Re: [Warzone-dev] Bug#458275: should warzone2100 (beta) be in Debian testing (and migrate to stable)?

2008-07-23 Thread Paul Wise
On Wed, 2008-07-23 at 01:15 +0200, Giel van Schijndel wrote: Any thoughts on this? Another beta might be a good idea, if it is done quickly. Also, when the final release is done, we can put a warzone2100 backport on backports.org for lenny users to upgrade to. Many people don't know about

Re: [Warzone-dev] [Warzone-commits] r5639 - in /branches/2.1: ./ data/tagdefinitions/savegame/map.def src/droid.c src/function.c src/game.c src/map.c src/oprint.c src/research.c src/researchdef.h src/

2008-07-23 Thread Per Inge Mathisen
On Tue, Jul 22, 2008 at 8:53 PM, Giel van Schijndel [EMAIL PROTECTED] wrote: All just bugfixes? No, all of that boils down to code removal actually. The only code that cannot contain bugs is no code. That is not true. Code removal can definitely trigger new bugs. Even if the code removal is

[Warzone-dev] [bug #12070] 2.1 branch FTBFS from r5639 onwards

2008-07-23 Thread Paul Wise
URL: http://gna.org/bugs/?12070 Summary: 2.1 branch FTBFS from r5639 onwards Project: Warzone Resurrection Project Submitted by: pabs Submitted on: Wednesday 07/23/2008 at 07:01 Category: None Severity:

[Warzone-dev] [bug #12083] radar's frustum is drawn incorrectly

2008-07-23 Thread anonymous
URL: http://gna.org/bugs/?12083 Summary: radar's frustum is drawn incorrectly Project: Warzone Resurrection Project Submitted by: None Submitted on: Thursday 07/24/2008 at 04:35 CEST Category: Engine: Graphics

Re: [Warzone-dev] Bug#458275: should warzone2100 (beta) be in Debian testing (and migrate to stable)?

2008-07-23 Thread bugs buggy
On 7/23/08, Giel van Schijndel [EMAIL PROTECTED] wrote: Paul Wise schreef: On Wed, 2008-07-23 at 01:15 +0200, Giel van Schijndel wrote: Any thoughts on this? Another beta might be a good idea, if it is done quickly. Also, when the final release is done, we can put a warzone2100