Yes, the IRC plugin is included as part of the distribution by default.
It creates a VOS user for each IRC user in the virtual world, and
creates a separate IRC client session for each user in the VOS world, so
it is completely transparent.
Currently IRC users in VOS arn't given any form, but
Hi there,
I said this on your IRC channel...
-
* Now talking on #vos
* Topic for #vos is: Virtual Object System :: http:://interreality.org :: Free
Multi-user Virtual Reality
* Topic for #vos set by tetron|mac at Tue Dec 12 04:28:20 2006
* #vos :[freenode-info] why register and identify? yo
Great, I'll take a look at these and see if it still applies to 0.24.
On Tue, Apr 17, 2007 at 11:24:58AM +0200, Karsten Otto wrote:
> Hi again,
>
> while I am at it, I thought I'd send the patches I am currently using
> to switch VOS back to the VOP protocol. For most applications (in
> parti
On Mon, Apr 16, 2007 at 11:34:40PM -0700, Ken Taylor wrote:
> Woo!
>
> It's been an epic adventure, but I'm successfully running wxterangreal built
> from scratch (and boost, wxwidgets, and CS built from scratch, too) through
> Visual C++. And I should still be able to build with mingw, as well, s
On Tue, Apr 17, 2007 at 11:00:09AM +0200, Karsten Otto wrote:
> Hi all,
>
> Reading about Trer'angreal crashing or hanging, I just recently
> discovered a small bug in the message handling of the 0.23.0 release.
> Of course this is regarding the VOP protocol, which probably nobody
> except m
Hi again,
while I am at it, I thought I'd send the patches I am currently using
to switch VOS back to the VOP protocol. For most applications (in
particular mesh and omnivos) you can use the flag --proto=vop, but
some do not support it (in particular the CS plugin, wxterangreal,
and a3dld
Hi all,
Reading about Trer'angreal crashing or hanging, I just recently
discovered a small bug in the message handling of the 0.23.0 release.
Of course this is regarding the VOP protocol, which probably nobody
except me uses anymore, so I am not sure anybody else is affected :-)
During norm
First -- what Peter said :-)
Requiring a plugin is probably a bad idea, I wouldn't expect many people to
install it. (Although it would be cool.) More realistic is to write and
distribute our own javascript library, which implements a mockup of the VOS
API, but actually serialises over HTTP and