Re: [vos-d] [x3d-public] SMAM: request for avatar selection page developer

2007-05-15 Thread chris
On 16/05/07, S Mattison <[EMAIL PROTECTED]> wrote: Aw, and here I can code in PHP and MySQL and there's already a Flux Server out there that does it? Hm. Oh well! actually, that's the type of thing we need. The flux server will then get the url etc from the database. chris _

Re: [vos-d] [x3d-public] SMAM: request for avatar selection page developer

2007-05-15 Thread S Mattison
Aw, and here I can code in PHP and MySQL and there's already a Flux Server out there that does it? Hm. Oh well! ___ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d

Re: [vos-d] [x3d-public] SMAM: request for avatar selection page developer

2007-05-14 Thread chris
On 15/05/07, Jay C. Weber <[EMAIL PROTECTED]> wrote: chris wrote: > Hi again, for the event we will need a page ppl can go to to select > their av and enter the world. The avatars available will be the ones > tested and proven for the event. > > The catch is that this page will have to have a ba

Re: [vos-d] [x3d-public] Wanna help the Mass Avatar Mash?

2007-05-10 Thread chris
On 11/05/07, thyme <[EMAIL PROTECTED]> wrote: Hi Chris can I donate any avatars made by seamless? Yes please, I like the look of the images I have seen. You state here: http://www.planet-earth.org/sg07/SMAM07.html "creating avatars using all open source tools, starting with Avatar Studio

Re: [vos-d] [x3d-public] Re: Wham! SMAM! Avatar Jam!

2007-05-09 Thread chris
On 06/05/07, Tommi Laukkanen <[EMAIL PROTECTED]> wrote: Hi Sounds like a good plan. Regarding the avatar movement streaming protocol we could consider it to be part of the web3d analogy to HTTP (traditional web). X3D documents i.e. the static scene can be transfered to client browsers using HTT

Re: [vos-d] X3D

2007-03-16 Thread bruce
Reed Hedges wrote: Len Bullard wrote: I will move on to X3D because eventually I will need some of the new features like Inlines with interfaces and bits like the Keyboard Sensor, the upcoming Network Sensor and the physics engine, or the Nice-to-Haves like the Boolean Sequencer that I can r

Re: [vos-d] X3D

2007-03-16 Thread Len Bullard
V-Realm Builder was and still is excellent. I won a copy in a contest over a decade ago and that was my entry point. I still use it because it is all VRML and has a great terrain editor and index face set utility, and easy treeview interface, great support for sequencing and routing, etc. Big pie

Re: [vos-d] X3D

2007-03-16 Thread Reed Hedges
Len Bullard wrote: > I will move on to X3D because eventually I will need some > of the new features like Inlines with interfaces and bits like the Keyboard > Sensor, the upcoming Network Sensor and the physics engine, or the > Nice-to-Haves like the Boolean Sequencer that I can replicate in script