On 16/05/07, S Mattison <[EMAIL PROTECTED]> wrote:
Aw, and here I can code in PHP and MySQL and there's already a Flux
Server out there that does it? Hm. Oh well!
actually, that's the type of thing we need. The flux server will then get
the url etc from the
database.
chris
_
Aw, and here I can code in PHP and MySQL and there's already a Flux
Server out there that does it? Hm. Oh well!
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On 15/05/07, Jay C. Weber <[EMAIL PROTECTED]> wrote:
chris wrote:
> Hi again, for the event we will need a page ppl can go to to select
> their av and enter the world. The avatars available will be the ones
> tested and proven for the event.
>
> The catch is that this page will have to have a ba
On 11/05/07, thyme <[EMAIL PROTECTED]> wrote:
Hi Chris can I donate any avatars made by seamless?
Yes please, I like the look of the images I have seen.
You state here:
http://www.planet-earth.org/sg07/SMAM07.html
"creating avatars using all open source tools, starting with Avatar Studio
On 06/05/07, Tommi Laukkanen <[EMAIL PROTECTED]> wrote:
Hi
Sounds like a good plan. Regarding the avatar movement streaming protocol
we could consider it to be part of the web3d analogy to HTTP (traditional
web). X3D documents i.e. the static scene can be transfered to client
browsers using HTT
Reed Hedges wrote:
Len Bullard wrote:
I will move on to X3D because eventually I will need some
of the new features like Inlines with interfaces and bits like the Keyboard
Sensor, the upcoming Network Sensor and the physics engine, or the
Nice-to-Haves like the Boolean Sequencer that I can r
V-Realm Builder was and still is excellent. I won a copy in a contest over
a decade ago and that was my entry point. I still use it because it is all
VRML and has a great terrain editor and index face set utility, and easy
treeview interface, great support for sequencing and routing, etc. Big
pie
Len Bullard wrote:
> I will move on to X3D because eventually I will need some
> of the new features like Inlines with interfaces and bits like the Keyboard
> Sensor, the upcoming Network Sensor and the physics engine, or the
> Nice-to-Haves like the Boolean Sequencer that I can replicate in script