Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Giel van Schijndel
On Sun, 28 Jan 2007 20:59:17 -0800, The Watermelon [EMAIL PROTECTED] wrote: On 1/28/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Author: muggenhor Date: Sun Jan 28 19:19:32 2007 New Revision: 686 URL: http://svn.gna.org/viewcvs/warzone?rev=686view=rev Log: Modification 8 by

Re: [Warzone-dev] Fixed using wrong rev as base when changing piedraw.c

2007-01-29 Thread Dennis Schridde
Am Sonntag, 28. Januar 2007 schrieb Dennis Schridde: Am Sonntag, 28. Januar 2007 schrieb The Watermelon: Ugly typo: Some notes: - Please DONT create patches which just comment out something. Remove it or don't remove it. We can allways revert using SVN and in the patch we see what you

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Dennis Schridde
Am Montag, 29. Januar 2007 schrieb Giel van Schijndel: On Sun, 28 Jan 2007 20:59:17 -0800, The Watermelon [EMAIL PROTECTED] wrote: On 1/28/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Author: muggenhor Date: Sun Jan 28 19:19:32 2007 New Revision: 686 URL:

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Giel van Schijndel
On Mon, 29 Jan 2007 13:00:43 +0100, Dennis Schridde [EMAIL PROTECTED] wrote: Am Montag, 29. Januar 2007 schrieb Giel van Schijndel: On Sun, 28 Jan 2007 20:59:17 -0800, The Watermelon [EMAIL PROTECTED] wrote: On 1/28/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Author: muggenhor Date:

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Per Inge Mathisen
On 1/29/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Hmm, maybe that's a nice idea for some spare time: writing a diff-utility that generates diffs on compiler warnings/errors. Or just fixing those already present? I have to say, though: adding a ton of new warning flags to gcc for the

Re: [Warzone-dev] Current problems

2007-01-29 Thread Giel van Schijndel
On Mon, 29 Jan 2007 08:40:28 -0500, Ari Johnson [EMAIL PROTECTED] wrote: I was wrong - this no longer comes up. However, I saved the game a few times and once this one came up: error: Returned savegame/test.gam Not sure what that means. From _runLoadSave(), if when returning TRUE

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Giel van Schijndel
On Mon, 29 Jan 2007 15:20:54 +0100, Per Inge Mathisen [EMAIL PROTECTED] wrote: On 1/29/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Hmm, maybe that's a nice idea for some spare time: writing a diff-utility that generates diffs on compiler warnings/errors. Or just fixing those already

Re: [Warzone-dev] Current problems

2007-01-29 Thread Ari Johnson
On 1/29/07, Giel van Schijndel [EMAIL PROTECTED] wrote: On Mon, 29 Jan 2007 08:40:28 -0500, Ari Johnson [EMAIL PROTECTED] wrote: I was wrong - this no longer comes up. However, I saved the game a few times and once this one came up: error: Returned savegame/test.gam Not sure what that

Re: [Warzone-dev] Fixed using wrong rev as base when changing piedraw.c

2007-01-29 Thread Dennis Schridde
Am Montag, 29. Januar 2007 schrieb The Watermelon: On 1/29/07, Dennis Schridde [EMAIL PROTECTED] wrote: Am Sonntag, 28. Januar 2007 schrieb Dennis Schridde: Am Sonntag, 28. Januar 2007 schrieb The Watermelon: Ugly typo: Some notes: - Please DONT create patches which just

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Dennis Schridde
Am Montag, 29. Januar 2007 schrieb Christian Ohm: On Monday, 29 January 2007 at 14:55, Giel van Schijndel wrote: Hmm, maybe that's a nice idea for some spare time: writing a diff-utility that generates diffs on compiler warnings/errors. Although maybe a bit far fetched. Tried that some

Re: [Warzone-dev] Fixed using wrong rev as base when changing piedraw.c

2007-01-29 Thread Dennis Schridde
Am Montag, 29. Januar 2007 schrieb The Watermelon: On 1/29/07, Dennis Schridde [EMAIL PROTECTED] wrote: display3d.c @@ -1607,9 +1607,9 @@ Can't p[0].x = tileScreenInfo[i+0][j+0].sx; p[0].y = tileScreenInfo[i+0][j+0].sy; p[0].z = tileScreenInfo[i+0][j+0].sz; be replaced with p[0] =

Re: [Warzone-dev] Re: [Warzone-commits] r686 - /trunk/src/projectile.c

2007-01-29 Thread Christian Ohm
On Monday, 29 January 2007 at 16:39, Dennis Schridde wrote: Looks nice! Why did you use tee and not output-redirection to create make-out.tmp? What I wonder about is that with the sort you use lines like ../lib/sound/track.c: In function ‘sound_PauseTrack’: ../lib/sound/track.c:504:

[Warzone-dev] Backport fixes to branches/2.0

2007-01-29 Thread Dennis Schridde
Hello everyone! If someone fixes a bug (which apparently happened often lately) and the bug is also present in 2.0.5, perhaps he could also backport that fix to branches/2.0 or at least reply here or add a comment to the commit-message, so we/I know what we/I can and need to backport to 2.0...

[Warzone-dev] Current status of networking code

2007-01-29 Thread Ari Johnson
What is the current status of the network code? I have been holding off trying to get it to work for Macs for a while because I heard that there was a major overhaul underway. Let me know - that's the next thing to get working on the Mac. ___

Re: [Warzone-dev] Current status of networking code

2007-01-29 Thread Per Inge Mathisen
On 1/29/07, Ari Johnson [EMAIL PROTECTED] wrote: What is the current status of the network code? I have been holding off trying to get it to work for Macs for a while because I heard that there was a major overhaul underway. Let me know - that's the next thing to get working on the Mac. It

[Warzone-dev] VC2005 devpkg files?

2007-01-29 Thread vs2k5
I did a clean install of everything, and when I went back to redownload warzone, it seems that the devpkg files are only there for mingw? Before, there were ones for VC 2005. VC2005 can't use ..a files, it is wrong format. Where did those get moved to on the GNA site? Concerned about