On Sat, Jan 30, 2010 at 4:39 AM, buginator ... wrote:
Greetings all.
Talking with sourceforge, they said if we are still having issues with
svn being slow, we can open a ticket with them, and they can migrate
us over to their BETA svn server which would need svn:// access
instead of
On Sat, Jan 30, 2010 at 4:10 AM, C yp cyp...@gmail.com wrote:
On Sat, Jan 30, 2010 at 4:39 AM, buginator ... wrote:
...
My opinion: Set up the git repository, try to find some windows developers
to make some test commits/pushes/pulls, then officially switch to git.
Teehee... Buginator is a
On Sat, Jan 30, 2010 at 4:16 AM, buginator buginato...@gmail.com wrote:
Since the Qt branch was inactive (as in, everyone not committing
patches to it) for a long period of time, have you tried a test merge
(to a new branch?) first to make sure all is OK?
Once there is agreement that a merge
#1508: crash on starting single game for map sk crossfire
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Reporter: frank frank_4...@… |Type: bug
Status: new|Priority: major
Milestone:
On Sat, Jan 30, 2010 at 1:04 PM, c...@users.sourceforge.net wrote:
lua2: Remove unused cluster system.
Wow. Could you say something about what replaces it, and why it is now
unnecessary?
- Per
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Hi!
There's been a time when http://dev.wz2100.net redirected to
http://developer.wz2100.net. This redirection seems to be broken now.
--devu
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I notice on the forums, there is a request for a command line switch
to turn autoload off.
Obviously a necessary and desirable feature, but now we are back to
command line switches again. (renaming the autoload dir is a
workaround, but lame)
A cross-platform WZ launcher sounds like the real
On Sat, Jan 30, 2010 at 2:02 PM, Stephen Swaney sswa...@centurytel.net wrote:
I notice on the forums, there is a request for a command line switch
to turn autoload off.
Hilarious.
A cross-platform WZ launcher sounds like the real solution to the
problem.
There should be a dialog to turn
On Sat, Jan 30, 2010 at 1:27 PM, Per Inge Mathisen
per.mathi...@gmail.comwrote:
On Sat, Jan 30, 2010 at 1:04 PM, c...@users.sourceforge.net wrote:
lua2: Remove unused cluster system.
Wow. Could you say something about what replaces it, and why it is now
unnecessary?
- Per
Gerard said
Am Samstag, 30. Januar 2010 15:09:07 schrieb Per Inge Mathisen:
I rather like the concept that a _is_ a mod much better
Supporting that. This was the initial idea when creating base.wz, but sadly it
was never finished entirely.
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#1509: Not able to re-enter after being kicked
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Reporter: KukY |Type: bug
Status: new |Priority: critical
Milestone: unspecified
#1510: AI building impossible units + Ai proposal
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Reporter: KukY |Type: bug
Status: new |Priority: trivial
Milestone:
#1511: Crash when host builds 2nd factory.
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Reporter: KukY |Type: bug
Status: new |Priority: major
Milestone: unspecified
On Jan 29, 2010, at 10:39 PM, buginator wrote:
Now, since it looks like most of the new guys, and the old guys like
git better anyway, we won't bother with hg.
The question is, do we want to give the new BETA svn server a shot, or
should we just switch to git and hope all goes well for
On Jan 29, 2010, at 10:16 PM, buginator wrote:
I can take care of the MSVC files, that shouldn't be a problem. I
have made Qt stuff before with it.
I have run into some issues trying to get the qt stuff working with xcode (my
first time working with qt, so ok); you (or anyone else) would
#1512: Assert in Warzone: strres.c:100 (string)
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Reporter: jaakan |Type: bug
Status: new |Priority: major
Milestone: unspecified | Component: other
#1513: warzone
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Reporter: warzonessman...@… |Type: bug
Status: new |Priority: major
Milestone: unspecified | Component:
#1515: Host connection was broken --segfault
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Reporter: Buginator | Owner:
Type: bug | Status: new
Priority: major
On Sat, Jan 30, 2010 at 7:02 AM, Stephen Swaney sswa...@centurytel.net wrote:
I notice on the forums, there is a request for a command line switch
to turn autoload off.
I notice that such a command line switch would be unnecessary, if
people didn't find autoload folders so useful. ;) I haven't
#1516: multisync changes ( r9579)
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Reporter: Buginator | Owner:
Type: bug| Status: new
Priority: blocker| Milestone: 2.3
#1517: Distance fog / fog of war disappearing after some time
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Reporter: anonym...@… |Type: bug
Status: new |Priority: minor
#1518: Power Resource heard by opponents
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Reporter: endlessnum...@… |Type: bug
Status: new |Priority: major
Milestone: unspecified |
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