Re: [Warzone-dev] draft of new network primitives

2007-06-25 Thread Per Inge Mathisen
On 6/25/07, Freddie Witherden [EMAIL PROTECTED] wrote: I have just taken a quick look at it and everything about it just screams XDR to me, its bi-directional-ness, fixed width types. This is the part XDR was born to play! ... There is no doubt in my mind that continuing with this design will

[Warzone-dev] [bug #9396] multiplayer set-up screen: player name is borked

2007-06-25 Thread Giel van Schijndel
URL: http://gna.org/bugs/?9396 Summary: multiplayer set-up screen: player name is borked Project: Warzone Resurrection Project Submitted by: muggenhor Submitted on: Monday 06/25/2007 at 17:10 Category: Engine: Netplay

Re: [Warzone-dev] [patch] Re: [bug #9396] multiplayer set-up screen: player name is borked

2007-06-25 Thread Giel van Schijndel
[EMAIL PROTECTED] schreef: This should fix problems. **NOTES must delete all .sta files in multiplay\players. They are corrupt ! For old game, when click flag next to player name, did it ever show list player names?? This patch does not work unfortunately. Maybe you want to see an

Re: [Warzone-dev] [patch] Re: [bug #9396] multiplayer set-up screen: player name is borked

2007-06-25 Thread vs2k5
On Mon, 25 Jun 2007 18:11:08 -0400 Giel van Schijndel [EMAIL PROTECTED] wrote: [EMAIL PROTECTED] schreef: On Mon, 25 Jun 2007 15:39:09 -0400 [EMAIL PROTECTED] wrote: For old game, when click flag next to player name, did it ever show list player names?? I make patch for this on list

Re: [Warzone-dev] Patch to fix player name PICK.

2007-06-25 Thread vs2k5
This patch make slight change to remove #ifdef WIN32 on a var, so it compile OK on linux now. -- Click to get kitchen cabinets direct, wholesale prices, special offer http://tagline.hushmail.com/fc/Ioyw6h4eNQDZL4RKrmolhmPnpoltRQ3I9HypnfFGGHsiHgBz5Pf4YG/ multimenu.diff Description: Binary