Re: [Warzone-dev] wdgload utility

2007-01-21 Thread Troman
- Original Message - From: <[EMAIL PROTECTED]> To: "Development list" Sent: Saturday, January 20, 2007 9:08 PM Subject: Re: [Warzone-dev] wdgload utility On Sat, 20 Jan 2007 04:28:51 -0500 Troman <[EMAIL PROTECTED]> wrote: Are you refering to the gate mod

Re: [Warzone-dev] wdgload utility

2007-01-20 Thread vs2k5
On Sat, 20 Jan 2007 04:28:51 -0500 Troman <[EMAIL PROTECTED]> wrote: >Are you refering to the gate mod we did with Elric back in the >Pumpkin-2 >times? If yes it won't work without source changes unfortunately. >Gates would be very nice indeed and they do work well for human >players, but >it'

Re: [Warzone-dev] wdgload utility

2007-01-20 Thread Troman
- Original Message - From: <[EMAIL PROTECTED]> To: "Development list" Sent: Saturday, January 20, 2007 2:33 AM Subject: Re: [Warzone-dev] wdgload utility On Fri, 19 Jan 2007 19:40:08 -0500 Christian Ohm <[EMAIL PROTECTED]> wrote: On Friday, 19 January

Re: [Warzone-dev] wdgload utility

2007-01-19 Thread The Watermelon
On 1/19/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: Then how game know to use files? If I understand what you say, you talk about direct replacement for current files correct? What about some of these that use the hash for name? How to tell game to use that hash filename? Does it not n

Re: [Warzone-dev] wdgload utility

2007-01-19 Thread Christian Ohm
On Friday, 19 January 2007 at 20:33, [EMAIL PROTECTED] wrote: > >> In zip is pie & pcx files now, so I need to convert to png then > >> what about the pie? > >> Do I convert those also, or something else needed to use? > > > >Convert the PCX to PNG, and adjust the name in the PIE file. > > The

Re: [Warzone-dev] wdgload utility

2007-01-19 Thread vs2k5
On Fri, 19 Jan 2007 19:40:08 -0500 Christian Ohm <[EMAIL PROTECTED]> wrote: >On Friday, 19 January 2007 at 14:19, [EMAIL PROTECTED] wrote: >> I got chance to play this wdgload utility Rodzilla sent, but I >have >> question on conversions. >> >> I found a file called effects.wdg, and ran the wdg

Re: [Warzone-dev] wdgload utility

2007-01-19 Thread Christian Ohm
On Friday, 19 January 2007 at 14:19, [EMAIL PROTECTED] wrote: > I got chance to play this wdgload utility Rodzilla sent, but I have > question on conversions. > > I found a file called effects.wdg, and ran the wdgload on it, and > it made a zip file with the information in it. > > There some fi

[Warzone-dev] wdgload utility

2007-01-19 Thread vs2k5
I got chance to play this wdgload utility Rodzilla sent, but I have question on conversions. I found a file called effects.wdg, and ran the wdgload on it, and it made a zip file with the information in it. There some files named strange like "bd486b8" they seem to be binary? I then happen to