On Tue, Jun 17, 2008 at 12:17 AM, Angus Lees [EMAIL PROTECTED] wrote:
Can we keep the original files losslessly compressed (using something like
flac, perhaps) for posterity? or are the flac files still too large to put
through our repository?
I do not think they are too large, as long as you
On Tue, Jun 17, 2008 at 12:43 AM, Dennis Schridde [EMAIL PROTECTED] wrote:
So you cannot zoom into just a part of the map anymore?
Correct.
Is there the possibility for a split mode?
Like having the minimap as it is now, and when pressing ...m... it brings up
a fullscreen (or rather:
On Tue, Jun 17, 2008 at 6:57 AM, bugs buggy [EMAIL PROTECTED] wrote:
I would also like to add, *test* your patch, and if you can't, then
please let others know.
Yes, good point. More testing before commits are made would be very
welcome. I play a bit with rush2, load a savegame, try to play
On Tue, Jun 17, 2008 at 12:35 AM, Dennis Schridde [EMAIL PROTECTED] wrote:
4) Do not mix unrelated cleanup and feature changes or bug fixes in
the same patch.
...
4) Seems cumbersome to me, since when I try to fix a bug, some cleanup will
almost always sneak in, and additionaly I first
Am Dienstag, 17. Juni 2008 06:57:28 schrieb bugs buggy:
On 6/16/08, Per Inge Mathisen [EMAIL PROTECTED] wrote:
After some discussion, I would like to soften the suggestion a bit:
Commit guidelines:
1) All larger patches should go into the patch tracker. Give people
time to comment on
Am Dienstag, 17. Juni 2008 08:38:36 schrieb Per Inge Mathisen:
On Tue, Jun 17, 2008 at 12:43 AM, Dennis Schridde [EMAIL PROTECTED]
wrote:
So you cannot zoom into just a part of the map anymore?
Correct.
Is there the possibility for a split mode?
Like having the minimap as it is now, and
On Tue, Jun 17, 2008 at 9:04 AM, Dennis Schridde [EMAIL PROTECTED] wrote:
Because I maybe want to see what is going on in my current corner of the map
(i.e. on big maps), but also want to get an overview quickly.
...
I think having a nearest-surroundings minimap and a whole-world macromap would
Am Dienstag, 17. Juni 2008 09:15:27 schrieb Per Inge Mathisen:
On Tue, Jun 17, 2008 at 9:04 AM, Dennis Schridde [EMAIL PROTECTED] wrote:
Because I maybe want to see what is going on in my current corner of the
map (i.e. on big maps), but also want to get an overview quickly.
...
I think
On Tue, Jun 17, 2008 at 3:18 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
Am Dienstag, 17. Juni 2008 09:02:13 schrieb Per Inge Mathisen:
On Tue, Jun 17, 2008 at 12:35 AM, Dennis Schridde [EMAIL PROTECTED]
wrote:
Principle, yes. I am also against commits like change style in a.c, b.c, ...,
z.c
Am Dienstag, 17. Juni 2008 17:18:30 schrieb Per Inge Mathisen:
On Tue, Jun 17, 2008 at 3:18 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
But while I read through functions, I also add spaces here and there so I
can get a quick overview faster.
Don't. Seriously, that is extremely annoying.
Am Dienstag, 17. Juni 2008 17:05:41 schrieb Per Inge Mathisen:
On Tue, Jun 17, 2008 at 3:23 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
So you want the minimap to be like it is now, and I should drop the
patch?
Don't get offended. ;)
I am not. I do not get offended by technical
Giel van Schijndel schreef:
The feature itself sounds good, I'll test it later this day.
I can't say it's perfect (I don't believe in perfection), but it's a
huge improvement over the current minimap. Please commit when ready to
do so.
--
Giel
signature.asc
Description: OpenPGP digital
URL:
http://gna.org/bugs/?11838
Summary: multiplayer crash in TRUNK r5261 [combFire]
combFire(326[MG3Mk1]-181558): Out of range
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Wednesday 06/18/2008 at 06:41 CEST
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