wide Area

Re: [vos-d] Flux Worlds Server Announcement

2007-03-30 Thread Ken Taylor
Remember, the Metaverse needs open protocols. Without them... everything else is Just a World. I agree with this, and I'm glad that more and more people are realizing it. However, though it's necessary, it's not sufficient to create the metaverse. Some other requirements I would use to evaluate

Re: [vos-d] Flux Worlds Server Announcement

2007-03-30 Thread Len Bullard
We learned the really hard way in the early years of VRML to take it slow when trying to create something intended to scale out the Internet. I won't quarrel with your requirements but I also am very leary of anything that reeks of Snowcrash-like thinking or visions. We got burned because that

Re: [vos-d] Flux Worlds Server Announcement

2007-03-30 Thread chris
Some good point Ken, and I think some should find their way into the NWWG requirements. I would add that the protocol should support the efficient implementation of a heartbeat. This sounds pretty specific but I think the abitily of a system to know that the server and clients are responding and

Re: [vos-d] Flux Worlds Server Announcement

2007-03-30 Thread Len Bullard
Because when you don't hit the mark, it causes people to throw the baby out with the bathwater. Visions are ok, but lots of publicity and preannouncements without the goods takes on the rep of being snake-oil. It is a very bad strategy to get into a market with the aim of eliminating all

Re: [vos-d] http://interreality.org/wiki/YiMeiyou

2007-03-30 Thread Lalo Martins
On Thu, 29 Mar 2007 17:32:17 -0700, HEBLACK, J wrote: http://interreality.org/wiki/YiMeiyou The faq at the above page is missing. All the links are missing; I let my laranja.org domain expire, accidentally :-( I'll be setting up new addresses for all that stuff shortly. best,

Re: [vos-d] s5 design overview

2007-03-30 Thread Lalo Martins
On Thu, 29 Mar 2007 07:29:35 -0700, Ken Taylor wrote: Sounds reasonable... What reasons (other than asthetics/symmetry) are there for properties to be first-class? Will a property object ever have children? Two use cases we encountered in the past for putting children in a property: -