[warzone2100-dev] 2.2.3 NSIS issue

2009-09-13 Thread bugs buggy
Looks like doing mutually exclusive stuff is not in the picture right now, so the question becomes, should we use the Hi-res version or the low-res version of the FMVs as a download option? I have: LangString DESC_SecFMVs ${LANG_ENGLISH} Download and install Hi-res videos (in-game cutscenes).

Re: [warzone2100-dev] Distribution of German videos and sound files on Gna.org

2009-09-13 Thread Kreuvf
bugs buggy wrote: I have no idea how you would find out about who really translated it, it could have been Eidos, or a 3rd party. The manual lists the credits and these contain the following entries: Eidos Interactive Flavia Timiani Localisation Manager Eidos Interactive Deutschland [...]

Re: [warzone2100-dev] 2.2.3 NSIS issue

2009-09-13 Thread Christian Ohm
On Sunday, 13 September 2009 at 2:07, bugs buggy wrote: Looks like doing mutually exclusive stuff is not in the picture right now, so the question becomes, should we use the Hi-res version or the low-res version of the FMVs as a download option? Personally, I think the low-quality videos are

Re: [warzone2100-dev] 2.2.3 release?

2009-09-13 Thread Christian Ohm
On Saturday, 12 September 2009 at 13:39, buginator wrote: Christian Ohm wrote: Also, I'd like to have debug output enabled on Windows and Mac OS by default, so we can tell people to just upload the file instead of fiddling with command line parameters. I have attached a patch that

Re: [warzone2100-dev] [Warzone-dev] Changing the version of 2.3 to 3.0?

2009-09-13 Thread Christian Ohm
On Sunday, 23 August 2009 at 2:26, bugs buggy wrote: I think when we tag trunk for a Alpha release, it should be 3.0, and not 2.3. To bring this up again, I don't remember any serious objections, and mostly agreement. So can we decide on using 3.0 for an eventual trunk release, and 2.3 etc. for

Re: [warzone2100-dev] 2.2.3 release?

2009-09-13 Thread Per Inge Mathisen
On Sun, Sep 13, 2009 at 12:59 PM, Christian Ohm chr@gmx.net wrote: Ok, so debug as default seems a bad idea, can we add a separate shortcut for debug output for both Windows and Mac OS (who can do that for Mac OS? EvilGuru? Zarel?) I'm not sure about the usefulness of this. I can't

Re: [warzone2100-dev] [Warzone-dev] Changing the version of 2.3 to 3.0?

2009-09-13 Thread Per Inge Mathisen
On Sun, Sep 13, 2009 at 1:16 PM, Christian Ohm chr@gmx.net wrote: On Sunday, 23 August 2009 at  2:26, bugs buggy wrote: I think when we tag trunk for a Alpha release, it should be 3.0, and not 2.3. To bring this up again, I don't remember any serious objections, and mostly agreement. So

Re: [warzone2100-dev] [Warzone-dev] Changing the version of 2.3 to 3.0?

2009-09-13 Thread Christian Ohm
On Sunday, 13 September 2009 at 13:28, Per Inge Mathisen wrote: IMHO, 3.0 should be the first release with new savegame and scripting formats, because this will be a tough break with the past. Whether the first release from trunk will have these two things is still an open question, I think.

[warzone2100-dev] 2.2.3 is now released

2009-09-13 Thread bugs buggy
http://forums.wz2100.net/viewtopic.php?f=1t=3757p=36733#p36733 The developer staff brings you the release of Warzone 2100 2.2.3. We have higher quality FMVs thanks to cybersphinx, squashed some more bugs, fixed 3D sound, and other numerous things. For a complete list see the Changelog. As

[warzone2100-dev] [Warzone 2100 Trac] #925: 5.1 SOUND NEED!

2009-09-13 Thread Warzone 2100 Trac
#925: 5.1 SOUND NEED! --+- Reporter: anonymous |Type: task Status: new|Priority: major Milestone: 2.2.4 | Component: Engine: