On Sat, Oct 2, 2010 at 6:28 AM, buginator <[email protected]> wrote:
> I would like to split all the terrain (perhaps decal textures as
> well?) out of data/base and instead shove them in data/textures, and
> while I am at it, move mp back into base, and rename base back to
> warzone.wz. (data/warzone)

I do not really see the point. We can easily downscale textures before
loading them, and keep low-poly models around always since they do not
take much hdd space anyways.

 - Per

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