Can you provide the code? Personally, I would be interested in seeing your
approach.
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The test framework spawns vpp with only one main thread and no workers.
I had a patch which uses also worker threads but it never made it to
git. It's grossly outdated by now.
Anyhow, I don't think that's really possible with the current packet
geneator implementation.
Quoting
should do that.
Cheers,
Ole
>
> mik...@yeah.net
>
> From: Klement Sekera
> Date: 2018-12-11 20:39
> To: Mikado; vpp-dev
> Subject: Re: [vpp-dev] Any tricks in IP reassembly ?
> Hi Mikado,
>
> if the fragments get split between multiple workers, then eventually
Hi Klement.
Is there a way to write a test case that documents that behavior? Does the
test framework have the ability to split fragments across threads?
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View/Reply Online (#11583):
W...What??? So the only way to make ip reassembly working correctly is to keep
one or more interfaces attached to a single worker thread?
That does not sound efficient ..
mik...@yeah.net
From: Klement Sekera
Date: 2018-12-11 20:39
To: Mikado; vpp-dev
Subject: Re: [vpp-dev] Any tricks
efficient ..
>
>--
>
>mik...@yeah.net
>
>
> From: [1]Klement Sekera
> Date: 2018-12-11 20:39
> To: [2]Mikado; [3]vpp-dev
> Subject: Re: [vpp-dev] Any tri
Hi Mikado,
if the fragments get split between multiple workers, then eventually
they'll get dropped after timing out ...
Regards,
Klement
Quoting Mikado (2018-12-11 08:52:28)
>Hi,
>
> I have noticed that “ip4-reassembly-feature” node only
>reassembles packets stored in the
Hi,
I have noticed that “ip4-reassembly-feature” node only reassembles
packets stored in the local pool of each thread. But it seems not right if a
group of fragment packages is handled by different worker thread. So is there
any tricks in VPP forcing the fragment packages in the