Re: [Warzone-dev] [OpenAL] distance attenuation

2007-01-09 Thread Giel van Schijndel
Per Inge Mathisen schreef: On 1/9/07, Giel van Schijndel [EMAIL PROTECTED] wrote: I am not sure what you are referring to. Can you give me a pointer? I see now that even the back-end is mixed C/C++ (as opposed to pure C++), anyway:

Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-09 Thread Giel van Schijndel
Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about

Re: [Warzone-dev] [OpenAL] distance attenuation

2007-01-09 Thread Giel van Schijndel
[EMAIL PROTECTED] schreef: On Tue, 09 Jan 2007 14:37:51 -0500 Giel van Schijndel [EMAIL PROTECTED] wrote: Yes that alThunk file is just about the only back-end file I've really opened. Anyway my point was: it is possible to link C with C++ code. I think I've proven that one. --

Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-09 Thread Dennis Schridde
Am Dienstag, 9. Januar 2007 20:43 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: