Re: [Warzone-dev] multiweapon fix

2007-05-31 Thread The Watermelon
On 5/30/07, Per Inge Mathisen [EMAIL PROTECTED] wrote: The attached patch might fix a crash I found with multiweapon droids, but Watermelon please take a look at it, because you wrote this, and I do not quite understand what it does. The key part is (in src/action.c:actionUpdateTransporter():

[Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-05-31 Thread Roman
Author: devurandom Date: Thu May 31 12:57:39 2007 New Revision: 1422 URL: http://svn.gna.org/viewcvs/warzone?rev=1422view=rev Log: Added Troman's balacing changes from r1420 to the ChangeLog. (I.e. Kreuvf might be interested.) I.e. Kreuvf might be interested - that's exactly the reason

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-05-31 Thread Jose Ivey
Roman wrote: (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe I once met a camel like that... ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-05-31 Thread Dennis Schridde
Am Donnerstag, 31. Mai 2007 schrieb Roman: Author: devurandom Date: Thu May 31 12:57:39 2007 New Revision: 1422 URL: http://svn.gna.org/viewcvs/warzone?rev=1422view=rev Log: Added Troman's balacing changes from r1420 to the ChangeLog. (I.e. Kreuvf might be interested.) I.e.

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-05-31 Thread Roman
Roman wrote: (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe I once met a camel like that... I once met a human who eventually decided to use a more appropriate place for his stories about all the exciting animals he met in his life, rather than a WZ mailinglist.

[Warzone-dev] question about pointers and functions/methods

2007-05-31 Thread Jose Ivey
I've noticed a number of functions in the code like this one from ai.c (2.06 branch) 00204 // see if a structure has the range to fire on a target 00205 BOOL aiStructHasRange(STRUCTURE *psStruct, BASE_OBJECT *psTarget) 00206 { 00207 WEAPON_STATS*psWStats; 00208 SDWORD

Re: [Warzone-dev] question about pointers and functions/methods

2007-05-31 Thread Per Inge Mathisen
On 5/31/07, Jose Ivey [EMAIL PROTECTED] wrote: Where the function is passed pointers, but no work is done to the pointers. psStruct and psTarget are evaluated but unchanged. The only work is to *psWStats. Would it make sense in these cases to pass by value and avoid the pointers? You cannot

[Warzone-dev] [bug #9252] Multiple droid turrents look bad in some cases

2007-05-31 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9252 Summary: Multiple droid turrents look bad in some cases Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 05/31/2007 at 18:33 Category: None

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-05-31 Thread Dennis Schridde
Am Donnerstag, 31. Mai 2007 schrieb Roman: Roman wrote: (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe I once met a camel like that... I once met a human who eventually decided to use a more appropriate place for his stories about all the exciting animals he met in

Re: [Warzone-dev] question about pointers and functions/methods

2007-05-31 Thread Dennis Schridde
Am Donnerstag, 31. Mai 2007 schrieb Per Inge Mathisen: On 5/31/07, Jose Ivey [EMAIL PROTECTED] wrote: Where the function is passed pointers, but no work is done to the pointers. psStruct and psTarget are evaluated but unchanged. The only work is to *psWStats. Would it make sense in

Re: [Warzone-dev] question about pointers and functions/methods

2007-05-31 Thread Per Inge Mathisen
On 5/31/07, Dennis Schridde [EMAIL PROTECTED] wrote: You cannot pass structures as values. We could, however, make them const pointers when we know they do not need to be changed. Actually you can, but it is slow. Ah. I stand corrected. Well, as you say, passing a struct by value is just a

[Warzone-dev] [bug #9254] assert failure move.c r1426

2007-05-31 Thread Jose Ivey
URL: http://gna.org/bugs/?9254 Summary: assert failure move.c r1426 Project: Warzone Resurrection Project Submitted by: urbanvoyeur Submitted on: Friday 06/01/2007 at 01:41 Category: None Severity: 3 -

[Warzone-dev] [bug #9255] drag build selector unrealible

2007-05-31 Thread Jose Ivey
URL: http://gna.org/bugs/?9255 Summary: drag build selector unrealible Project: Warzone Resurrection Project Submitted by: urbanvoyeur Submitted on: Friday 06/01/2007 at 01:47 Category: None Severity: 2 -

[Warzone-dev] [bug #9256] aivolution stuck helping peer

2007-05-31 Thread Jose Ivey
URL: http://gna.org/bugs/?9256 Summary: aivolution stuck helping peer Project: Warzone Resurrection Project Submitted by: urbanvoyeur Submitted on: Friday 06/01/2007 at 01:54 Category: Data: Scripts