[warzone2100-dev] [Warzone 2100 Trac] #2021: pathfinding branch: formation.c

2010-07-26 Thread Warzone 2100 Trac
#2021: pathfinding branch: formation.c ---+ Reporter: stiv | Owner: Type: bug| Status: new Priority: major | Milestone: unspecified Compon

Re: [warzone2100-dev] Our next release plan?

2010-07-26 Thread Guangcong Luo
On Mon, Jul 26, 2010 at 3:19 PM, Stephen Swaney wrote: > This sounds as silly as citing yourself in an appeal to authority.  The power >  system is a design issue, a game play mechanics issue and maybe even a > UI issue.  If it was a balance problem, we could fix it in the stat files. Design and

[warzone2100-dev] [Warzone 2100 Trac] #2020: testing, hugs wzbot

2010-07-26 Thread Warzone 2100 Trac
#2020: testing, hugs wzbot -+-- Reporter: Fastdeath |Type: bug Status: new |Priority: minor Milestone: unspecified | Component: other Version:

Re: [warzone2100-dev] Our next release plan?

2010-07-26 Thread Stephen Swaney
On Mon, Jul 26, 2010 at 02:37:28PM -0500, Guangcong Luo wrote: > > On Mon, Jul 26, 2010 at 4:13 AM, Per Inge Mathisen > wrote: > > > I disagree that it has anything to do with balancing. > > If it interferes with competitive play, balance is probably involved. This sounds as silly as citing you

Re: [warzone2100-dev] Our next release plan?

2010-07-26 Thread Guangcong Luo
On Mon, Jul 26, 2010 at 4:13 AM, Per Inge Mathisen wrote: > At least that branch is stable and playable, which is more than can be > said for trunk. There is a lot of work ahead of us before trunk is in > a release state, no matter what development branches we do or do not > merge in. Oh, yeah, I

[warzone2100-dev] [Warzone 2100 Trac] #2019: AI's incendiary mortar: infinite power

2010-07-26 Thread Warzone 2100 Trac
#2019: AI's incendiary mortar: infinite power +--- Reporter: Vexagon |Type: bug Status: new |Priority: blocker Milestone: 2.3.2| Component:

[warzone2100-dev] [Warzone 2100 Trac] #2018: Multiplayer chat not initialized properly after a game?

2010-07-26 Thread Warzone 2100 Trac
#2018: Multiplayer chat not initialized properly after a game? +--- Reporter: hao |Type: bug Status: new |Priority: major Milestone: unspecified | Component: oth

Re: [warzone2100-dev] Our next release plan?

2010-07-26 Thread Per Inge Mathisen
On Mon, Jul 26, 2010 at 4:22 AM, Guangcong Luo wrote: > Ye gods, the last time our current release branch was branched from > trunk was two years and two major versions ago. I really don't want to > continue that. At least that branch is stable and playable, which is more than can be said for tru