Re: [warzone2100-dev] Reordering data layout

2010-10-02 Thread Safety0ff
On 10-10-02 04:21 AM, Guangcong Luo wrote: As for merging base and mp, what's your plan to deal with the massive campaign imbalance that would cause? Though I do not know precisely what Buginator has in mind, merging does not imply that SP and MP will have the same stats. AFAIK, it should

Re: [warzone2100-dev] Reordering data layout

2010-10-02 Thread Per Inge Mathisen
On Sat, Oct 2, 2010 at 6:28 AM, buginator buginato...@gmail.com wrote: I would like to split all the terrain (perhaps decal textures as well?) out of data/base and instead shove them in data/textures, and while I am at it, move mp back into base, and rename base back to warzone.wz.

Re: [warzone2100-dev] Reordering data layout

2010-10-02 Thread Guangcong Luo
On Sat, Oct 2, 2010 at 2:31 PM, Safety0ff safety0ff@gmail.com wrote: Though I do not know precisely what Buginator has in mind, merging does not imply that SP and MP will have the same stats. AFAIK, it should not be too difficult to edit the .wrf and .lev files so that the modes use

[warzone2100-dev] ATTENTION all warzone developers / those with commit access!

2010-10-02 Thread buginator
As you may have noticed, SVN access has been terminated. We have decided to start using git. Everyone who doesn't already have an account at gitorious, please do so ASAP. http://gitorious.org/ Our project is at http://gitorious.org/warzone2100 You can clone with