Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread Zarel
On Fri, Oct 9, 2009 at 11:23 PM, bugs buggy buginato...@gmail.com wrote: What will that solve?  It will save people 3 characters... not exactly worth it IMO. It's not so much about saving people 3 characters, as about not having to guess when to use .wz and when not to. Meh, why are we even

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread Per Inge Mathisen
I think the network incompatible story is a red herring. People should NEVER play with different versions of the game, period. This is asking for trouble, unless all the changes between the two versions are purely cosmetic or crash fixes. Since the game is based on peer to peer algorithms, playing

[warzone2100-dev] [Warzone 2100 Trac] #991: The Game Just Kicks People out of the game when loading the multiplayer game

2009-10-10 Thread Warzone 2100 Trac
#991: The Game Just Kicks People out of the game when loading the multiplayer game --+- Reporter: anonymous |Type: defect Status: new|Priority: major

[warzone2100-dev] [Warzone 2100 Trac] #990: The Game Just Kicks People out of the game when loading the multiplayer game

2009-10-10 Thread Warzone 2100 Trac
#990: The Game Just Kicks People out of the game when loading the multiplayer game --+- Reporter: anonymous |Type: defect Status: new|Priority: major

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread bugs buggy
On 10/10/09, Per Inge Mathisen perxxx...@ wrote: I think the network incompatible story is a red herring. People should NEVER play with different versions of the game, period. This is asking for trouble, unless all the changes between the two versions are purely cosmetic or crash

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread bugs buggy
On 10/10/09, Zarel zarelxxx...@xxx wrote: On Fri, Oct 9, 2009 at 11:23 PM, bugs buggy bugxxx...@x wrote: It's not so much about saving people 3 characters, as about not having to guess when to use .wz and when not to. Meh, why are we even arguing this? I'm applying part of my patch,

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread Zarel
On Sat, Oct 10, 2009 at 4:08 AM, Per Inge Mathisen per.mathi...@gmail.com wrote: I think the network incompatible story is a red herring. People should NEVER play with different versions of the game, period. This is asking for trouble, unless all the changes between the two versions are purely

[warzone2100-dev] [Warzone 2100 Trac] #992: crash in challenge

2009-10-10 Thread Warzone 2100 Trac
#992: crash in challenge -+-- Reporter: william.b...@…|Type: defect Status: new |Priority: major Milestone: unspecified | Component:

[warzone2100-dev] [Warzone 2100 Trac] #993: Fix for autoconf libGLU presense test.

2009-10-10 Thread Warzone 2100 Trac
#993: Fix for autoconf libGLU presense test. --+- Reporter: b...@… |Type: defect Status: new|Priority: major Milestone: unspecified|

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread bugs buggy
On 10/10/09, Zarel zarelxxx...@xx wrote: I guess that it's not _that_ big of a deal to make minor versions netcode incompatible (biggest consideration is probably that people using the version from Ubuntu repositories won't be able to play with people on other platforms, since Ubuntu

Re: [warzone2100-dev] 2.2.4 (or 2.3.0) is planned to be released next weekend

2009-10-10 Thread Zarel
On Sat, Oct 10, 2009 at 6:22 PM, bugs buggy buginato...@gmail.com wrote: Eh? How does the lobby play a role in this?  It would still use the same lobby, and in fact, it does.  That code has *not* changed. The only change is a new message packet, and old clients wouldn't know what to do with

Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-10 Thread bugs buggy
On 9/16/09, jurgf...@ jurgf...@xxx wrote: Hi all : ), i would like to do a Old School Mod with the v1.10 stats folder only. And now i wanna ask for the SVN permission (i got SVN access). There are many Players outside which dont like the new balance... ... whatever the reason is, but

Re: [warzone2100-dev] Old School Mod (1.10) for the SVN?

2009-10-10 Thread bugs buggy
On 10/10/09, bugs buggy buginxx...@x wrote: On 9/16/09, jurgf...@ jurgf...@xxx wrote: Hi all : ), i would like to do a Old School Mod with the v1.10 stats folder only. And now i wanna ask for the SVN permission (i got SVN access). There are many Players outside which