[warzone2100-dev] Multiplayer maps in base.wz

2010-02-28 Thread Kreuvf
base.wz contains all the MP maps, although we have an mp.wz. Why aren't the maps in the mp.wz? - Kreuvf signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

[warzone2100-dev] [Warzone 2100 Trac] #1641: shadows are drawn twice

2010-02-28 Thread Warzone 2100 Trac
#1641: shadows are drawn twice -+-- Reporter: themac|Type: to-do Status: new |Priority: trivial Milestone: unspecified | Component:

[warzone2100-dev] [Warzone 2100 Trac] #1642: VTOL Factory upgrade

2010-02-28 Thread Warzone 2100 Trac
#1642: VTOL Factory upgrade -+-- Reporter: Leito |Type: bug Status: new |Priority: minor Milestone: 2.3 | Component: other

[warzone2100-dev] [Warzone 2100 Trac] #1643: Failed to parse and failde to compile

2010-02-28 Thread Warzone 2100 Trac
#1643: Failed to parse and failde to compile -+-- Reporter: joshua.greg...@… |Type: bug Status: new |Priority: major Milestone:

[warzone2100-dev] [Warzone 2100 Trac] #1644: Add a pal_RGBA function

2010-02-28 Thread Warzone 2100 Trac
#1644: Add a pal_RGBA function -+-- Reporter: cybersphinx | Owner: Type: patch| Status: new Priority: major| Milestone: unspecified

[warzone2100-dev] [Warzone 2100 Trac] #1645: Clean up loadingScreenCallback and make the bar resolution independent

2010-02-28 Thread Warzone 2100 Trac
#1645: Clean up loadingScreenCallback and make the bar resolution independent -+-- Reporter: cybersphinx | Owner: Type: patch| Status: new Priority:

[warzone2100-dev] [Warzone 2100 Trac] #1646: [wip] Make qwzm pie texture loading more flexible

2010-02-28 Thread Warzone 2100 Trac
#1646: [wip] Make qwzm pie texture loading more flexible -+-- Reporter: cybersphinx | Owner: Type: patch| Status: new Priority: major|

[warzone2100-dev] [Warzone 2100 Trac] #1647: Declaration / include cleanup

2010-02-28 Thread Warzone 2100 Trac
#1647: Declaration / include cleanup -+-- Reporter: cybersphinx | Owner: Type: to-do| Status: new Priority: major| Milestone:

Re: [warzone2100-dev] [Warzone 2100 Trac] #1647: Declaration / include cleanup

2010-02-28 Thread Stephen Swaney
On Sun, Feb 28, 2010 at 06:24:23PM -, Warzone 2100 Trac wrote: #1647: Declaration / include cleanup -+-- Reporter: cybersphinx | Owner: Type: to-do| Status:

Re: [warzone2100-dev] Multiplayer maps in base.wz

2010-02-28 Thread Guangcong Luo
On Sun, Feb 28, 2010 at 4:21 AM, Kreuvf kre...@warzone2100.de wrote: base.wz contains all the MP maps, although we have an mp.wz. Why aren't the maps in the mp.wz? I think it was devurandom who wanted as much MP stuff in base.wz as possible, leaving mp.wz with only things that could not fit

[warzone2100-dev] [Warzone 2100 Trac] #1648: Create function that finds nearest acceptable landing spot for VTOLs.

2010-02-28 Thread Warzone 2100 Trac
#1648: Create function that finds nearest acceptable landing spot for VTOLs. ---+ Reporter: Safety0ff | Owner: Type: to-do | Status: new Priority:

[warzone2100-dev] [Warzone 2100 Trac] #1649: Droid movement code improvement patch

2010-02-28 Thread Warzone 2100 Trac
#1649: Droid movement code improvement patch ---+ Reporter: Zarel | Owner: Type: patch | Status: new Priority: critical |

[warzone2100-dev] [Warzone 2100 Trac] #1650: Patch: Landing improvements

2010-02-28 Thread Warzone 2100 Trac
#1650: Patch: Landing improvements ---+ Reporter: Safety0ff | Owner: Type: patch | Status: new Priority: major | Milestone: unspecified

[warzone2100-dev] [Warzone 2100 Trac] #1651: Remove floating point move precision

2010-02-28 Thread Warzone 2100 Trac
#1651: Remove floating point move precision ---+ Reporter: Per| Owner: Type: bug| Status: new Priority: major | Milestone: unspecified