2.3.1 just uploaded to Debian changes the package description to notify
users of the videos and how to install them. They can't be uploaded to
Debian because of the size.
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No cutscenes or videos
https://bugs.launchpad.net/bugs/587909
You received this bug notification because you are a member
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
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warzone2100 crashed with SIGSEGV in checkDroid()
https://bugs.launchpad.net/bugs/551335
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in
Uploaded 2.3.1 to Debian.
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Update Warzone 2100 to version 2.3.1 please
https://bugs.launchpad.net/bugs/593443
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
Status in “warzone2100” package in Ubuntu: New
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
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Warzone crashed when saving game
https://bugs.launchpad.net/bugs/534396
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
Status in
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
warzone2100 crashed with SIGSEGV in rayCast()
https://bugs.launchpad.net/bugs/551144
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
No audio in Warzone
https://bugs.launchpad.net/bugs/533384
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
Status in “warzone2100”
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
Warzone screen resolution is bad with twinview
https://bugs.launchpad.net/bugs/533381
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
Fix bug status
** Changed in: warzone2100 (Ubuntu)
Status: Fix Committed = Fix Released
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Warzone doesn't quit
https://bugs.launchpad.net/bugs/533378
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
Warzone freezes during single mission
https://bugs.launchpad.net/bugs/500843
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in ubuntu.
Status
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
*** stack smashing detected ***: warzone2100 terminated
https://bugs.launchpad.net/bugs/520432
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in
I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.
--
warzone 2100 not working in kubuntu or ubuntu 8.10
https://bugs.launchpad.net/bugs/315288
You received this bug notification because you are a member of Warzone
2100 Project, which is subscribed to warzone2100 in
#1934: Svn HEAD: Skirmish game load crashes with couldn't find a BASE_OBJ with
ID
-+--
Reporter: bugrepo...@… |Type: bug
Status: new
#1935: Map issue (Standard map: Wheel)
-+--
Reporter: Germanium |Type: bug
Status: new |Priority: trivial
Milestone: unspecified | Component:
#1936: Incorrect bytes sent in netplay log
+---
Reporter: Safety0ff | Owner:
Type: bug | Status: new
Priority: minor |
Hey all,
We currently have 4 different ways of dealing with endianess ( 5 before
r11002), they are:
PHYSFS_swap* ( declared in physfs.h, used 39 times )
SDL_swap*( declared in SDL_endian.h, used 15 times)
System networking functions hton* ntoh* ( declared in netinet/in.h,
arpa/inet.h,
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